10 Player Flee the Facilities Wiki
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10 Player Flee the Facilities Main Wiki
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Created page with "[[File:Navarchicon.jpg|thumb]]"
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[[File:Navarchicon.jpg|thumb]]
'''A community for a Roblox game (10 Player Flee the Facilities)'''[[File:Navarchicon.jpg|thumb|center|Description text]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''[[File:Navarchicon.jpg|thumb|center|Description text]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
qqpmo81ej1p3yyw563ot6ip3l6sgo80
489
488
2025-06-05T22:01:27Z
Jimboslife
57184842
489
wikitext
text/x-wiki
[[File:Navarchicon.jpg|thumb]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
nk1iafkc2d4f3c3n733wzualdx18xm3
490
489
2025-06-05T22:01:45Z
Jimboslife
57184842
490
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
68nfs37hqxdesswo9mb3hoexeh37zgw
491
490
2025-06-05T22:03:08Z
Jimboslife
57184842
491
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
49i6o6dlblrsnwvidzwvus9rcqrl4p3
494
491
2025-06-05T22:26:36Z
Jimboslife
57184842
494
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
7cu21ciwdm5mfu7aoff79fjlybdrrvu
495
494
2025-06-05T22:27:06Z
Jimboslife
57184842
495
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
m11lxyorzzxfdyqhn1tl581w75it3nc
503
495
2025-06-05T22:33:32Z
Jimboslife
57184842
503
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or Hatch. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
gf73g6b4zvpw6zsh1kr39zo07928owo
514
503
2025-06-05T22:51:19Z
Jimboslife
57184842
514
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
or0oj9mdn6rbfqt8ayy1jetyu1gk399
516
514
2025-06-05T22:52:48Z
Jimboslife
57184842
516
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
2g0ohiprisiy29qn94rhkgswnhofmqy
517
516
2025-06-05T22:53:33Z
Jimboslife
57184842
517
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
| [[File:Breakable Walls.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
ee1cle1djwzzeeh3a9w2zyniy11oiq2
521
517
2025-06-06T01:26:26Z
Jimboslife
57184842
521
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
3jj53iux874652f7f5vflfd4vy0njo4
545
521
2025-06-06T01:49:46Z
Jimboslife
57184842
545
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:HammerImage.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
mpfzfhfpsyn1uso86tdy5dqfjqg55op
553
545
2025-06-06T18:12:16Z
Jimboslife
57184842
553
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:HammerImage.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
h52kokrp9hy7zcbigde5cbknbioj22q
575
553
2025-06-13T22:13:07Z
Jimboslife
57184842
575
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
p38jkmh7df55t7nw46u1bmmjee11pz2
600
575
2025-06-13T22:39:03Z
Jimboslife
57184842
600
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
1xnfdiwwv4o3xm0w9komc22qbxfmgbx
601
600
2025-06-13T22:43:34Z
Jimboslife
57184842
601
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Dark Town I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
91fteea09yml3q8lxw7icks4rhvrugw
602
601
2025-06-13T22:44:07Z
Jimboslife
57184842
602
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Dark Town I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
juh2vi4bm8xbloneze65q7zv2854sbg
603
602
2025-06-13T22:44:37Z
Jimboslife
57184842
603
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Dark Town I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
j3ta72kdakuieaiey5df91kia31wvf2
604
603
2025-06-13T22:46:07Z
Jimboslife
57184842
604
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Dark Town I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
iigffcr5y0hcjvw6x8jd1aci1d44yn7
607
604
2025-06-13T22:53:09Z
Jimboslife
57184842
607
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Dark Town I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:[[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
e6efoaho7ob0do249dzetvazcdnm1md
609
607
2025-06-13T22:54:50Z
Jimboslife
57184842
609
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:DarkTown I.jpg|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.jpg|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
cootl37yomjtelsm5ek9osxqjbhkstq
610
609
2025-06-13T22:55:32Z
Jimboslife
57184842
610
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:DarkTown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
aijfq136gsihob999djyl1d5bkqfcqe
611
610
2025-06-13T22:56:01Z
Jimboslife
57184842
611
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4trh8vabke201prmigvtplzsr3seym7
612
611
2025-06-13T23:00:01Z
Jimboslife
57184842
612
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
nokuuyp4khv8ivfq0lxtan20yr7ek10
635
612
2025-06-15T18:45:11Z
Jimboslife
57184842
635
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
085r2jg3pv4n38c5tmy6iwn5n2nb0ql
681
635
2025-06-23T18:38:34Z
Jimboslife
57184842
681
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
fvqc8njbs3c4u395u3oz92gorj24ops
682
681
2025-06-23T18:38:53Z
Jimboslife
57184842
682
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
085r2jg3pv4n38c5tmy6iwn5n2nb0ql
683
682
2025-06-23T18:39:45Z
Jimboslife
57184842
683
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
| [[File:Computer HM.png]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
f318bg5aq40xyodjbpw902zxmmx38ij
684
683
2025-06-23T18:40:07Z
Jimboslife
57184842
684
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
| [[File:Computer HM.png]]150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
c8ffgxjyv995771lb1fcbnc6ra0wmen
685
684
2025-06-23T18:40:47Z
Jimboslife
57184842
685
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
| [[File:Computer HM.png]]150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
| '''[[Computers|Computers]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
mf7q6dpkvdoijnxuf3be0a1cdo1rtla
686
685
2025-06-23T18:41:18Z
Jimboslife
57184842
686
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
ho4ysibv4u3ok3k3g6kdhqynzluw9du
687
686
2025-06-23T18:42:22Z
Jimboslife
57184842
687
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:Hammer.png|100px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Bundle.png|100px]]<br>'''[[Bundles]]'''</td>
<td>[[File:BreakableWall.png|100px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch.png|100px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:NewIcon1.png|100px]]<br>'''[[New Page 1]]'''</td>
<td>[[File:NewIcon2.png|100px]]<br>'''[[New Page 2]]'''</td>
<td>[[File:NewIcon3.png|100px]]<br>'''[[New Page 3]]'''</td>
<td>[[File:NewIcon4.png|100px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
937310nutddavurfm1e5aeyc6p40gff
688
687
2025-06-23T18:43:03Z
Jimboslife
57184842
688
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|100px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|100px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|100px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|100px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:NewIcon1.png|100px]]<br>'''[[New Page 1]]'''</td>
<td>[[File:NewIcon2.png|100px]]<br>'''[[New Page 2]]'''</td>
<td>[[File:NewIcon3.png|100px]]<br>'''[[New Page 3]]'''</td>
<td>[[File:NewIcon4.png|100px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
6ud2emvvvhsxaaz11mljr8tku1suv7t
689
688
2025-06-23T18:44:23Z
Jimboslife
57184842
689
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|100px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|100px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|100px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|100px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|100px]]<br>'''[[Computers]]'''</td>
<td>[[File:NewIcon2.png|100px]]<br>'''[[New Page 2]]'''</td>
<td>[[File:NewIcon3.png|100px]]<br>'''[[New Page 3]]'''</td>
<td>[[File:NewIcon4.png|100px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
nvha08ec9ftgxh0f67ruv3yov88zwhm
690
689
2025-06-23T18:46:45Z
Jimboslife
57184842
690
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|100px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|100px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|100px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|100px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|100px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|100px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|100px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:NewIcon4.png|100px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
1mqk9u7mpmjcx168xpyvfoperk9n0zj
691
690
2025-06-23T18:47:13Z
Jimboslife
57184842
691
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:Birthday Slicer.png|150px|link=Bundles]]
| [[File:Breakable Door.png|150px|link=Bundles]]
| [[File:Hatch Closed.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
| '''[[Breakable Walls|Breakable Walls]]'''
| '''[[Hatch|Hatch]]'''
|}
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:NewIcon4.png|200px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5ixx9oguu6hr5cdlqqhik16443hu87k
692
691
2025-06-23T18:47:33Z
Jimboslife
57184842
692
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:NewIcon4.png|200px]]<br>'''[[New Page 4]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
aycy48styu7fcv6i0m6nvzw98hhrftf
694
692
2025-06-23T18:49:25Z
Jimboslife
57184842
694
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:Watcher Undetectable.png|200x]]<br>'''[[Undetectable]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
e75sxdyfu5497y2mr0ywihr1n2nnz7q
695
694
2025-06-23T18:49:48Z
Jimboslife
57184842
695
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:Watcher Undetectable.png|100x]]<br>'''[[Undetectable]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
bj1l3z8qstzl11147v09d93suy9wxxw
696
695
2025-06-23T18:50:06Z
Jimboslife
57184842
696
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:Watcher Undetectable.png|50x]]<br>'''[[Undetectable]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
okl3n5apcniuxmjp5vmfutlbil101ps
709
696
2025-06-23T19:52:57Z
Jimboslife
57184842
709
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:Watcher Undetectable.png|50x]]<br>'''[[Undetectable]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4hd3e23wov5ojw9el0oapxjuixfwcfv
723
709
2025-06-23T20:16:54Z
Jimboslife
57184842
723
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[Endgame Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9rbknt23a8mttntbtem7dqaqzb7snwu
724
723
2025-06-23T20:17:30Z
Jimboslife
57184842
724
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Door.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
ozfzobl4awihfu8efjt386bya5n4be3
726
724
2025-06-23T20:21:17Z
Jimboslife
57184842
726
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=10PlayerFTFHellspire.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Doors.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
lys309g3thw3fwn2ocyjvyfmjdnu4yj
794
726
2025-06-28T23:50:44Z
Jimboslife
57184842
794
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=File:FLEENEWICON22.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Doors.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
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[[Category:{{SITENAME}}]]
ompkhtq7ecjtan8rt3uadxqadoxnr6v
795
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2025-06-28T23:50:57Z
Jimboslife
57184842
795
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=FLEENEWICON22.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Doors.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
e4qu3ry6c66cjh6ax697sbxkausm3ow
800
795
2025-06-29T00:09:16Z
Jimboslife
57184842
800
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=FLEENEWICON22.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''[[computers]]''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|Freeze Pod]]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]] or [[Hatch]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Doors.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
*
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
8d5vozjo8pt6mpmkr3q0eshrudrv9kb
803
800
2025-06-29T01:03:43Z
Jimboslife
57184842
803
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=FLEENEWICON22.png|
|caption=Logo
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in [[Freeze Pods|'''Freeze Pods'''.]] To escape, the Survivors need to hack prerequisite of '''[[computers]]''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a [[Freeze Pods|'''Freeze Pod''']]. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''[[End Game Phase]]''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''12 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates|'''Exit Gates''']] or '''[[Hatch]]'''. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 9 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 10 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 11 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 12 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Neighborhood icon.png|64px]] <br> '''[[Neighborhood]]'''
|}
== Removed Maps ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Darktown I.png|64px]] <br> '''[[Dark Town I]]'''
| [[File:New Backrooms.png|64px]] <br> '''[[New Backrooms]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Main Pages ==
<table style="text-align:center; width:100%;">
<tr>
<td>[[File:HammerImage.png|200px]]<br>'''[[Hammers]]'''</td>
<td>[[File:Birthday Slicer.png|200px]]<br>'''[[Bundles]]'''</td>
<td>[[File:Breakable Doors.png|200px]]<br>'''[[Breakable Walls]]'''</td>
<td>[[File:Hatch Closed.png|200px]]<br>'''[[Hatch]]'''</td>
</tr>
<tr>
<td>[[File:Computer HM.png|200px]]<br>'''[[Computers]]'''</td>
<td>[[File:Spaceship FreezePod.png|200px]]<br>'''[[Freeze Pods]]'''</td>
<td>[[File:Exit Gate Office.png|200px]]<br>'''[[Exit Gates]]'''</td>
<td>[[File:EGP pic.png|200px]]<br>'''[[End Game Phase]]'''</td>
</tr>
</table>
<mainpage-rightcolumn-start />
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10 Player Flee the Facilities Wiki
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FANDOM
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FANDOM moved page [[Main Page]] to [[10 Player Flee the Facilities Wiki]]: SEO
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A community for a Roblox game (10 Player Flee the Facilities)
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A community for a Roblox game (10 Player Flee the Facilities)
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
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Jimboslife
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text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A community for a Roblox game (10 Player Flee the Facilities)
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content.
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'Flee the Facility'''' experience by MrWindy. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
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File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
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<div style="text-align: center; font-size: x-large; padding: 1em;">[[File:Navarchicon.jpg|thumb|377x377px|'''10 Player Flee the Facilities''' ]]'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
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File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">[[File:Navarchicon.jpg|thumb|346x346px|'''10 Player Flee the Facilities''' ]]'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Main Pages==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
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File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
{{10 Player Flee the Facilities
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==Main Pages==
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Main Pages==
</gallery>
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<mainpage-endcolumn />
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''Need help building out this community?''
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
{{10 Player Flee the Facilities
|name=hello
|image=[[File:10Playerftfcover.webp]]
|aliases=ss
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==Main Pages==
</gallery>
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<mainpage-endcolumn />
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''Need help building out this community?''
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
{{10 Player Flee the Facilities
|name=hello
|image=[[File:10playerftfcover.webp]]
|aliases=ss
f}}
==Main Pages==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''<nowiki/>'[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]'''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Main Pages==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the Survivors (8) in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Main Pages==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Jimboslife
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
==Overview==
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Jimboslife
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Jimboslife
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''The Workshop''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:18:42Z
Jimboslife
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''MrWindy'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:19:11Z
Jimboslife
57184842
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in Freeze Pods. To escape, the Survivors need to hack prerequisite of computers to unlock the Exit Doors. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:20:03Z
Jimboslife
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Overview ==
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:20:20Z
Jimboslife
57184842
170
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Obtainment ==
== List of Blox Fruits ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:21:24Z
Jimboslife
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:34:43Z
Jimboslife
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
===Beast Perks===
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:35:22Z
Jimboslife
57184842
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
===Beast Perks===
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:36:15Z
Jimboslife
57184842
174
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
===Beast Perks===
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==Hacker==
Active Ability: Disable all computers around the map for 20 seoncds
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:36:41Z
Jimboslife
57184842
175
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
===Beast Perks===
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
====Hacker====
Active Ability: Disable all computers around the map for 20 seoncds
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:38:22Z
Jimboslife
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176
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
===Beast Perks===
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
====Hacker====
Active Ability: Disable all computers around the map for 20 seconds
Passive Ability: Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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176
2025-04-19T19:39:12Z
Jimboslife
57184842
177
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
== Hacker ==
Active Ability: Disable all computers around the map for 20 seconds
Passive Ability: Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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177
2025-04-19T19:39:30Z
Jimboslife
57184842
178
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== Hacker ====
Active Ability: Disable all computers around the map for 20 seconds
Passive Ability: Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:40:57Z
Jimboslife
57184842
180
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== Hacker ====
Active Ability: Disable all computers around the map for 20 seconds
Passive Ability: Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
[[File:Hacker icon.png|thumb]]
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2025-04-19T19:41:28Z
Jimboslife
57184842
181
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== Hacker ====
[[File:Hacker icon.png|thumb]]
Active Ability: Disable all computers around the map for 20 seconds
Passive Ability: Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
aerft33uvgvkx8wkegrwiih3rvgohwi
182
181
2025-04-19T19:42:07Z
Jimboslife
57184842
182
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== Hacker ====
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
2yl7uwiak11ojif8dql19udxw756iht
183
182
2025-04-19T19:42:22Z
Jimboslife
57184842
183
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== Hacker ====
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
i4urj51zt4f076nhal2hnuzcf8doabb
184
183
2025-04-19T19:43:10Z
Jimboslife
57184842
184
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== '''''Hacker''''' ====
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
'''Cooldown:''' 100 seconds
'''Walkspeed:''' 17
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
igt0yf4ummkhrvih5aquded65pa29r5
186
184
2025-04-19T19:45:24Z
Jimboslife
57184842
186
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
'''Cooldown:''' 100 seconds
'''Walkspeed:''' 17
== ''Runner'' ==
[[File:Runner icon.png|thumb]]
'''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
'''Passive Ability:''' None
'''Cooldown:''' 26 seconds
'''Walkspeed:''' 17
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
cfx1cgvmclbupmqw3634gbifbyrmnwg
187
186
2025-04-19T19:47:52Z
Jimboslife
57184842
187
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
==== '''''Hacker''''' ====
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
'''Cooldown:''' 100 seconds
'''Walkspeed:''' 17
==== ''Runner'' ====
[[File:Runner icon.png|thumb]]
'''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
'''Passive Ability:''' None
'''Cooldown:''' 26 seconds
'''Walkspeed:''' 17
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
fms57lvvxtvmzhlqko9z8g4rhz7c837
188
187
2025-04-19T19:48:36Z
Jimboslife
57184842
188
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
== Blox Fruits List ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:RocketFruit.png|64px]] <br> '''Rocket'''
| [[File:SpinFruit.png|64px]] <br> '''Spin'''
| [[File:BladeFruit.png|64px]] <br> '''Blade'''
| [[File:SpringFruit.png|64px]] <br> '''Spring'''
| [[File:BombFruit.png|64px]] <br> '''Bomb'''
| [[File:SmokeFruit.png|64px]] <br> '''Smoke'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Spike'''
| [[File:FlameFruit.png|64px]] <br> '''Flame'''
| [[File:IceFruit.png|64px]] <br> '''Ice'''
| [[File:SandFruit.png|64px]] <br> '''Sand'''
| [[File:DarkFruit.png|64px]] <br> '''Dark'''
| [[File:EagleFruit.png|64px]] <br> '''Eagle'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
hajctbpulna1h0cedhmpw5xi5bmd9gg
189
188
2025-04-19T19:49:03Z
Jimboslife
57184842
189
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
== Blox Fruits List ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''Rocket'''
| [[File:SpinFruit.png|64px]] <br> '''Spin'''
| [[File:BladeFruit.png|64px]] <br> '''Blade'''
| [[File:SpringFruit.png|64px]] <br> '''Spring'''
| [[File:BombFruit.png|64px]] <br> '''Bomb'''
| [[File:SmokeFruit.png|64px]] <br> '''Smoke'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Spike'''
| [[File:FlameFruit.png|64px]] <br> '''Flame'''
| [[File:IceFruit.png|64px]] <br> '''Ice'''
| [[File:SandFruit.png|64px]] <br> '''Sand'''
| [[File:DarkFruit.png|64px]] <br> '''Dark'''
| [[File:EagleFruit.png|64px]] <br> '''Eagle'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
93i4gufhhsylq74ose6bmcj2p921pr6
190
189
2025-04-19T19:49:49Z
Jimboslife
57184842
190
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''Rocket'''
| [[File:SpinFruit.png|64px]] <br> '''Spin'''
| [[File:BladeFruit.png|64px]] <br> '''Blade'''
| [[File:SpringFruit.png|64px]] <br> '''Spring'''
| [[File:BombFruit.png|64px]] <br> '''Bomb'''
| [[File:SmokeFruit.png|64px]] <br> '''Smoke'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Spike'''
| [[File:FlameFruit.png|64px]] <br> '''Flame'''
| [[File:IceFruit.png|64px]] <br> '''Ice'''
| [[File:SandFruit.png|64px]] <br> '''Sand'''
| [[File:DarkFruit.png|64px]] <br> '''Dark'''
| [[File:EagleFruit.png|64px]] <br> '''Eagle'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
qryws5jqwdhdenjwx22t3wy9dr1umt8
191
190
2025-04-19T19:50:33Z
Jimboslife
57184842
191
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''Rocket'''
| [[File:Runner icon.png|64px]] <br> '''Spin'''
| [[File:BladeFruit.png|64px]] <br> '''Blade'''
| [[File:SpringFruit.png|64px]] <br> '''Spring'''
| [[File:BombFruit.png|64px]] <br> '''Bomb'''
| [[File:SmokeFruit.png|64px]] <br> '''Smoke'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Spike'''
| [[File:FlameFruit.png|64px]] <br> '''Flame'''
| [[File:IceFruit.png|64px]] <br> '''Ice'''
| [[File:SandFruit.png|64px]] <br> '''Sand'''
| [[File:DarkFruit.png|64px]] <br> '''Dark'''
| [[File:EagleFruit.png|64px]] <br> '''Eagle'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5jgk306uw3u2fjl66ym9tt7pc4cvkon
197
191
2025-04-19T19:56:25Z
Jimboslife
57184842
197
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. Survivors take 52 seconds to completely become frozen (skin will turn blue) and will return back to the lobby, that same freeze pod can no longer be used.
== Beast Perks ==
This version of the game includes 9 beast perks that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:BladeFruit.png|64px]] <br> '''Seer'''
| [[File:SpringFruit.png|64px]] <br> '''Stalker'''
| [[File:BombFruit.png|64px]] <br> '''Screamer'''
| [[File:SmokeFruit.png|64px]] <br> '''Trapper'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Puller'''
| [[File:FlameFruit.png|64px]] <br> '''Dweller'''
| [[File:IceFruit.png|64px]] <br> '''Poisoner'''
| [[File:SandFruit.png|64px]] <br> '''Haunter'''
| [[File:DarkFruit.png|64px]] <br> '''Watcher'''
| [[File:EagleFruit.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
7wutd7qn8txwe3hdhxr767ixu427inz
200
197
2025-04-19T20:02:18Z
Jimboslife
57184842
200
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''Seer'''
| [[File:SpringFruit.png|64px]] <br> '''Stalker'''
| [[File:BombFruit.png|64px]] <br> '''Screamer'''
| [[File:Trapper icon.png|64px]] <br> '''Trapper'''
|-
| [[File:SpikeFruit.png|64px]] <br> '''Puller'''
| [[File:FlameFruit.png|64px]] <br> '''Dweller'''
| [[File:IceFruit.png|64px]] <br> '''Poisoner'''
| [[File:SandFruit.png|64px]] <br> '''Haunter'''
| [[File:DarkFruit.png|64px]] <br> '''Watcher'''
| [[File:EagleFruit.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
pfk9kz4ypam2fahgc1nvs3r32fp17sr
201
200
2025-04-19T20:03:38Z
Jimboslife
57184842
201
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''Seer'''
| [[File:SpringFruit.png|64px]] <br> '''Stalker'''
|-
| [[File:BombFruit.png|64px]] <br> '''Screamer'''
| [[File:Trapper icon.png|64px]] <br> '''Trapper'''
| [[File:SpikeFruit.png|64px]] <br> '''Puller'''
| [[File:FlameFruit.png|64px]] <br> '''Dweller'''
|-
| [[File:IceFruit.png|64px]] <br> '''Poisoner'''
| [[File:SandFruit.png|64px]] <br> '''Haunter'''
| [[File:DarkFruit.png|64px]] <br> '''Watcher'''
| [[File:EagleFruit.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
s08g2kbwqsn2kqfiyn3f46khib2eoux
204
201
2025-04-19T20:06:00Z
Jimboslife
57184842
204
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
[[File:Screamer icon.png|thumb]]==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''Seer'''
| [[File:Stalker icon.png|64px]] <br> '''Stalker'''
|-
| [[File:Screamer icon.png|64px]] <br> '''Screamer'''
| [[File:Trapper icon.png|64px]] <br> '''Trapper'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9wvhg7a4cfxz2uxp9f5i6cihzmddih5
205
204
2025-04-19T20:06:13Z
Jimboslife
57184842
205
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''Seer'''
| [[File:Stalker icon.png|64px]] <br> '''Stalker'''
|-
| [[File:Screamer icon.png|64px]] <br> '''Screamer'''
| [[File:Trapper icon.png|64px]] <br> '''Trapper'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
1gd1yewen5lzwvqpi63jhzzoyarh08h
206
205
2025-04-19T20:06:41Z
Jimboslife
57184842
206
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''Seer'''
| [[File:Stalker icon.png|64px]] <br> '''Stalker'''
|-
| [[File:Screamer icon.png|64px]] <br> '''Screamer'''
| [[File:Trapper icon.png|64px]] <br> '''Trapper'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
nvd6y18uc0xs72t0k7777julhxxzohp
220
206
2025-04-19T20:19:10Z
Jimboslife
57184842
220
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
0p4uumskxhg772awyutser5z3ewiwze
221
220
2025-04-19T20:20:44Z
Jimboslife
57184842
221
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
The Survivors role can become upon starting a round.
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
1oieho08wsmmkyvuzmun2m4j84gzb7m
222
221
2025-04-19T20:31:15Z
Jimboslife
57184842
222
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beasts' are within the camping radius of that tube, Survivors will lose no health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely become frozen (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. The survivors main objective is to hack a set of computers (depending on how many people are in the lobby) and escape through the Exit Gates. They have a maximum of 15 minutes to escape, with a 15 second head start before both Beasts spawn.
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
f76f5ig2uaeiuudwfr38tu0g3axrjm2
223
222
2025-04-19T22:29:11Z
Jimboslife
57184842
223
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. The survivors main objective is to hack a set of computers (depending on how many people are in the lobby) and escape through the Exit Gates. They have a maximum of 15 minutes to escape, with a 15 second head start before both Beasts spawn. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking:
* 1 '''Player''' - 80 seconds
* 2 '''Players''' - 40 seconds
* 3 '''Players''' - 27 seconds
* 4 '''Players''' - 20 seconds
Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivor that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked or gain "extra" credits.
Once all required computer get hacked, the '''3 Exit Doors''' will be available to unlock in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open, Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Notes ==
== Trivia ==
== Navigation ==
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
763wr8s2o17uynwq56jlnm8e41vo603
224
223
2025-04-19T22:49:43Z
Jimboslife
57184842
224
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''Puller'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the Exit Gates.
The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 Exit Doors''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
pk9rqfov5aa95xb25i5st1xpfkgbajr
227
224
2025-04-19T23:03:51Z
Jimboslife
57184842
227
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''Dweller'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the Exit Gates.
The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 Exit Doors''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
l4ip1tai5pel7mky4x15j1n431jhyv7
229
227
2025-04-19T23:09:21Z
Jimboslife
57184842
229
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''Poisoner'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the Exit Gates.
The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 Exit Doors''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
ksain4uelgovww7bzhkxgxv33x1ir0w
263
229
2025-04-19T23:41:58Z
Jimboslife
57184842
263
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''Exit Doors'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the Exit Gates.
The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 Exit Doors''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5t8e2ghcro1ful2nxs07r3r2rvdgqvt
285
263
2025-04-20T01:21:49Z
Jimboslife
57184842
285
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Doors]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]].
The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5liui6lcha40c3g5uyw3k7w8ypfucxy
286
285
2025-04-20T01:22:15Z
Jimboslife
57184842
286
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
=== Available Blox Fruits ===
=== Unavailable Blox Fruits ===
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
k4u1267m5x5jf699jtl3d80eej6oazd
301
286
2025-04-20T01:41:39Z
Jimboslife
57184842
301
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has 11 maps
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Backrooms]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Office]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Farm]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Haunter icon.png|64px]] <br> '''Slaughterhouse'''
| [[File:Watcher icon.png|64px]] <br> '''Ro-Mall'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
dq53gn1zmbop581sehlcl8u9iedkzx5
302
301
2025-04-20T01:43:11Z
Jimboslife
57184842
302
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has 11 maps
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.png|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.png|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.png|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.png|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
jmnvfb1kb2wm4ylr9uwwfr8p5g429i5
303
302
2025-04-20T01:49:02Z
Jimboslife
57184842
303
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''Haunter'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.png|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.png|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.png|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.png|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
35car5nfr1x71194yvawu4i0trwf8t9
306
303
2025-04-20T07:46:51Z
Jimboslife
57184842
306
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''Watcher'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.png|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.png|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.png|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.png|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
35ed1xhyi2muc0we5uor5il9xv09pnv
319
306
2025-04-20T23:14:33Z
Jimboslife
57184842
319
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.png|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.png|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.png|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.png|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4ubd3n8ps52lwy7q90ooor07ix7k20y
341
319
2025-04-21T00:29:20Z
Jimboslife
57184842
341
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.png|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.png|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.png|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.png|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.png|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
a0lj7gotqt5pyf2vq73wudl5u6v7pj7
342
341
2025-04-21T00:30:20Z
Jimboslife
57184842
342
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.jpg|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.png|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
m3uwn60amx5g8sdksf5f6s0s0xgda87
343
342
2025-04-21T00:30:57Z
Jimboslife
57184842
343
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
|-
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
8hsq564rbk2szxn9fhmcw6385nf7dh7
344
343
2025-04-21T00:42:50Z
Jimboslife
57184842
344
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train Station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
mhoqzwadbapdz1k67ag3c6hbctxxl4t
346
344
2025-04-21T00:46:31Z
Jimboslife
57184842
346
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train Station.jpg|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
6hxavzd8r9znd50xpzdmgwhuachna53
347
346
2025-04-21T00:47:00Z
Jimboslife
57184842
347
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:train station.jpg|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
exq44v4i66nwqis964agh9d0iyggmig
348
347
2025-04-21T00:47:22Z
Jimboslife
57184842
348
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.jpg|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
rw4odgsit625br30o4t5137p9w5me4q
350
348
2025-04-21T00:48:20Z
Jimboslife
57184842
350
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.pn[[File:Ro-Mall icon.png|thumb]]g|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
s104cq3k16p0pbi3nwwkx38o2hzj3uv
351
350
2025-04-21T00:49:15Z
Jimboslife
57184842
351
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train Station.jpg|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
24whs4jdj8pq7625lsgje8zjsr3cewa
352
351
2025-04-21T00:49:35Z
Jimboslife
57184842
352
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.jpg|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4wpzk3988s41pbki3kd4ufd8yffta1l
353
352
2025-04-21T00:50:27Z
Jimboslife
57184842
353
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
m18pevc6b6yuuueu93g238gjpry2w5q
354
353
2025-04-21T00:54:36Z
Jimboslife
57184842
/* Maps */
354
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
j4srehgi9sy234z20p53e4rkuc7o90c
355
354
2025-04-21T00:55:06Z
Jimboslife
57184842
355
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
7fy8r8s0s5bcmw66bo2d8d0xjqz7iuz
356
355
2025-04-21T00:55:37Z
Jimboslife
57184842
356
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''Phaser'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
0l5xx3rsd820exvv4jlzok7f6sm8oyg
357
356
2025-04-21T00:56:21Z
Jimboslife
57184842
357
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Trivia ==
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
fuy7yto31r9hy3di5w92xayi1b6m3ff
363
357
2025-04-21T02:50:20Z
Jimboslife
57184842
363
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''2 Beasts''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
6s1xmqi0dw1wpbl9s6s06g8s26zwpd6
364
363
2025-04-21T04:35:13Z
Jimboslife
57184842
364
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts 2 Beasts]''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
q5ro8xmrj8fre3lu0wxqq15mvmulag4
365
364
2025-04-21T04:35:33Z
Jimboslife
57184842
365
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''Survivors (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
0rtwktwzs2hjrsaet3q1i5a99iglg8s
366
365
2025-04-21T04:36:25Z
Jimboslife
57184842
366
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''11 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
koko54qolvtwjbebq69udzatjack095
368
366
2025-04-24T20:03:08Z
Jimboslife
57184842
368
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
6a6wck6m3f07ngl2u6sr9pasodm24z4
373
368
2025-04-24T20:06:00Z
Jimboslife
57184842
373
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
32r8q2dxhwug5447reefm0ss9vyodm7
383
373
2025-04-25T07:48:36Z
Jimboslife
57184842
383
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
57lixj79wopimdcowkkaoeg78aeqiwz
384
383
2025-04-25T07:50:45Z
Jimboslife
57184842
384
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
2jom52l8dow1qyyedhtdyhuzs872abn
386
384
2025-04-25T07:51:50Z
Jimboslife
57184842
386
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
<mainpage-rightcolumn-start />
* Breakable Walls
* Hatches<br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
57lixj79wopimdcowkkaoeg78aeqiwz
397
386
2025-05-08T23:28:10Z
Jimboslife
57184842
397
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:GemstoneImage.png|150px|link=Gemstones]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Gemstones|Gemstones]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
6zi1ktwpglam4jh3pilbfn9d1m28lux
398
397
2025-05-08T23:28:37Z
Jimboslife
57184842
398
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
akpk3lakfk0z5q2p4crz7pc13oe9u38
441
398
2025-05-10T22:54:42Z
Jimboslife
57184842
441
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beasts are a role which is this main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
lweptjfxdhmj0cye7joqjp3q9ry5g3v
442
441
2025-05-10T22:55:41Z
Jimboslife
57184842
442
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
s9rai54oxgi7yrrk0uabamiczyrj4me
444
442
2025-05-24T01:26:26Z
Jimboslife
57184842
444
wikitext
text/x-wiki
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4va4moi2wvu67ho9tldu2mq30rh4ydx
445
444
2025-05-24T01:30:01Z
Jimboslife
57184842
445
wikitext
text/x-wiki
{{Infobox
| title = 10 Player Flee the Facilities
| image = [[File:Navarchicon.jpg]]
| caption = Screenshot or logo from the game
| founded = 2023
| creator = YourUsername
| platform = Roblox
| genre = Survival, Multiplayer
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
8bba9lhit0tbj9djd9wjzez8p6ib4aq
446
445
2025-05-24T01:30:28Z
Jimboslife
57184842
446
wikitext
text/x-wiki
{{Infobox
| title = 10 Player Flee the Facilities
| image = Navarchicon.jpg
| caption = Screenshot or logo from the game
| founded = 2023
| creator = YourUsername
| platform = Roblox
| genre = Survival, Multiplayer
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
lrv6esqib5ueapqln0g8g7obrg69rux
447
446
2025-05-24T01:30:43Z
Jimboslife
57184842
447
wikitext
text/x-wiki
{{Infobox
|title = 10 Player Flee the Facilities
|image = Navarchicon.jpg
|caption = Screenshot or logo from the game
|founded = 2023
|creator = YourUsername
|platform = Roblox
|genre = Survival, Multiplayer
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
56nfbr3ut0ptlw98qheduc6ajdjdr0v
448
447
2025-05-24T01:30:55Z
Jimboslife
57184842
448
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox
|title = 10 Player Flee the Facilities
|image = Navarchicon.jpg
|caption = Screenshot or logo from the game
|founded = 2023
|creator = YourUsername
|platform = Roblox
|genre = Survival, Multiplayer
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
rjudse9dblxe56t43rc4pjxsu4ozb9t
449
448
2025-05-24T01:32:10Z
Jimboslife
57184842
449
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox
| title = 10 Player Flee the Facilities
| image = Navarchicon.jpg
| caption = Screenshot or logo from the game
| founded = 2023
| creator = YourUsername
| platform = Roblox
| genre = Survival, Multiplayer
}}
[[Navarchicon.jpg]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
qfkcwnt3tox46y00gtkfxz8akk9d3ge
450
449
2025-05-24T01:32:25Z
Jimboslife
57184842
450
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox
| title = 10 Player Flee the Facilities
| image = Navarchicon.jpg
| caption = Screenshot or logo from the game
| founded = 2023
| creator = YourUsername
| platform = Roblox
| genre = Survival, Multiplayer
}}
[[File:Navarchicon.jpg]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
mkag33dlqfd42sw81qywp65b7v2n1sj
451
450
2025-05-24T01:32:39Z
Jimboslife
57184842
451
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox
| title = 10 Player Flee the Facilities
| image = [[File:Navarchicon.jpg]]
| caption = Screenshot or logo from the game
| founded = 2023
| creator = YourUsername
| platform = Roblox
| genre = Survival, Multiplayer
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
rxjptfmikmrj3jwq2zmofnasryajodv
452
451
2025-05-24T01:33:33Z
Jimboslife
57184842
452
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
| title = 10 Player Flee the Facilities
| image = Navarchicon.jpg
| caption = Logo or screenshot of the game
| developer = YourUsername
| platform = Roblox
| released = 2023
| genre = Survival, Escape
| mode = Multiplayer (10 players)
| status = Active
| version = 1.0
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
46xozd0zlzictc4snhnsjobmqidvf6z
453
452
2025-05-24T01:33:42Z
Jimboslife
57184842
453
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
| title = 10 Player Flee the Facilities
| image = Navarchicon.png
| caption = Logo or screenshot of the game
| developer = YourUsername
| platform = Roblox
| released = 2023
| genre = Survival, Escape
| mode = Multiplayer (10 players)
| status = Active
| version = 1.0
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
ljiahcefsy538vv31uisar6l5lirpuc
456
453
2025-05-24T01:35:23Z
Jimboslife
57184842
456
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
| title = 10 Player Flee the Facilities
| image = Navarchicon.png
| caption = Logo or screenshot of the game
| developer = YourUsername
| platform = Roblox
| released = 2023
| genre = Survival, Escape
| mode = Multiplayer (10 players)
| status = Active
| version = 1.0
}}
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
0h4m5oyiucraxflvo3z3iipvh228ij6
457
456
2025-05-24T01:36:12Z
Jimboslife
57184842
457
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.png
|caption=Logo or screenshot of the game
|developer=YourUsername
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
{{Character
|name=10 Player Flee the Facilities
|image=[[File:Navarchicon.jpg]]
|imagecaption=10 Player Flee the Facilities
|debut=May 24th, 2024
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
4utadg8tnpnk8nccuomtn1nr0g5vazk
458
457
2025-05-24T01:36:23Z
Jimboslife
57184842
458
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=YourUsername
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
nzufn2rk8t74hf0boabcimrt16z43yh
460
458
2025-05-24T01:38:04Z
Jimboslife
57184842
460
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
d7v033ab6if2ggtywimp86srr20n915
461
460
2025-05-24T01:38:18Z
Jimboslife
57184842
461
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
3hn4n87i5ruq2jhp1y0dbt39twan62i
462
461
2025-05-24T01:38:38Z
Jimboslife
57184842
462
wikitext
text/x-wiki
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
sa1lldf7j27uc4vpodp0aemj59bygsb
463
462
2025-05-24T01:39:04Z
Jimboslife
57184842
463
wikitext
text/x-wiki
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9qe2yvy75jein454tuusudfvm9bf636
464
463
2025-05-24T01:39:18Z
Jimboslife
57184842
464
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
71m0qxi9k4h4ubahhtqpwgrpr5pmr0u
465
464
2025-05-24T01:41:10Z
Jimboslife
57184842
465
wikitext
text/x-wiki
{{Infobox game
| title = 10 Player Flee the Facilities
|image=Navarchicon.jpg
| ...
}}
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
binimfknot1irlk2bbcivmjdw13ac9q
466
465
2025-05-24T01:41:39Z
Jimboslife
57184842
466
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
71m0qxi9k4h4ubahhtqpwgrpr5pmr0u
467
466
2025-05-24T01:41:47Z
Jimboslife
57184842
467
wikitext
text/x-wiki
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
03u7mfmjif7jgceuseylpko7g3audid
468
467
2025-05-24T01:42:39Z
Jimboslife
57184842
468
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=2023
|genre=Survival, Escape
|mode=Multiplayer (10 players)
|status=Active
|version=1.0
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
k4r6r8rmvnmnv85s7z2zl64dr6eebe0
469
468
2025-05-24T01:43:17Z
Jimboslife
57184842
469
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
m20fpc04ixbkuew28uaer4vv3g1jgxa
470
469
2025-05-24T01:45:02Z
Jimboslife
57184842
470
wikitext
text/x-wiki
[[File:Navarchicon.jpg|center|frameless|400px]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
s614q1y6xav3uih8nkt6vd06qd3005c
471
470
2025-05-24T01:47:51Z
Jimboslife
57184842
471
wikitext
text/x-wiki
[[File:Navarchicon.jpg|center|frameless|400px]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
/* Background image for the entire wiki */
body {
background: url("https://static.wikia.nocookie.net/YOURWIKI/images/Navarchicon.png") no-repeat center center fixed;
background-size: cover;
}
/* Optional: Make content boxes semi-transparent */
.wikia-page {
background-color: rgba(255, 255, 255, 0.85);
padding: 20px;
border-radius: 8px;
}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
qru5txuks4n9ket5fju71l9yckqgzmh
472
471
2025-05-24T01:48:20Z
Jimboslife
57184842
472
wikitext
text/x-wiki
[[File:Navarchicon.jpg|center|frameless|400px]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
body {
background: url("https://static.wikia.nocookie.net/YOURWIKI/images/Navarchicon.png") no-repeat center center fixed;
background-size: cover;
}
.wikia-page {
background-color: rgba(255, 255, 255, 0.85);
padding: 20px;
border-radius: 8px;
}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
8y9ok54dmemt3i5x496fxbnpv17lgw2
473
472
2025-05-24T01:48:47Z
Jimboslife
57184842
473
wikitext
text/x-wiki
[[File:Navarchicon.jpg|center|frameless|400px]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
gcpp07ua6vic43njx16ektuysafqw7n
478
473
2025-06-05T21:50:36Z
Jimboslife
57184842
478
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text/x-wiki
[[File:Navarchicon.jpg|center|frameless|400px]]
<meta property="og:image" content="File:Navarchicon.jpg">
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
mhqy3uglg1mawlj5wsaxukc3hcr1j4s
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478
2025-06-05T21:50:58Z
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
j2snoyrqdvniwi57dm3tgdirgwwqnii
480
479
2025-06-05T21:51:20Z
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57184842
480
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[[File:Navarchicon.jpg.png|thumb|center|Description text]]
<meta property="og:image" content="File:Navarchicon.jpg">
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
7zewpnwjax6pblok6ai0m603uikzmuz
481
480
2025-06-05T21:51:30Z
Jimboslife
57184842
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text/x-wiki
[[File:Navarchicon.jpg|thumb|center|Description text]]
<meta property="og:image" content="File:Navarchicon.jpg">
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
62nv6r24itj41egn420hmzeir7102f3
483
481
2025-06-05T21:55:06Z
Jimboslife
57184842
483
wikitext
text/x-wiki
[[File:Navarchicon.jpg|thumb|center|Description text]]
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
{{Infobox game
|title=10 Player Flee the Facilities
|image=Navarchicon.jpg
|caption=Logo or screenshot of the game
|developer=The Workshop
|platform=Roblox
|released=May 24, 2025
|genre=Horror
|mode=Multiplayer (10 players)
|status=Active
}}
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5h7cwy5cpopt8xhohaz41n0r06sx1jw
484
483
2025-06-05T21:58:52Z
Jimboslife
57184842
484
wikitext
text/x-wiki
[[File:Navarchicon.jpg|thumb|center|Description text]]
'''A community for a Roblox game (10 Player Flee the Facilities)'''
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
jpjy9nqzj2ffe8g4qf3e7ryusiyu0uo
485
484
2025-06-05T21:59:10Z
Jimboslife
57184842
485
wikitext
text/x-wiki
'''A community for a Roblox game (10 Player Flee the Facilities)'''[[File:Navarchicon.jpg|thumb|center|Description text]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Redirected page to [[10 Player Flee the Facilities Main Wiki]]
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#REDIRECT [[10 Player Flee the Facilities Main Wiki]]
'''A community for a Roblox game (10 Player Flee the Facilities)'''[[File:Navarchicon.jpg|thumb|center|Description text]]
==Overview==
'''10 Player Flee the Facilities''' is a Roblox experience created by '''[https://www.roblox.com/communities/34352766/the-workshop#!/about The Workshop]''', heavily inspired by the original '''[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]''' experience by '''[https://www.roblox.com/users/7140919/profile?friendshipSourceType=PlayerSearch MrWindy]'''. This experience is an expanded, fan-made version and is NOT an official 'Flee the Facility' experience. Its focus is for Survivors to escape a map while avoiding 2 '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Beasts Beasts]''', who captures and freezes the '''[https://10-player-flee-the-facilities.fandom.com/wiki/10_Player_Flee_the_Facilities_Wiki#Survivors Survivors] (8)''' in '''Freeze Pods'''. To escape, the Survivors need to hack prerequisite of '''computers''' to unlock the '''[[Exit Gates]]'''. If a Survivor gets captured by the Beasts, the other Survivors in the game must free them.
__TOC__
== Beasts ==
There can only be 1 or 2 Beast roles depending on how many players are in the lobby before the match starts
* '''3 Players''' - 2 Survivors and 1 Beast
* '''4 Players''' - 3 Survivors and 1 Beast
* '''5 Players''' - 4 Survivors and 1 Beast
* '''6 Players''' - 5 Survivors and 1 Beast
* '''7 Players''' - 5 Survivors and 2 Beasts
* '''8 Players''' - 6 Survivors and 2 Beasts
* '''9 Players''' - 7 Survivors and 2 Beasts
* '''10 Players''' - 8 Survivors and 2 Beasts
== Objective ==
The Beast is a role which is the main player to hunt down and capture all the Survivors by hitting them with their hammer and putting them in a Freeze Pod. The beast must first hit the Survivor and then attach a rope to the chosen survivor's humanoid by clicking again or tapping on mobile. The Beasts must then take a survivor to any nearby freeze pod to deplete their health and eliminate them from the match. If any of the Beast's are within the camping radius of that tube, Survivors will not lose health. This is to incentivize Beast's not to stay near the tube, otherwise known as "camping." Survivors take '''52 seconds''' to completely freeze (skin will turn blue) and will return back to the lobby; that same freeze pod can no longer be used. Once beasts have captured all survivors in a tube or the '''End Game Phase''' freezes them, they win the match.
== Beast Perks ==
This version of the game includes '''9 beast perks''' that can be chosen at the beginning of a match.
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
| [[File:Runner icon1.png|64px]] <br> '''[[Runner]]'''
| [[File:Seer icon1.png|64px]] <br> '''[[Seer]]'''
| [[File:Stalker icon1.png|64px]] <br> '''[[Stalker]]'''
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
|}
== Disadvantages ==
* Locked in a first-person perspective.
* When the Beast jumps, their speed is significantly reduced for '''0.8 seconds.'''
* Unable to crawl.
* When the Beast hits a Survivor, the Beast cannot walk/run around for '''3 seconds.'''
* A gemstone is strapped to the Beast's front, which emits light depending on the gemstone equipped. To a survivor, this will emit a heartbeat noise when nearby and play music when close enough.
== Survivors ==
The Survivors role can become upon starting a round (up to 8). Anyone not chosen to be will become the Beasts role. They have a maximum of '''15 minutes''' to escape, with a '''15 second head start''' before both Beasts spawn. They can crawl, which allows alternative escape routes through '''vents''' in which Beasts cannot go through.
== Objective ==
The survivors main objective is to hack a set of computers and escape through the [[Exit Gates]]. The number of computers varies on the number of players that load into the round:
* '''3 Players''' - 3 computers must be hacked, 5 spawn in total.
* '''4 Players''' - 4 computers must be hacked, 6 spawn in total.
* '''5 Players''' - 5 computers must be hacked, 7 spawn in total.
* '''6 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''7 Players''' - 6 computers must be hacked, 8 spawn in total.
* '''8 Players''' - 7 computers must be hacked, 9 spawn in total.
* '''9 Players''' - 8 computers must be hacked, 10 spawn in total.
* '''10 Players''' - 9 computers must be hacked, 11 spawn in total.
If a Survivor gets hit by the Beast(s), they will enter a ragdoll state for '''28 seconds''' in which they cannot move normally but can "flop" around to prevent the Beast from roping them. During this time, the Beast will drag the Survivor to a Freeze Pod in which another Survivor (if any remains in the match) must free them. Survivors that have lost health cannot regenerate and if placed inside of a Freeze Pod again, they will continue to lose health until they become completely frozen. Survivors whom have freed other Survivors will gain X credits in which cannot be stacked ( in other words, gain "extra" credits). Computers may only be hacked by a maximum of 4 survivors and the time it takes to hack one varies depending on the number of survivors hacking. Once a computer gets hacked by a Survivor(s), they gain X credits and X XP.
Once all required computers get hacked, '''3 [[Exit Gates]]''' will be available to open in which their colors turn from '''red to yellow (green once opened).''' Each door takes '''12 seconds''' to open. Once opened, the Survivor(s) may escape. Exits will remain open until the round ends; escaping results in X credits.
=== Notes: ===
* Survivors can "flop" their way out any of the Exit Doors
* Survivors can "flop" over most windows
== Maps ==
10 Player Flee the Facilities currently has '''12 maps'''
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Backrooms.jpg|64px]] <br> '''[[Backrooms]]'''
| [[File:Office.jpg|64px]] <br> '''[[Office]]'''
| [[File:Robux High School.png|64px]] <br> '''[[Robux High School]]'''
| [[File:Haunted Mansion.png|64px]] <br> '''[[Haunted Mansion]]'''
|-
| [[File:Bunker I.png|64px]] <br> '''[[Bunker I]]'''
| [[File:Spaceship.jpg|64px]] <br> '''[[Spaceship]]'''
| [[File:Dark Town II.jpg|64px]] <br> '''[[Dark Town II]]'''
| [[File:Farm.jpg|64px]] <br> '''[[Farm]]'''
|-
| [[File:Bunker II.jpg|64px]] <br> '''[[Bunker II]]'''
| [[File:Slaughterhouse.jpg|64px]] <br> '''[[Slaughterhouse]]'''
| [[File:Train station.png|64px]] <br> '''[[Train Station]]'''
| [[File:Ro-Mall icon.png|64px]] <br> '''[[Ro-Mall]]'''
|}
== Explore ==
== Main Pages ==
{| style="margin:auto; text-align:center;"
| [[File:HammerImage.png|150px|link=Hammers]]
| [[File:BundleImage.png|150px|link=Bundles]]
|-
| '''[[Hammers|Hammers]]'''
| '''[[Bundles|Bundles]]'''
|}
<mainpage-rightcolumn-start />
* <br />
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Breakable Walls
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Created page with "{{Character |name=Breakable Wall |image=[[File:Breakable Door.png|thumb]] |imagecaption=An Breakable Wall in Haunted Mansion map }} == Breakable Walls == A Breakable Wall is a mechanic that Beast's can interact with that are generated randomly around maps with a 50% chance spawn rate. Breakable walls take 1.7 seconds for Beast's to break and will lock into animation while breaking. Survivors cannot interact with Breakable Walls at all."
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A Breakable Wall is a mechanic that Beast's can interact with that are generated randomly around maps with a 50% chance spawn rate. Breakable walls take 1.7 seconds for Beast's to break and will lock into animation while breaking. Survivors cannot interact with Breakable Walls at all.
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
</gallery>
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
[[File:Breaking Door SFX.ogg|thumb]]
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|Listen to the sound]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|Listen to the sound]]
{{Audio|file=Breaking Door SFX.ogg|align=left}}
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=An Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|Listen to the sound]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:.ogg|left|Listen to the sound]]
[[File:Breaking Door SFX.ogg|left|This is a short audio clip from the game.]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|This is a short audio clip from the game.]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls at all.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Door.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Doors.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will lock into animation while breaking. Survivors '''cannot''' interact with Breakable Walls.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Doors.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Breakable Walls ==
A ''Breakable Wall'' is a mechanic that Beast's can interact with that are generated randomly around maps with a '''50% chance''' spawn rate. Breakable walls take '''1.7 seconds''' for Beast's to break and will show an animation. Survivors '''cannot''' interact with Breakable Walls.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Doors.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Mechanic ==
A '''Breakable Wall''' is a gameplay mechanic in ''10 Player Flee the Facility'' that provides dynamic obstacles for the '''Beasts''' to interact with during a trial. These walls are randomly generated throughout the map and serve as temporary barriers that can alter the flow of gameplay.
== Overview ==
Breakable Walls have a '''50% chance''' of spawning in designated locations across the map at the start of each trial. Only '''Beasts''' are able to interact with them — '''Survivors cannot break, open, or otherwise interact''' with these structures.
When a Beast initiates a break, the wall takes approximately '''1.7 seconds''' to destroy and will trigger a '''breaking animation''', visually indicating the action to nearby players. Once broken, the wall is permanently removed for the remainder of the match, opening new paths or exposing hiding spots.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Door.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb|left|Beast breaking wall sound effect]]
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{{Character
|name=Breakable Wall
|image=[[File:Breakable Doors.png|thumb]]
|imagecaption=Breakable Wall in Haunted Mansion map
}}
== Mechanic ==
A '''Breakable Wall''' is a gameplay mechanic in ''10 Player Flee the Facility'' that provides dynamic obstacles for the '''Beasts''' to interact with during a trial. These walls are randomly generated throughout the map and serve as temporary barriers that can alter the flow of gameplay.
== Overview ==
Breakable Walls have a '''50% chance''' of spawning in designated locations across the map at the start of each trial. Only '''Beasts''' are able to interact with them — '''Survivors cannot break, open, or otherwise interact''' with these structures.
When a Beast initiates a break, the wall takes approximately '''1.7 seconds''' to destroy and will trigger a '''breaking animation''', visually indicating the action to nearby players. Once broken, the wall is permanently removed for the remainder of the match, opening new paths or exposing hiding spots.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Breakable Doors.png|'''Breakable Door in Haunted Mansion'''
File:Breakable Floor.png|'''Breakable Floor in Neighborhood'''
File:Breakable Vent.png|'''Breakable Vent in Bunker I'''
File:Breakable Window.png|'''Breakable Window in Spaceship'''
</gallery>
==Sounds==
[[File:Breaking Door SFX.ogg|thumb|left|Beast breaking wall sound effect]]
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Bundles
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Created page with "[[File:HammerImage.png|thumb|258x258px]] = Hammers = The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times. == Skins == Skins are different designs of hammer..."
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell. There is also 'shiny' variants of hammers but with a very incredibly low chance.
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
File:Image7.png|Piñata Bundle
File:Image8.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
== Gallery ==
<gallery mode="packed" widths="150" heights="150">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
File:Image7.png|Piñata Bundle
File:Image8.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
== Gallery ==
<gallery mode="packed" widths="150" heights="150">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
...
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
...
File:Image7.png|Piñata Bundle
File:Image8.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
== Gallery ==
<gallery mode="packed" widths="150" heights="150">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
File:Image7.png|Piñata Bundle
File:Image8.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
<gallery mode="packed" widths="150" heights="150">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
File:Image7.png|Piñata Bundle
File:Image8.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
<gallery mode="packed" widths="150" heights="150">
File:Image1.png|Warhammer Bundle
File:Image2.png|Poseidon Bundle
File:Image3.png|Jetcrusher Bundle
File:Image4.png|Dagda's Harp Bundle
File:Image5.png|Earth Staff Bundle
File:Image6.png|Rainbow Sickle Bundle
File:Image7.png|Piñata Bundle
File:Birthday Slicer.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
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[[File:HammerImage.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
<gallery mode="packed" widths="150" heights="150">
File:Warhammer.png|Warhammer Bundle
File:Poseidon.png|Poseidon Bundle
File:Jetcrusher.png|Jetcrusher Bundle
File:Dagda's Harp.png|Dagda's Harp Bundle
File:Earth Staff.png|Earth Staff Bundle
File:Rainbow Sickle.png|Rainbow Sickle Bundle
File:Pinata Bundle.png|Piñata Bundle
File:Birthday Slicer.png|Birthday Slicer (1st Anniversary) Bundle
File:Image9.png|Caption 9
</gallery>
[[File:Pinata Bundle.png|thumb]]
[[File:Dagda's Harp.png|thumb]]
[[File:Earth Staff.png|thumb]]
[[File:Rainbow Sickle.png|thumb]]
[[File:Jetcrusher.png|thumb]]
[[File:Warhammer.png|thumb]]
[[File:Poseidon.png|thumb]]
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[[File:Birthday Slicer.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
<gallery mode="packed" widths="150" heights="150">
File:Warhammer.png|Warhammer Bundle
File:Poseidon.png|Poseidon Bundle
File:Jetcrusher.png|Jetcrusher Bundle
File:Dagda's Harp.png|Dagda's Harp Bundle
File:Earth Staff.png|Earth Staff Bundle
File:Rainbow Sickle.png|Rainbow Sickle Bundle
File:Pinata Bundle.png|Piñata Bundle
File:Birthday Slicer.png|Birthday Slicer (1st Anniversary) Bundle
</gallery>
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[[File:Birthday Slicer.png|thumb|258x258px]]
= Bundles =
Bundles are Robux paid sets for players to purchase. They are functional like hammers and can be worn in the players back. Most bundles can be traded with other players.
== All Bundles ==
<gallery mode="packed" widths="150" heights="150">
File:Warhammer.png|Warhammer Bundle
File:Poseidon.png|Poseidon Bundle
File:Jetcrusher.png|Jetcrusher Bundle
File:Dagda's Harp.png|Dagda's Harp Bundle
File:Earth Staff.png|Earth Staff Bundle
File:Rainbow Sickle.png|Rainbow Sickle Bundle
File:Pinata Bundle.png|Piñata Bundle
File:Birthday Slicer.png|Birthday Slicer Bundle (1st Anniversary)
</gallery>
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Computers
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2025-06-20T04:29:01Z
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Created page with "{{Character |name=Exit Gate |image=[[File:Exit Gate Office.png]] |imagecaption=Exit Gate in Office map }} [[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]] [[Category:Game Mechanics]] [[Category:Items]] [[Category:Survivor Mechanics]] == Exit Gates == '''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computer..."
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{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character
|name=Exit Gate
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Computer in Office'''
File:Exit Gate Haunted Mansion.png|'''Computer in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Computer in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Computer in Office'''
File:Exit Gate Haunted Mansion.png|'''Computer in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Computer in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Error-PCIcon.png|thumb]]|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
272dwla1gvk7an97pnve5x25w0a8imi
646
645
2025-06-20T04:36:01Z
Jimboslife
57184842
646
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Error-PCIcon.png|thumb]]|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
b4n9a9h0vj9n018m31d4cwyso1yg5gy
647
646
2025-06-20T04:36:40Z
Jimboslife
57184842
647
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Error-PCIcon.png|thumb]]The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
3ekovz67ssudrz5cg1pv9sro20mvc1d
648
647
2025-06-20T04:37:10Z
Jimboslife
57184842
648
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
0eeg8c9k6w54aa5edbjfajf2hph42hd
649
648
2025-06-20T04:38:43Z
Jimboslife
57184842
649
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Office map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
g5arevt3w58ootle0k0bccxgnzwom1s
650
649
2025-06-20T04:49:13Z
Jimboslife
57184842
650
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
dzmy8unf4sx708h3db5ynejqv4oi2y9
651
650
2025-06-20T06:18:17Z
Jimboslife
57184842
651
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
dakw64yzcoqjrr1534q7hws9fmcth1x
652
651
2025-06-20T06:20:00Z
Jimboslife
57184842
652
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are the main objective of Survivors, for they must *hack* a certain amount of them to power the exit gates in order to potentially escape the trial before the Beast can capture and freeze them.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
suyibq70jgv76p09p3ns9niapagujvw
653
652
2025-06-20T06:24:27Z
Jimboslife
57184842
653
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' are the main objective of Survivors, for they must *hack* a certain amount of them to power the exit gates in order to potentially escape the trial before the Beast can capture and freeze them.
== Usage ==
To hack a computer, a Survivor needs to position themselves in front of the keyboard in which an "E" prompt will pop up to hack. The player will start a "typing" animation and a progress bar will appear. While hacking, a Skill Check will appear occasionally. Failing to calibrate the Skill Check will "blow up" a computer. When this happens, an error sound will play, a fail icon will appear, everyone hacking the computer will be disrupted, and the computer screen will turn red.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
d3jzp5rfmbgh452dpyt2hyq605omwae
654
653
2025-06-20T06:26:04Z
Jimboslife
57184842
654
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
c5e6g7f6ehm5okp2mszty59f3miwpwt
655
654
2025-06-20T06:30:15Z
Jimboslife
57184842
655
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
royv5044rz0eok1f437rz525six0f51
656
655
2025-06-20T06:30:49Z
Jimboslife
57184842
656
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Watcher Point Rate
|-
! Time
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
0tz2ez1vaxkg7p7no3kngbyimwfpdot
657
656
2025-06-20T06:31:29Z
Jimboslife
57184842
657
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! Time
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
aq012u5dizv21kmmvtehwjosuk98fdg
658
657
2025-06-20T06:32:11Z
Jimboslife
57184842
658
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Player
! 3 Player
! 4 Player
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
1flxhdffeidgsn3fxh4csxjwmwh951n
659
658
2025-06-20T06:32:21Z
Jimboslife
57184842
659
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
r2gly44fwrk9q7i02xsg2sri8f2ow7t
660
659
2025-06-20T06:32:36Z
Jimboslife
57184842
660
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
lg4nhb0w3r8yim8fz3qeee7c3xhh9r7
661
660
2025-06-20T06:45:14Z
Jimboslife
57184842
661
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time
|
|
|
|
|-
| Skill Checks
|
|
|
|
|-
| 17-72 (max) studs
| 1.5 points per second
|
|
|
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
jflw6qyc0hn8iv9dpco5pcxr1zzmzmk
662
661
2025-06-20T06:45:53Z
Jimboslife
57184842
662
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Skill Checks
|
|
|
|
|-
| 17-72 (max) studs
| 1.5 points per second
|
|
|
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
40ns10tlxw6i2jww0cqnfn4nk7qkz5f
663
662
2025-06-20T06:46:39Z
Jimboslife
57184842
663
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Skill Checks
| 5 Skill Checks
| 5 Skill Checks
| 5 Skill Checks
| 5 Skill Checks
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
pfq8fa1x8riyt47dzetxl6mq1ek25tf
664
663
2025-06-20T07:11:40Z
Jimboslife
57184842
664
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
31hdkng6h3dv8qdj480tfxiw4ucsbue
665
664
2025-06-23T18:25:15Z
Jimboslife
57184842
665
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
7rubyljqab6vrsy3zuikt1mkmzlz8hb
666
665
2025-06-23T18:26:25Z
Jimboslife
57184842
666
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
39dy8eqh1isyofmlty48q8d8rom73fv
667
666
2025-06-23T18:27:04Z
Jimboslife
57184842
667
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|-
| Time (1v5)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
3obl561hjl1n7avr4tet7b9avkgxg24
668
667
2025-06-23T18:27:28Z
Jimboslife
57184842
668
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|
|
|
|-
| Time (1v5)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
96s9ut6tol51zxbyj3pq5fj1e4fmxax
669
668
2025-06-23T18:29:27Z
Jimboslife
57184842
669
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|-
| Time (1v5)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (1v4)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (1v3)
| 55 seconds
| 35 seconds
| 25 seconds
| N/A
|-
| Time (1V2)
| 45 seconds
| 30 seconds
| N/A
| N/A
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
dckg1eeyjef839bk4ascxdsrq967xoi
670
669
2025-06-23T18:29:53Z
Jimboslife
57184842
670
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| 2 BEASTS
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|-
| Time (1v5)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (1v4)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (1v3)
| 55 seconds
| 35 seconds
| 25 seconds
| N/A
|-
| Time (1V2)
| 45 seconds
| 30 seconds
| N/A
| N/A
|-
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
e5n9r8aw9y5cve7cuc2qgrbum9pkpph
671
670
2025-06-23T18:31:11Z
Jimboslife
57184842
671
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| 2 BEASTS
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|-
| Time (1v5)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (1v4)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (1v3)
| 55 seconds
| 35 seconds
| 25 seconds
| N/A
|-
| Time (1V2)
| 45 seconds
| 30 seconds
| N/A
| N/A
|-
|}
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
hljezicn4kpc7t87r16w4or68wx6m47
672
671
2025-06-23T18:31:40Z
Jimboslife
57184842
672
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
| 1 BEAST
|-
| Time (1v5)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (1v4)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (1v3)
| 55 seconds
| 35 seconds
| 25 seconds
| N/A
|-
| Time (1V2)
| 45 seconds
| 30 seconds
| N/A
| N/A
|-
|}
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
26vb256jaiqa0woxo7lcqutcr5woxqn
673
672
2025-06-23T18:31:57Z
Jimboslife
57184842
673
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (2v7)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (2v6)
| 58 seconds
| 40 seconds
| 30 seconds
| 24 seconds
|-
| Time (2v5)
| 45 seconds
| 32 seconds
| 26 seconds
| 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5)
| 80 seconds
| 56 seconds
| 40 seconds
| 34 seconds
|-
| Time (1v4)
| 70 seconds
| 50 seconds
| 40 seconds
| 30 seconds
|-
| Time (1v3)
| 55 seconds
| 35 seconds
| 25 seconds
| N/A
|-
| Time (1V2)
| 45 seconds
| 30 seconds
| N/A
| N/A
|-
|}
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
f233sc0fcm1l2a2zhb0cbu6fs9rk274
674
673
2025-06-23T18:32:25Z
Jimboslife
57184842
674
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
nsky72mu6j4z5rbq74dbyawsljofr1v
675
674
2025-06-23T18:33:35Z
Jimboslife
57184842
675
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
Depending on the number of survivors and beasts that spawn in the trial, computer hack times will vary between each trial:
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
neq4z7vy08y4y2ar8ezsfw8vfk5rno7
676
675
2025-06-23T18:34:38Z
Jimboslife
57184842
676
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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677
676
2025-06-23T18:35:30Z
Jimboslife
57184842
677
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
q4ah15t16ltai2o62v0tbygmqqupjbf
678
677
2025-06-23T18:35:51Z
Jimboslife
57184842
678
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
6lbgb056zvd6bkyjhqueinmcoo6kfiy
679
678
2025-06-23T18:36:23Z
Jimboslife
57184842
679
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
!#
!1 Player
!2 Players
!3 Players
!4 Players
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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680
679
2025-06-23T18:36:46Z
Jimboslife
57184842
680
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
!#
!1 Player
!2 Players
!3 Players
!4 Players
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
8jwx1drhbxemo0ze1dag5gmf2ghluso
742
680
2025-06-23T21:28:02Z
Jimboslife
57184842
742
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
!#
!1 Player
!2 Players
!3 Players
!4 Players
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:PC Train Station.png|'''Computer in Train Station'''
File:PC Neighborhood.png|thumb]]|'''Computer in Neighborhood'''
File:PC Bunker.png|thumb|'''Computer in Bunker'''
File:PC Farm.png|thumb|'''Computer in Farm'''
File:PC Spaceship.png|thumb|'''Computer in Spaceship'''
File:PC Slaughterhouse.png|thumb|'''Computer in Slaughterhouse'''
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
mxvxe7m3kwhyn128vs1ugb2f2btgljd
743
742
2025-06-23T21:28:17Z
Jimboslife
57184842
743
wikitext
text/x-wiki
{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
!#
!1 Player
!2 Players
!3 Players
!4 Players
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:PC Train.png|'''Computer in Train Station'''
File:PC Neighborhood.png|thumb]]|'''Computer in Neighborhood'''
File:PC Bunker.png|thumb|'''Computer in Bunker'''
File:PC Farm.png|thumb|'''Computer in Farm'''
File:PC Spaceship.png|thumb|'''Computer in Spaceship'''
File:PC Slaughterhouse.png|thumb|'''Computer in Slaughterhouse'''
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
j0z7cxjk11brmbmcus5nixtyvjq1zr7
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2025-06-23T22:41:54Z
Jimboslife
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{{Character
|name=Computer
|image=[[File:Computer HM.png|Computer HM.png]]
|imagecaption=Computer in Haunted Mansion map
}}
[[File:Error-PCIcon.png|thumb|150px|right|The icon that appears over a failed computer when a player misses a skill check.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Computers ==
'''Computers''' serve as the primary objective for Survivors. To progress in the game, Survivors must hack a designated number of computers to power the exit gates. Successfully doing so provides a means of escape before the Beast captures and freezes them.
== Usage ==
To hack a computer, a Survivor must position themselves in front of a computer, triggering an "E" prompt. Upon activation, the player engages in a typing animation, accompanied by a visible progress bar. During the hacking process, periodic Skill Checks will appear. Failing to complete these Skill Checks correctly results in the computer "blowing up," accompanied by an error sound and a failure icon. This failure disrupts all players interacting with the computer, and the screen turns red to signal the malfunction.
== Hack Times ==
The duration required to complete computers varies depending on the number of survivors and beasts present in a given trial:
{| class="wikitable"
|+ Computer Time
|-
! colspan="5" style="text-align:center;" | 2 BEASTS
|-
! #
! 1 Player
! 2 Players
! 3 Players
! 4 Players
|-
| Time (2v8) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (2v7) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (2v6) || 58 seconds || 40 seconds || 30 seconds || 24 seconds
|-
| Time (2v5) || 45 seconds || 32 seconds || 26 seconds || 20 seconds
|-
! colspan="5" style="text-align:center;" | 1 BEAST
|-
!#
!1 Player
!2 Players
!3 Players
!4 Players
|-
| Time (1v5) || 80 seconds || 56 seconds || 40 seconds || 34 seconds
|-
| Time (1v4) || 70 seconds || 50 seconds || 40 seconds || 30 seconds
|-
| Time (1v3) || 55 seconds || 35 seconds || 25 seconds || N/A
|-
| Time (1v2) || 45 seconds || 30 seconds || N/A || N/A
|}
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Computer HM.png|'''Computer in Haunted Mansion'''
File:PC Train.png|'''Computer in Train Station'''
File:PC Neighborhood.png|thumb]]|'''Computer in Neighborhood'''
File:PC Bunker.png|thumb|'''Computer in Bunker'''
File:PC Farm.png|thumb|'''Computer in Farm'''
File:PC Spaceship.png|thumb|'''Computer in Spaceship'''
File:PC Slaughterhouse.png|thumb|'''Computer in Slaughterhouse'''
File:PC Backrooms.png|thumb|'''Computer in Backrooms'''
File:Image9.png|Caption 9
</gallery>
atl9n2kqy4tdtwda6ik4zwyla5he23k
Dweller
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164
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2025-04-19T23:09:01Z
Jimboslife
57184842
Created page with " == ''Dweller'' == * '''Active Ability:''' Teleport to any locker around the map * '''Passive Ability:''' None * '''Cooldown:''' 45 seconds * '''Walkspeed:''' 17 === Notes: === * Dweller can press Q to see all lockers around the map and must click desired locker to teleport, or can instead press Q again to cancel * A "whoosing" sound can be heard when Dweller teleports (if close enough) * While teleporting, the Beast's music and heartbeat can't be heard * A black "..."
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' 45 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all lockers around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat can't be heard
* A black "fog" like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: red;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: black;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
<span style="color:black;">This text is black.</span>
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== ''Dweller'' ==
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
i5c7k3gljpt69kgls0e168j6pxbmtos
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2025-04-21T00:13:48Z
Jimboslife
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== ''Dweller'' ==
[[File:Dweller icon.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
e5wplk7weokynga52hezwsi7pher99z
392
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2025-04-25T07:53:44Z
Jimboslife
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">lockers</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
baeukpdzm1cz6prcnops4njzg9szbw2
443
392
2025-05-11T03:26:57Z
Jimboslife
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">'''lockers'''</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
sodfhd3xn7imcz7mstl7p5avo4ns88a
758
443
2025-06-24T03:09:38Z
Jimboslife
57184842
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">'''lockers'''</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
=== Gallery ===
<gallery widths="300px" heights="300px" perrow="3">
File:Dweller Locker Aura.png'''Locker's auras when charging up ''Dweller''
</gallery>
j57qgxwvld3f6wxyy0ham7jt9m64cax
759
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2025-06-24T03:09:58Z
Jimboslife
57184842
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Dweller can press Q to see all <span style="color: red;">'''lockers'''</span> around the map and must click desired locker to teleport, or can instead press Q again to cancel
* A "whoosing" sound can be heard when Dweller teleports (if close enough)
* While teleporting, the Beast's music and heartbeat '''can't be heard'''
* A black <span style="color: dark;">"fog"</span> like cloud mist can be seen when Dweller is teleporting
* A short speed burst is gained for '''0.5 seconds''' after beast teleports to its desired locker
* Can go through walls while teleporting
=== Gallery ===
<gallery widths="300px" heights="300px" perrow="3">
File:Dweller Locker Aura.png|'''Locker's auras when charging up ''Dweller''
</gallery>
anogz1ecz5tk14tia8bjsuuc08xuq9e
771
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2025-06-24T03:55:21Z
Jimboslife
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
== Ability ==
Dweller allows the Beast to press Q to reveal all lockers on the map. The player can then click on a desired locker to teleport to it, or press Q again to cancel the action. When teleporting, a distinct ''whooshing'' sound can be heard by nearby players. During this process, the Dweller becomes [[undetectable]]—its music and heartbeat are temporarily disabled. A black, fog-like mist visually indicates the teleportation. After arriving at the selected locker, the Dweller gains a short speed burst lasting '''0.5 seconds'''. While teleporting, the Dweller phases through walls, allowing it to bypass obstacles and surprise Survivors more effectively.
=== Gallery ===
<gallery widths="300px" heights="300px" perrow="3">
File:Dweller Locker Aura.png|'''Locker's auras when charging up ''Dweller''
</gallery>
31f6jnnhewbgc612gizxb2bzfi7mhl5
772
771
2025-06-24T03:56:11Z
Jimboslife
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772
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
== Ability ==
Dweller allows the Beast to press Q to reveal all lockers on the map. The player can then click on a desired locker to teleport to it, or press Q again to cancel the action. When teleporting, a distinct ''whooshing'' sound can be heard by nearby players. During this process, the Dweller becomes [[undetectable]]—its music and heartbeat are temporarily disabled. A black, fog-like mist visually indicates the teleportation. After arriving at the selected locker, the Dweller gains a short speed burst lasting '''0.5 seconds'''. While teleporting, the Dweller phases through walls, allowing it to bypass obstacles and surprise Survivors more effectively.
== Gallery ==
<gallery widths="300px" heights="300px" perrow="3">
File:Dweller Locker Aura.png|'''Locker's auras when charging up ''Dweller''
</gallery>
i84oi63kizscgvnejtp2hnr52nlkkrl
790
772
2025-06-24T06:12:33Z
Jimboslife
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790
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== ''Dweller'' ==
[[File:Dweller icon1.png|thumb]]
* '''Active Ability:''' Teleport to any locker around the map
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
== Ability ==
Dweller allows the Beast to press Q to reveal all lockers on the map. The player can then click on a desired locker to teleport to it, or press Q again to cancel the action. When teleporting, a distinct ''whooshing'' sound can be heard by nearby players. During this process, the Dweller becomes [[undetectable]]—its music and heartbeat are temporarily disabled. A black, fog-like mist visually indicates the teleportation. After arriving at the selected locker, the Dweller gains a short speed burst lasting '''0.5 seconds'''. While teleporting, the Dweller phases through walls, allowing it to bypass obstacles and surprise Survivors more effectively.
== Gallery ==
<gallery widths="300px" heights="300px" perrow="3">
File:Dweller Locker Aura.png|'''Locker's auras when charging up ''Dweller''
File:Dweller Black Mist.png|'''Visual black fog-like mist when teleporting'''
</gallery>
cef6bccp5pdlb3kpzjgvi9w9u0rn2ak
End Game Phase
0
247
707
2025-06-23T19:31:16Z
Jimboslife
57184842
Created page with "== Hatch == The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial. == Mechanic == The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play. Once t..."
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== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
6lngs0kw7yezmoius2mqc7cioc1k154
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{{Character
|name=End Game Phase
|image=[[File:Hatch Opened.png]]
|imagecaption=End Game Phase
}}
== End Game Phase ==
The End Game Phase is a in-game mechanic in 10 Player Flee the Facilities that occurs when there the timer hits 1 minute.
== Overview ==
End Game Phase is an in-game mechanic that pressures all survivors to hurry up and escape the trial before the entire map freezes. During this period of time, survivors POV perspective will start to ''foggen'' and freeze their screen the closer the timer reaches 00:00. Once the timer has reachen 00:00 and survivors remain in the trial it will result in them freezing and both Beasts will receive the kill regardless.
== Activation ==
'''Endgame Phase''' can be activated in two ways:
* 1 minute remains in the trial
* The Hatch gets closed by the Beasts
However, when the End Game Phase activates by closing of the Hatch then the timer will begin at 2 minutes instead of the normal 1 minute
hvkzwnexortu0l2xwflxlvzj1rtyozx
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2025-06-23T20:10:15Z
Jimboslife
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|Survivor's perspective of when the Endgame Phase activates]]
hljoo41247rpwl3zbo8e1w2rhnuxh1h
713
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Jimboslife
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|200xp|left|Survivor's perspective of when the Endgame Phase activates]]
e1a5r7z95c9r0fxfwy9qutoqb1t73up
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2025-06-23T20:10:46Z
Jimboslife
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|100xp|left|Survivor's perspective of when the Endgame Phase activates]]
anzphgs53kqu9fg8gxz6ap1zbvu4vrz
715
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2025-06-23T20:11:00Z
Jimboslife
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|left|Survivor's perspective of when the Endgame Phase activates]]
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2025-06-23T20:12:46Z
Jimboslife
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wikitext
text/x-wiki
{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
<div style="text-align: center;">
[[[[File:End Game Phase Fog.png|thumb|200px]]
<div style="font-size:90%; color:#555;">Survivor's perspective of when the Endgame Phase activates</div>
</div>
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2025-06-23T20:13:00Z
Jimboslife
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text/x-wiki
{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
<div style="text-align: center;">
[[File:End Game Phase Fog.png|thumb|200px]]
<div style="font-size:90%; color:#555;">Survivor's perspective of when the Endgame Phase activates</div>
</div>
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2025-06-23T20:13:32Z
Jimboslife
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wikitext
text/x-wiki
{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|200px|left|Survivor's perspective of when the Endgame Phase activates]]
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2025-06-23T20:13:39Z
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches '''1:00''', marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|500px|left|Survivor's perspective of when the Endgame Phase activates]]
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Jimboslife
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wikitext
text/x-wiki
{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches <span style="color: yellow;">'''1:00'''</span>, marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches '''00:00'''. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|500px|left|Survivor's perspective of when the Endgame Phase activates]]
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches <span style="color: red;">'''1:00'''</span>, marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches <span style="color: red;">'''0:00'''</span>. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the elimination.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|500px|left|Survivor's perspective of when the Endgame Phase activates]]
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{{Character
|name=Endgame Phase
|image=[[File:EGP pic.png|thumb]]
|imagecaption=End Game Phase
}}
== Endgame Phase ==
The '''Endgame Phase''' is a crucial in-game mechanic in ''10 Player Flee the Facility'' that activates during the final moments of a trial. It creates an intense, time-sensitive challenge for Survivors, pressuring them to escape before the map becomes completely uninhabitable.
== Overview ==
The Endgame Phase begins when the in-game timer reaches <span style="color: red;">'''1:00'''</span>, marking the final minute of the match. During this phase, the Survivor’s screen will gradually become foggy and start to freeze, increasing in intensity as the timer approaches <span style="color: red;">'''0:00'''</span>. If any Survivors are still in the trial when the timer hits zero, they will automatically freeze, and '''both Beasts''' will be credited with the kill.
This mechanic is designed to prevent stalling and ensures that every match concludes with decisive action.
== Activation ==
The Endgame Phase can be activated in two different ways:
* '''Timer Activation''': Automatically begins when there is '''1 minute''' remaining in the trial.
* '''Hatch Closure''': If a Beast '''closes the Hatch''', the Endgame Phase is immediately triggered, but with a '''2-minute countdown''' instead of the standard 1 minute.
Regardless of how it is triggered, the Endgame Phase signals the final opportunity for Survivors to escape.
==Gallery==
[[File:End Game Phase Fog.png|thumb|500px|left|Survivor's perspective of when the Endgame Phase activates]]
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Exit Gates
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Jimboslife
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Created page with "== Exit Gates == '''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. Once they are opened, Survivors can go through these doors to win. After hacking all required computers, a beep will play map wide to signal all Survivors that Exit Gates have been unlocked. '''3 yellow icon doors''' will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open."
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== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. Once they are opened, Survivors can go through these doors to win. After hacking all required computers, a beep will play map wide to signal all Survivors that Exit Gates have been unlocked. '''3 yellow icon doors''' will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open.
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== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. Once they are opened, Survivors can go through these doors to win. After hacking all required computers, a beep will play map wide to signal all Survivors that Exit Gates have been unlocked. '''<span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open.
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== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. Once they are opened, Survivors can go through these doors to win. After hacking all required computers, a beep will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open.
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== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.
There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span>Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again
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== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.
[[File:Exit Gate Haunted Mansion.png|thumb|211x211px]]
There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
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[[File:Exit Gate Office.png|thumb]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.
[[File:Exit Gate Haunted Mansion.png|thumb|211x211px]]
There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
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== Exit Doors == [[File:C64371B1-C853-4300-A87A-3CE4AEA500DB.png|center|frameless|300px|An Exit Door as seen in Facility_0.]] == Information == {| class="wikitable" style="background:#2d2d2d; color:white; width:100%;" ! style="background:#3fae2a; color:white;" | Name | Exit Doors |- ! style="background:#3fae2a; color:white;" | Function | Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met. |}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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== Exit Doors ==
[[File:C64371B1-C853-4300-A87A-3CE4AEA500DB.png|center|frameless|300px|An Exit Door as seen in Facility_0.]]
== Information ==
{| class="wikitable" style="background:#2d2d2d; color:white; width:100%;"
! style="background:#3fae2a; color:white;" | Name
| Exit Doors
|-
! style="background:#3fae2a; color:white;" | Function
| Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met.
|}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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== Exit Doors ==
[[File:Exit Gate Office.png|center|frameless|300px|An Exit Door as seen in Facility_0.]]
== Information ==
{| class="wikitable" style="background:#2d2d2d; color:white; width:100%;"
! style="background:#3fae2a; color:white;" | Name
| Exit Doors
|-
! style="background:#3fae2a; color:white;" | Function
| Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met.
|}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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== Exit Doors ==
[[File:C64371B1-C853-4300-A87A-3CE4AEA500DB.png|center|frameless|300px|An Exit Door as seen in Facility_0.]]
== Information ==
{| class="wikitable" style="background:#2d2d2d; color:white; width:100%;"
! style="background:#3fae2a; color:white;" | Name
| Exit Doors
|-
! style="background:#3fae2a; color:white;" | Function
| Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met.
|}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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== Exit Doors ==
[[File:Exit Gate Office.png|center|frameless|300px|An Exit Door as seen in Facility_0.]]
== Information ==
{| class="wikitable" style="background:#2d2d2d; color:white; width:100%;"
! style="background:#3fae2a; color:white;" | Name
| Exit Doors
|-
! style="background:#3fae2a; color:white;" | Function
| Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met.
|}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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{{Character
[[File:Exit Gate Office.png|center|frameless|300px|An Exit Door as seen in Facility_0.]]
== Information ==
{| class="wikitable" style="background:#2d2d2d; color:white; width:100%;"
! style="background:#3fae2a; color:white;" | Name
| Exit Doors
|-
! style="background:#3fae2a; color:white;" | Function
| Special doors located in every map that can be opened to exit a map. They are disabled until the hacked computer requirement is met.
|}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.jpg]]
|imagecaption=Exit Gate
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save.[[File:Exit Gate Office.png|thumb]]There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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wikitext
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{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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{{Character
|name=Exit Gate in Office
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate
|affiliation=<nowiki/>[https://flee-the-facility.fandom.com/wiki/Home Flee the Facility]
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|name=hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
fyg7wk00sdulw9w07q3ysfe5fqt20xm
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
[[File:Exit Gate Office.png|thumb|left]]
[[File:Spaceship Exit Gate.png|thumb]]
[[File:Exit Gate Haunted Mansion.png|thumb|206x206px|left]]
<gallery widths=150px heights=150px perrow=3>
File:Exit Gate Office.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
btdkxzfj6qzeidh5mnauwstwtaxu6k3
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|Exit Gate in Office
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
aljpc10aihrmvzd77iv3sss4fq81cii
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wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|Exit Gate in Office
File:Exit Gate Haunted Mansion.png|Caption 2
File:Exit Gate Spaceship.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|Exit Gate in Office
File:Exit Gate Haunted Mansion.png|Caption 2
File:Spaceship Exit Gate.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
omiouojtvan4ezfqg9knkrohg66f992
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wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
|Function= hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
k0g50e2av0ol9v4r9u1huyb67ncwefk
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
{{Character
|name=hello
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Infobox character}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
n3m0ajljgj2yrf50s2usbbn1rygl1h2
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text/x-wiki
{{Infobox character
|Insormation=hi
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Infobox character
| name = John Doe
| image = ExampleImage.png
| caption = John Doe as seen in Season 2
| full name = Jonathan Alexander Doe
| alias = The Shadow, JD
| species = Human
| gender = Male
| age = 28
| birthday = March 14
| birthplace = Shadow City
| death = N/A
| occupation = Vigilante, Hacker
| affiliation = The Resistance
| family = Jane Doe (sister), Marcus Doe (father)
| relationships = Mary Smith (girlfriend)
| portrayed by = Actor Name
| voice by = Voice Actor Name
| first = "Episode Title" (S1E1)
| last = Ongoing
| status = Alive
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
mexqjv5dexwz5672ura7vtkw1hzw6kj
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text/x-wiki
{{Infobox character
|name = John Doe
|image = ExampleImage.png
|caption = John Doe as seen in Season 2
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
qhllxzjqpxizdrzfmwce0dyf89hq5ti
299
298
2025-04-20T01:38:01Z
Jimboslife
57184842
299
wikitext
text/x-wiki
<nowiki>{{</nowiki>'''Infobox character'''
| name =
| series = ''<!-- or |franchise=; use without the italic on the outside -->''
| image =
| alt =
| caption =
| first_major = ''<nowiki><!-- per [[MOS:MAJORWORK]] - major works include TV series, films, books, albums and games --></nowiki>''
| first_minor = ''<nowiki><!-- or |first_issue=; Per [[MOS:MINORWORK]] - minor works include TV episodes, chapters, songs and game missions --></nowiki>''
| first_date =
| first = ''<!-- Use instead of first_major= etc. when custom or complex formatting is needed. -->''
| last_major =
| last_minor = ''<!-- or |last_issue= -->''
| last_date =
| last = ''<!-- Use instead of last_major= etc. when custom or complex formatting is needed. -->''
| creator = ''<!-- only the credited creators; use adapted_by= for adaptations -->''
| based_on = ''<nowiki><!-- if not an original creation, use {{based on|character|author}} --></nowiki>''
| adapted_by = ''<!-- for character adaption articles -->''
| designer =
| portrayer =
| voice =
| motion_actor =
| full_name =
| nickname = ''<!-- or |nicknames= -->''
| alias = ''<!-- or |aliases= -->''
| species = ''<!-- or |race=; for non-humans only -->''
| gender = ''<!-- if not obvious -->''
| title =
| occupation = ''<!-- or |position= or |class= -->''
| affiliation = ''<!-- or |alignment= -->''
| fighting_style =
| weapon =
| family =
| spouse = ''<!-- or |spouses= -->''
| significant_other = ''<!-- or |significant_others= -->''
| children =
| relatives =
| religion = ''<!-- Include only if there are reliable sources discussing the character's faith, or if the character's faith is a major element of their characterization. -->''
| origin = ''<!-- or |home= -->''
<nowiki>| nationality =
}}</nowiki>
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
ge5bh6foeefizci0eas5t6fsmg7cgiy
300
299
2025-04-20T01:38:19Z
Jimboslife
57184842
300
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
drboukqvncrzop3lrexycrcwlvwxaog
613
300
2025-06-15T18:17:12Z
Jimboslife
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wikitext
text/x-wiki
{{Infobox
|title = Freeze Pods
|image = [[File:17b014e1-e7b1-4c46-8d63-2baeee3f3592.png|250px]]
|caption = A Freeze Pod as seen in Facility_0.
|label1 = Name
|data1 = Freeze Pods
|label2 = Function
|data2 = Machines around the map that allow the [[Beast]] to capture and freeze [[Survivors]].
}}
'''Freeze Pods''' are machines that allow the [[Beast]] to capture [[Survivors]] after they have been hit. Survivors will slowly freeze for 50 seconds until their health reaches 0. When that occurs, they’ll die, sending them back to [[Camp Lapis]].
== Mechanics ==
To use a Freeze Pod, the Beast must have a rope attached to a stunned Survivor by double-clicking on said Survivor. When a Freeze Pod is next to the Beast, the Beast must press '''[E]''' ('''X''' on XBOX/'''⨉''' on Playstation) for the Survivor to be placed in the Freeze Pod. Survivors captured in a Freeze Pod will slowly lose health if their health bar is blue. The Survivor eventually freezes if their health bar runs out. Once frozen, another Survivor cannot be placed in the same pod for the rest of the round. If the last Survivor is captured inside a Freeze Pod, or if all the other Survivors have escaped, the captured Survivor will be frozen instantly, regardless of their health.
== Escaping the Pod ==
When the Beast captures a Survivor, a message will be broadcasted to all players, stating "'''[Username] was captured'''", and a blue, pixelated icon that resembles a person inside of a Freeze Pod will appear above them, showing the direction of which Freeze Pod they are in. The icon will disappear once the Survivor completely freezes or is saved. In order to be saved, another Survivor must press '''[E]''' ('''X''' on XBOX) while standing next to the Freeze Pod to free the captured Survivor.
== Losing Health ==
If the Beast has captured a Survivor in a freeze pod, that player will only lose health if the Beast is at a particular distance away from the pod. Once a Survivor is free, they cannot be placed back in the pod unless they are hit and captured again.
== Gallery ==
[[File:Blue_Icon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
dil238i1m8rqmzzxxbxfwmkopn05lal
614
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2025-06-15T18:19:46Z
Jimboslife
57184842
614
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
== Gallery ==
[[File:Blue_Icon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
jvomw8ukz23kcku4mjeufpv1sly7prr
615
614
2025-06-15T18:20:09Z
Jimboslife
57184842
615
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
== Gallery ==
[[File:Blue_Icon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
m07rrtn5hzhhpy0jufwolb5w3042iae
617
615
2025-06-15T18:21:57Z
Jimboslife
57184842
617
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
== Gallery ==
[[File:Exit.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
5lswnq4ue2ceuw42dmxwnoxidmu693m
627
617
2025-06-15T18:38:40Z
Jimboslife
57184842
627
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Exit.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
3q72sx240gwxy6xj2ddgraio4shzlqd
628
627
2025-06-15T18:38:45Z
Jimboslife
57184842
628
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:Exit.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
3imh7xy21owqf9gqsewettc02305prq
639
628
2025-06-15T19:08:44Z
Jimboslife
57184842
639
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
r91tcb6uxjlehs0rfchtpcb4sbxd3n4
730
639
2025-06-23T20:24:39Z
Jimboslife
57184842
730
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon that appears over a Exit Door that is unlocked.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
div27k81cdmwixd4jkqbhtwq37z0n99
731
730
2025-06-23T20:28:16Z
Jimboslife
57184842
731
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon indicating exit door locations to escape.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
5apx7xc1l5yh5jds72oz5rbxcix8v14
732
731
2025-06-23T20:28:37Z
Jimboslife
57184842
732
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon indicating exit door locations to escape.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">'''Red:'''</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">'''Yellow:'''</span> Exit Gates are available to open
* <span style="color: green;">'''Green:'''</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
mjq3dim9pprd0h1kcmxim5hw6e9wfgm
733
732
2025-06-23T20:28:46Z
Jimboslife
57184842
733
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon indicating exit door locations to escape.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">'''Red:'''</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">'''Yellow:'''</span> Exit Gates are available to open
* <span style="color: light green;">'''Green:'''</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
k1fm9se407y8zfmif3m1kdo8n8sro49
734
733
2025-06-23T20:28:56Z
Jimboslife
57184842
734
wikitext
text/x-wiki
{{Character
|name=Exit Gate
|image=[[File:Exit Gate Office.png]]
|imagecaption=Exit Gate in Office map
}}
[[File:EscapeExitIcon.png|thumb|150px|right|The icon indicating exit door locations to escape.]]
[[Category:Game Mechanics]]
[[Category:Items]]
[[Category:Survivor Mechanics]]
== Exit Gates ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">'''Red:'''</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">'''Yellow:'''</span> Exit Gates are available to open
* <span style="color: lightgreen;">'''Green:'''</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit Gate Office.png|'''Exit Gate in Office'''
File:Exit Gate Haunted Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship Exit Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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Freeze Pods
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Created page with "{{Character|name=Exit Gate|image=[[File:Exit Gate Office.png]]|imagecaption=Exit Gate in Office map}} == Gallery == [[File:Exit.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]] == Freeze Pods == '''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates..."
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{{Character|name=Exit Gate|image=[[File:Exit Gate Office.png]]|imagecaption=Exit Gate in Office map}}
== Gallery ==
[[File:Exit.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Exit Gate|image=[[File:Exit Gate Office.png]]|imagecaption=Exit Gate in Office map}}
[[File:Exit.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Exit Gates''' are special types of doors that require a certain hacked computer prerequisite to open. After hacking all required computers, a beep sound will play map wide to signal all Survivors that Exit Gates have been unlocked. <span style="color: yellow;">'''3 yellow icon doors'''</span> will show in the map letting Survivors know where the exits are located. Exit Gates take '''12 seconds''' to open and opening progress does not save. There is an light on top of every Exit Gate which indicates 3 different colors
* <span style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Exit Gate|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Exit Gate in Office map}}
[[File:Exit.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next 62 seconds until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say "[Username] was captured," a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Exit.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next 62 seconds until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say "[Username] was captured," a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next 62 seconds until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say "[Username] was captured," a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Infobox
|title = Freeze Pods
|image = [[File:Spaceship FreezePod.png|250px]]
|caption = A Freeze Pod as seen in Facility_0.
|label1 = Name
|data1 = Freeze Pods
|label2 = Function
|data2 = Machines around the map that allow the [[Beast]] to capture and freeze [[Survivors]].
}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next 62 seconds until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say "[Username] was captured," a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next 62 seconds until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say "[Username] was captured," a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next '''52 seconds''' until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say <span style="color: red;">"[Username] was captured," </span> a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Exit_Gate_Office.png|'''Exit Gate in Office'''
File:Exit_Gate_Haunted_Mansion.png|'''Exit Gate in Haunted Mansion'''
File:Spaceship_Exit_Gate.png|'''Exit Gate in Spaceship'''
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the Beast(s) to capture Survivors after they have been hit. Survivors will then start to slowly freeze for the next '''52 seconds''' until saved by another teammate. After completely frozen, they will get sent back to the lobby.
== Mechanics ==
To use a freeze Pod, the beast must rope a survivor by double-clicking on a survivor and then get close to a beast pod to place inside the pod. Survivors captured inside a tube will notify all player in the trial in which will say <span style="color: red;">"[Username] was captured," </span> a blue Freeze Pod icon will appear above them indicating their location. The icon disappears when they either become saved or completely frozen. If only one survivor remains in the trial and gets frozen they will get frozen instantly giving the Beast(s) the win regardless of how much health they have.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press the appropriate interaction key to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote>''"[Username] was captured."''</blockquote>Additionally, a '''blue Freeze Pod icon''' will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen.
If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast regardless of how much health the Survivor had remaining.
----Let me know if you'd like to add subsections like ''"Rescue Mechanics,"'' ''"Pod Cooldown,"'' or formatting like infoboxes or navigation templates!
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press the appropriate interaction key to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote><span style="color: red;">''"[Username] was captured."''</span></blockquote>Additionally, a '''blue Freeze Pod icon''' will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen.
If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast regardless of how much health the Survivor had remaining.
----Let me know if you'd like to add subsections like ''"Rescue Mechanics,"'' ''"Pod Cooldown,"'' or formatting like infoboxes or navigation templates!
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press the appropriate interaction key to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote><span style="color: red;">''"[Username] was captured."''</span></blockquote>Additionally, a '''blue Freeze Pod icon''' will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen. If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast(s) regardless of how much health the Survivor had remaining.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:Freeze.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press E to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote><span style="color: red;">''"[Username] was captured."''</span></blockquote>Additionally, a '''blue Freeze Pod icon''' will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen. If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast(s) regardless of how much health the Survivor had remaining.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:FreezingPodIcon.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press E to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote><span style="color: red;">''"[Username] was captured."''</span></blockquote>Additionally, a '''blue Freeze Pod icon''' will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen. If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast(s) regardless of how much health the Survivor had remaining.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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{{Character|name=Freeze Pod|image=[[File:Spaceship FreezePod.png|thumb]]|imagecaption=Freeze Pod in Spaceship Map}}
[[File:FreezingPodIcon.png|right|thumb|188x188px|The icon that appears over a Freeze Pod containing a Survivor that isn't yet frozen.]]
== Freeze Pods ==
'''Freeze Pods''' are an in-game mechanic that allow the '''Beast''' to capture '''Survivors''' after they have been hit. Once placed in a Freeze Pod, the captured Survivor will begin to slowly freeze over a period of '''52 seconds''', unless rescued by another Survivor. If a Survivor becomes fully frozen, they are eliminated from the match and returned to the '''lobby'''.
== Mechanics ==
To utilize a Freeze Pod, the Beast must first rope a stunned Survivor by '''double-clicking''' on them. Once roped, the Beast must carry the Survivor to a nearby Freeze Pod and press E to place them inside.
When a Survivor is captured and placed into a Freeze Pod, a message will be broadcast to all players, stating:<blockquote><span style="color: red;">''"[Username] was captured."''</span></blockquote>Additionally, a <span style="color: lightblue;">'''blue Freeze Pod icon'''</span> will appear above the captured Survivor’s location, helping teammates identify and potentially rescue them. This icon will disappear once the Survivor is either saved or becomes fully frozen. If only one Survivor remains and they are captured, they will be '''instantly frozen''', resulting in a win for the Beast(s) regardless of how much health the Survivor had remaining.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Image1.png|Caption 1
File:Image2.png|Caption 2
File:Image3.png|Caption 3
File:Image4.png|Caption 4
File:Image5.png|Caption 5
File:Image6.png|Caption 6
File:Image7.png|Caption 7
File:Image8.png|Caption 8
File:Image9.png|Caption 9
</gallery>
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Hacker
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Jimboslife
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Created page with "== '''''Hacker''''' == [[File:Hacker icon.png|thumb]] '''Active Ability:''' Disable all computers around the map for 20 seconds '''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage '''Cooldown:''' 100 seconds '''Walkspeed:''' 17"
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
'''Active Ability:''' Disable all computers around the map for 20 seconds
'''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
'''Cooldown:''' 100 seconds
'''Walkspeed:''' 17
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for 20 seconds
* '''Passive Ability:''' Regress PC progress by 20%; limited to once for any computer, 3 times per main ability usage
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">20%</span>; limited to once for any computer, 3 times per main ability usage
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
=== Notes: ===
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">20%</span>; limited to once for any computer, <span style="color: yellow;">3 times per main ability usage</span>
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
=== Notes: ===
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is '''('''this will give the Beast(s) an idea of where Survivor(s) can be''')'''
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
* You may not regress computer progress while ability is active, you will be able to once ability is on cooldown
* Only the Beast with the Hacker ability can regress computer progress unless the other Beast has the same ability
* If both beasts pick Hacker and use the ability at the same time, the '''20 seconds''' will not '''"stack"''' ''(instead one beast should use the ability and wait the 20 seconds, then the other Beast should use after so you get the most of your powers value)''
*
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== '''''Hacker''''' ==
[[File:Hacker icon.png|thumb]]
* '''Active Ability:''' Disable all computers and Exit Gates around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
* If Beast activates ability while Survivor(s) are opening any Exit Gate, the progress will be cancelled and must wait until ability is not active
* You may not regress computer progress while ability is active, you will be able to once ability is on cooldown
* Only the Beast with the Hacker ability can regress computer progress unless the other Beast has the same ability
* If both beasts pick Hacker and use the ability at the same time, the '''20 seconds''' will not '''"stack"''' ''(instead one beast should use the ability and wait the 20 seconds, then the other Beast should use after so you get the most of your powers value)''
*
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== '''''Hacker''''' ==
[[File:Hacker icon1.png|thumb]]
* '''Active Ability:''' Disable all computers and Exit Gates around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''100 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
* If Beast activates ability while Survivor(s) are opening any Exit Gate, the progress will be cancelled and must wait until ability is not active
* You may not regress computer progress while ability is active, you will be able to once ability is on cooldown
* Only the Beast with the Hacker ability can regress computer progress unless the other Beast has the same ability
* If both beasts pick Hacker and use the ability at the same time, the '''20 seconds''' will not '''"stack"''' ''(instead one beast should use the ability and wait the 20 seconds, then the other Beast should use after so you get the most of your powers value)''
*
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== '''''Hacker''''' ==
[[File:Hacker icon1.png|thumb]]
* '''Active Ability:''' Disable all computers and Exit Gates around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''20%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''110 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
* If Beast activates ability while Survivor(s) are opening any Exit Gate, the progress will be cancelled and must wait until ability is not active
* You may not regress computer progress while ability is active, you will be able to once ability is on cooldown
* Only the Beast with the Hacker ability can regress computer progress unless the other Beast has the same ability
* If both beasts pick Hacker and use the ability at the same time, the '''20 seconds''' will not '''"stack"''' ''(instead one beast should use the ability and wait the 20 seconds, then the other Beast should use after so you get the most of your powers value)''
*
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== '''''Hacker''''' ==
[[File:Hacker icon1.png|thumb]]
* '''Active Ability:''' Disable all computers and Exit Gates around the map for '''20 seconds'''
* '''Passive Ability:''' Regress PC progress by <span style="color: yellow;">'''25%'''</span>; limited to once for any computer, <span style="color: yellow;">'''3 times per main ability usage'''</span>
* '''Cooldown:''' '''110 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* If Beast activates ability while Survivor(s) are on a computer, a loud error sound will play from the direction the computer is ''(this will give the Beast(s) an idea of where Survivor(s) can be)''
* If Beast activates ability while Survivor(s) are opening any Exit Gate, the progress will be cancelled and must wait until ability is not active
* You may not regress computer progress while ability is active, you will be able to once ability is on cooldown
* Only the Beast with the Hacker ability can regress computer progress unless the other Beast has the same ability
* If both beasts pick Hacker and use the ability at the same time, the '''20 seconds''' will not '''"stack"''' ''(instead one beast should use the ability and wait the 20 seconds, then the other Beast should use after so you get the most of your powers value)''
*
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Hammers
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Jimboslife
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Created page with " = Hammers = The '''Hammer''' is the Beast's tool that is used to knock out Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer, all the player needs to do is left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times. == Skins == Skins are different designs of hammers. They can be bought i..."
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to knock out Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer, all the player needs to do is left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. A player can have up to ten duplicates of the same hammer. If the player exceeds over that limit, all of those hammers are '''DELETED'''!
Hammers come in different rarities, the types being '''Unique''', '''Common''', '''Rare''', '''Epic''', and '''Legendary'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', or '''Anniversaries'''.
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being <span style="color: green;">Common</span>, <span style="color: light blue;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being <span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Hammer Skins ==
<div style="border-bottom:1px solid #555; margin-bottom:10px;">
<span style="font-size:110%; font-weight:bold;">[[Unique|Unique]]</span> ·
<span style="font-size:110%; font-weight:bold; color:#7CFC00;">[[Common|Common]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Rare|Rare]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Epic|Epic]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Legendary|Legendary]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Halloween|Halloween]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Christmas|Christmas]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Anniversary|Anniversary]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[St. Patrick's|St. Patrick's]]</span> ·
<span style="font-size:110%; font-weight:bold;">[[Valentine's|Valentine's]]</span>
</div>
{| style="margin:auto; text-align:center;"
| [[File:Concrete.png|150px|link=Concrete]]
| [[File:SkyPixel.png|150px|link=Sky Pixel]]
| [[File:RubyPixel.png|150px|link=Ruby Pixel]]
| [[File:Caution.png|150px|link=Caution]]
|-
| '''[[Concrete|<span style="color:#7CFC00;">Concrete</span>]]'''
| '''[[Sky Pixel|<span style="color:#7CFC00;">Sky Pixel</span>]]'''
| '''[[Ruby Pixel|<span style="color:#7CFC00;">Ruby Pixel</span>]]'''
| '''[[Caution|<span style="color:#7CFC00;">Caution</span>]]'''
|-
| [[File:PinkNPurple.png|150px|link=Pink n Purple]]
| [[File:LincolnLog.png|150px|link=Lincoln Log]]
| [[File:Stone.png|150px|link=Stone]]
| [[File:BlueNOrange.png|150px|link=Blue n Orange]]
|-
| '''[[Pink n Purple|<span style="color:#7CFC00;">Pink n Purple</span>]]'''
| '''[[Lincoln Log|<span style="color:#7CFC00;">Lincoln Log</span>]]'''
| '''[[Stone|<span style="color:#7CFC00;">Stone</span>]]'''
| '''[[Blue n Orange|<span style="color:#7CFC00;">Blue n Orange</span>]]'''
|}
p2r280hvk7amklkac6knsw0ei0tytx1
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
<div style="border-bottom:1px solid #555; padding-bottom:4px; margin-bottom:10px; font-size:105%;">
<span style="padding:0 8px;">[[Unique|<span style="font-weight:bold; color:#ccc;">Unique</span>]]</span>
<span style="padding:0 8px; border-bottom:2px solid #7CFC00; color:#7CFC00; font-weight:bold;">Common</span>
<span style="padding:0 8px;">[[Rare|<span style="font-weight:bold; color:#ccc;">Rare</span>]]</span>
<span style="padding:0 8px;">[[Epic|<span style="font-weight:bold; color:#ccc;">Epic</span>]]</span>
<span style="padding:0 8px;">[[Legendary|<span style="font-weight:bold; color:#ccc;">Legendary</span>]]</span>
<span style="padding:0 8px;">[[Halloween|<span style="font-weight:bold; color:#ccc;">Halloween</span>]]</span>
<span style="padding:0 8px;">[[Christmas|<span style="font-weight:bold; color:#ccc;">Christmas</span>]]</span>
<span style="padding:0 8px;">[[Anniversary|<span style="font-weight:bold; color:#ccc;">Anniversary</span>]]</span>
<span style="padding:0 8px;">[[St. Patrick's|<span style="font-weight:bold; color:#ccc;">St. Patrick's</span>]]</span>
<span style="padding:0 8px;">[[Valentine's|<span style="font-weight:bold; color:#ccc;">Valentine's</span>]]</span>
</div>
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= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
<div style="border-bottom:1px solid #555; padding-bottom:4px; margin-bottom:10px; font-size:105%;">
<span style="padding:0 8px;">[[Common|<span style="font-weight:bold; color:#ccc;">Unique</span>]]</span>
<span style="padding:0 8px;">[[Rare|<span style="font-weight:bold; color:#ccc;">Rare</span>]]</span>
<span style="padding:0 8px;">[[Epic|<span style="font-weight:bold; color:#ccc;">Epic</span>]]</span>
<span style="padding:0 8px;">[[Legendary|<span style="font-weight:bold; color:#ccc;">Legendary</span>]]</span>
<span style="padding:0 8px;">[[Halloween|<span style="font-weight:bold; color:#ccc;">Halloween</span>]]</span>
<span style="padding:0 8px;">[[Christmas|<span style="font-weight:bold; color:#ccc;">Christmas</span>]]</span>
<span style="padding:0 8px;">[[Valentines|<span style="font-weight:bold; color:#ccc;">Anniversary</span>]]</span>
<span style="padding:0 8px;">[[St. Patrick's|<span style="font-weight:bold; color:#ccc;">St. Patrick's</span>]]</span>
<span style="padding:0 8px;">[[Cinco de Mayo|<span style="font-weight:bold; color:#ccc;">Valentine's</span>]]</span>
</div>
7k39rvms9rqgwj2uue93o0g7ayfwfio
409
408
2025-05-08T23:48:01Z
Jimboslife
57184842
409
wikitext
text/x-wiki
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
<div style="border-bottom:1px solid #555; padding-bottom:4px; margin-bottom:10px; font-size:105%;">
<span style="padding:0 8px;">[[Common|<span style="font-weight:bold; color:#ccc;">Common</span>]]</span>
<span style="padding:0 8px;">[[Rare|<span style="font-weight:bold; color:#ccc;">Rare</span>]]</span>
<span style="padding:0 8px;">[[Epic|<span style="font-weight:bold; color:#ccc;">Epic</span>]]</span>
<span style="padding:0 8px;">[[Legendary|<span style="font-weight:bold; color:#ccc;">Legendary</span>]]</span>
<span style="padding:0 8px;">[[Halloween|<span style="font-weight:bold; color:#ccc;">Halloween</span>]]</span>
<span style="padding:0 8px;">[[Christmas|<span style="font-weight:bold; color:#ccc;">Christmas</span>]]</span>
<span style="padding:0 8px;">[[Valentine's|<span style="font-weight:bold; color:#ccc;">Valentine's</span>]]</span>
<span style="padding:0 8px;">[[St. Patrick's|<span style="font-weight:bold; color:#ccc;">St. Patrick's</span>]]</span>
<span style="padding:0 8px;">[[Cinco de Mayo|<span style="font-weight:bold; color:#ccc;">Cinco de Mayo</span>]]</span>
</div>
47lwge1kobu2sdtl78d3l11jkfjlhhh
410
409
2025-05-08T23:52:54Z
Jimboslife
57184842
410
wikitext
text/x-wiki
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
<div style="border-bottom:1px solid #555; padding-bottom:4px; margin-bottom:10px; font-size:105%;">
</div>
tnc698v9haq4r61d1138pco1upfz7m5
411
410
2025-05-08T23:56:00Z
Jimboslife
57184842
411
wikitext
text/x-wiki
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Hallowen H ==
== Christmas H & G ==
== Valentine's H ==
== Easter H & G ==
bmp0ppobfsrqnu74vwpvn59gw5l5ech
412
411
2025-05-09T00:00:20Z
Jimboslife
57184842
412
wikitext
text/x-wiki
[[File:HammerImage.png|thumb]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Hallowen H ==
== Christmas H & G ==
== Valentine's H ==
== Easter H & G ==
7t9hjn9kxv8vi9qcop5gw24ah7guv03
413
412
2025-05-09T00:00:25Z
Jimboslife
57184842
413
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|406x406px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Hallowen H ==
== Christmas H & G ==
== Valentine's H ==
== Easter H & G ==
6xmgcetrcq0ko5ohxle9zxv8qu871ut
414
413
2025-05-09T00:00:30Z
Jimboslife
57184842
414
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Hallowen H ==
== Christmas H & G ==
== Valentine's H ==
== Easter H & G ==
10wpvluxap0blo7u77tawi5eav2xa2d
416
414
2025-05-09T00:10:15Z
Jimboslife
57184842
416
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
[[File:Valentines Crate.png|thumb]]
== Halloween H ==
== Christmas H & G ==
== Valentine's H ==
== Easter H & G ==
7ja8ebyyjz75jj3w1gt33kxy3w9fqnt
417
416
2025-05-09T00:10:24Z
Jimboslife
57184842
417
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
== Christmas H & G ==
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
allnf0f4ril4pj6k2arrjwn3fcyulg7
423
417
2025-05-09T00:12:39Z
Jimboslife
57184842
423
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
[[File:Easter Hammer Crate.png|thumb]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
[[File:Hallowen Crate.png|thumb]]
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
[[File:Easter Gem Crate.png|thumb]]
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
[[File:Christmas Crate.png|thumb]]
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
[[File:Christmas Gem Crate.png|thumb]]
== Halloween H ==
== Christmas H & G ==
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
2kbatowy3satp4ivm0ciwfhp1s8rlfc
424
423
2025-05-09T00:13:06Z
Jimboslife
57184842
424
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
[[File:Hallowen Crate.png|thumb]]
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
[[File:Christmas Gem Crate.png|thumb]]
== Halloween H ==
== Christmas H & G ==
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]][[File:Easter Hammer Crate.png|thumb]]
e07r8fwof7nhs6va0y1g1mukj2483fq
425
424
2025-05-09T00:13:35Z
Jimboslife
57184842
425
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
[[File:Hallowen Crate.png|thumb]]
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
[[File:Christmas Gem Crate.png|thumb]]
== Halloween H ==
== Christmas H & G ==
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]][[File:Easter Hammer Crate.png|thumb]]
rtxgad5s3qrlsn875ucjpskr7v9zecv
426
425
2025-05-10T20:34:14Z
Jimboslife
57184842
426
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
[[File:Hallowen Crate.png|thumb]]
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
hb1otswnc33daife4cy2lze33p866pf
427
426
2025-05-10T20:40:10Z
Jimboslife
57184842
427
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
[[File:Hallowen Crate.png|thumb]]
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
jmytje3nev2ijdszkmez5w729w1jqwb
428
427
2025-05-10T20:42:10Z
Jimboslife
57184842
428
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
| [[File:Hacker icon1.png|64px]] <br> '''[[Hacker]]'''
[[File:Hallowen Crate.png|thumb]]
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
rhitxydfgkpwg4n6q3x6w9lyjur3t5c
429
428
2025-05-10T20:44:40Z
Jimboslife
57184842
429
wikitext
text/x-wiki
[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
|[[File:Hallowen Crate.png|thumb]]
|-
| [[File:Screamer icon1.png|64px]] <br> '''[[Screamer]]'''
| [[File:Trapper icon1.png|64px]] <br> '''[[Trapper]]'''
| [[File:Puller icon1.png|64px]] <br> '''[[Puller]]'''
| [[File:Dweller icon1.png|64px]] <br> '''[[Dweller]]'''
|-
| [[File:Poisoner icon1.png|64px]] <br> '''[[Poisoner]]'''
| [[File:Haunter icon1.png|64px]] <br> '''[[Haunter]]'''
| [[File:Watcher icon1.png|64px]] <br> '''[[Watcher]]'''
| [[File:Phaser icon1.png|64px]] <br> '''[[Phaser]]'''
|}
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
c9sisl89e36sunzygwz6y4lp5faei4n
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|-
|[[File:Hallowen Crate.png|thumb]]
|-
|}
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
miylwbewx52qwyzqu7s765pl9mss9hj
431
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Hallowen Crate.png|thumb]]
|}
== Christmas H & G ==
[[File:Christmas Gem Crate.png|thumb]]
[[File:Christmas Crate.png|thumb]]
== Valentine's H ==
[[File:Valentines Crate.png|thumb]]
== Easter H & G ==
[[File:Easter Gem Crate.png|thumb]]
[[File:Easter Hammer Crate.png|thumb]]
4bkhudgvzqawa8reiylju56v9fl0wwo
432
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2025-05-10T22:35:36Z
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Hallowen Crate.png|thumb]]
|}
== Christmas H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Christmas Gem Crate.png|thumb]]
|[[File:Christmas Crate.png|thumb]]
|}
== Valentine's H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Valentines Crate.png|thumb]]
|}
== Easter H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Easter Gem Crate.png|thumb]]
|[[File:Easter Hammer Crate.png|thumb]]
|}
c2axt9e4nzgs4rkb7178buuhvh5lifl
433
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2025-05-10T22:37:04Z
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell. There is also 'shiny' variants of hammers but with a very incredibly low chance.
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Hallowen Crate.png|thumb]]
|}
== Christmas H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Christmas Gem Crate.png|thumb]]
|[[File:Christmas Crate.png|thumb]]
|}
== Valentine's H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Valentines Crate.png|thumb]]
|}
== Easter H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Easter Gem Crate.png|thumb]]
|[[File:Easter Hammer Crate.png|thumb]]
|}
008ews0jfnoy4gtahz0zxgqlhkwqohy
434
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2025-05-10T22:37:42Z
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell. There is also 'shiny' variants of hammers but with a very incredibly low chance.
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Hallowen Crate.png|thumb]]
|}
== Christmas H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Christmas Crate.png|thumb]]
||[[File:Christmas Gem Crate.png|thumb]]
|}
== Valentine's H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Valentines Crate.png|thumb]]
|}
== Easter H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Easter Hammer Crate.png|thumb]]
||[[File:Easter Gem Crate.png|thumb]]
|}
4vakk4usmf7wnlvcqicl02wusqqaqq3
435
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2025-05-10T22:38:10Z
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[[File:HammerImage.png|thumb|258x258px]]
= Hammers =
The '''Hammer''' is the Beast's tool that is used to hit Survivors, allowing the Beast to drag them to Freeze Pods and freeze them. To use the hammer the player needs to left click on PC, press the right trigger on the XBOX, or tap on the screen on mobile. A new player starts with the Default Hammer. The player will automatically have an equipped hammer at all times.
== Skins ==
Skins are different designs of hammers. They can be bought in crates or bundles. Obtained hammers can be found in the player's inventory. Players are able to sell. There is also 'shiny' variants of hammers but with a very incredibly low chance.
Hammers come in different rarities, the types being '''<span style="color: green;">Common</span>, <span style="color:#ADD8E6;">Rare</span>, <span style="color: purple;">Epic</span>, <span style="color: yellow;">Legendary</span> and <span style="color: red;">Exclusive</span>'''.
Hammers can also have Item Tags on them. This indicates that the hammer can only be obtained during events like '''Christmas''', '''Halloween''', '''Anniversaries etc.'''
== Series 1H & 1G ==
== Series 2H & 2G ==
== Series 3H ==
== Series 4H ==
== Series 5H ==
== Halloween H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Hallowen Crate.png|thumb]]
|}
== Christmas H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Christmas Crate.png|thumb]]
||[[File:Christmas Gem Crate.png|thumb]]
|}
== Valentine's H ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Valentines Crate.png|thumb]]
|}
== Easter H & G ==
{| class="wikitable" style="text-align:center; background:#222; border:none;"
|[[File:Easter Hammer Crate.png|thumb]]
||[[File:Easter Gem Crate.png|thumb]]
|}
tl33k6nl1rjdo4wfnct5365kbntayag
Hatch
0
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2025-06-05T22:43:02Z
Jimboslife
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Created page with "{{Character |name=Exit Gate |image=[[File:Hatch Opened.png]] |imagecaption=Exit Gate in Office map }} == Hatch == [[File:Hatch Opened.png|thumb]] A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happen..."
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{{Character
|name=Exit Gate
|image=[[File:Hatch Opened.png]]
|imagecaption=Exit Gate in Office map
}}
== Hatch ==
[[File:Hatch Opened.png|thumb]]
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape.
* <span data-darkreader-inline-color="" style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span data-darkreader-inline-color="" style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span data-darkreader-inline-color="" style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=Opened Hatch
}}
== Hatch ==
[[File:Hatch Opened.png|thumb]]
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape.
* <span data-darkreader-inline-color="" style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span data-darkreader-inline-color="" style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span data-darkreader-inline-color="" style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
ghm5ozfv2jrgk4gc2kzvblcjvgb6usr
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2025-06-05T22:43:41Z
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
[[File:Hatch Opened.png|thumb]]
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape.
* <span data-darkreader-inline-color="" style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span data-darkreader-inline-color="" style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span data-darkreader-inline-color="" style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
tv7whwxd5hu36vljtn6o7y14tx8vops
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape.
* <span data-darkreader-inline-color="" style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
* <span data-darkreader-inline-color="" style="color: yellow;">Yellow:</span> Exit Gates are available to open
* <span data-darkreader-inline-color="" style="color: green;">Green:</span> Exit Gate has been opened and Survivor(s) can escape
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
4i7m6w8dj411pb555l3dpvf8zaor2xc
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape.
* <span data-darkreader-inline-color="" style="color: red;">Red:</span> Exit Gate is locked and cannot be opened until required computers have been completed.
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
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2025-06-05T22:48:13Z
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[[File:Hatch Closed.png|thumb]]{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes '''1 second''' for survivors to escape hatch and '''2 seconds''' for Beast to close
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
qv11uuk4r9p4wg5wld8hqmp1xl46tfj
512
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2025-06-05T22:48:19Z
Jimboslife
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when 1 survivor remains in the trial. This will either happen when the 2nd last survivor freezes completely or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes '''1 second''' for survivors to escape hatch and '''2 seconds''' for Beast to close
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
ml3ufo9h2onuoqez2di3aleabkqb3qo
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2025-06-05T22:50:51Z
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes '''1 second''' for survivors to escape hatch and '''1 seconds''' for Beast to close
* Hatch can be heard from '''32 studs''' away
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
16fvqd7iwgzzihsgd8nszbequa5lyu0
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2025-06-05T22:51:42Z
Jimboslife
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text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes '''1 second''' for survivors to escape hatch and '''1 seconds''' for Beast to close
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
szw3bdt3pvqvmclkryfnpybs1ssraeh
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2025-06-06T02:21:51Z
Jimboslife
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes both Survivors and Beast(s) '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
f2s7n8rrgs7saffyx0i8cp19sh516kb
547
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2025-06-06T02:22:04Z
Jimboslife
57184842
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wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
* It takes both Survivor and Beast '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
grpmfy7wraicijp0s4dkvw1c9u4xzvw
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2025-06-08T00:53:44Z
Jimboslife
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
If exits are already opened and 1 survivor remains in the trial the hatch will still spawn.
* It takes both Survivor and Beast '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
*
*
Once they are opened, Survivors can go through these doors to win. These doors cannot be closed again.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
6a8oprjta69qdcgec40ptc424ow7g2w
559
558
2025-06-08T00:54:03Z
Jimboslife
57184842
559
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
If exits are already opened and 1 survivor remains in the trial the hatch will still spawn.
* It takes both Survivor and Beast '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
* Once hatch is closed it cannot be reopened
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
jm3pbie5w8wro0c5lfns5egsh2im30y
560
559
2025-06-08T08:37:59Z
YummDev
53448840
Mentioned the possibility of escaping through the hatch after the second-to-last survivor escapes normally.
560
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. The hatch will also open if the 2nd last survivor escapes through an exit. All computers will not be hackable and the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
If exits are already opened and 1 survivor remains in the trial the hatch will still spawn.
* It takes both Survivor and Beast '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
* Once hatch is closed it cannot be reopened
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
25xnky5ex5u55wmje68qkshngbdgl2l
563
560
2025-06-09T08:53:57Z
YummDev
53448840
563
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
A '''Hatch''' will spawn randomly in the map when '''1 survivor''' remains in the trial. This will either happen when the '''2nd last survivor freezes completely''' or they leave the game. The hatch will also open if the 2nd last survivor escapes through an exit. When this occurs, the survivor must find the hatch and escape. The Beast(s) can also find the hatch and close it, when this happens the exits will be available to open and the survivor must escape. Once a Hatch has been closed, it can not be opened again.
If exits are already opened and 1 survivor remains in the trial the hatch will still spawn.
* It takes both Survivor and Beast '''1 second''' to close the hatch
* Hatch can be heard from '''32 studs''' away
* Seer Beast perk will be able to see the Hatch
* Once hatch is closed it cannot be reopened
* Computers are still able to be hacked even if the Hatch appears and has yet to be closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
a0t6z2wv3ujz1xcfhh6geusz6vsnrsb
697
563
2025-06-23T19:19:12Z
Jimboslife
57184842
697
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns randomly on the map when '''2 or 1 survivors''' remain, depending on the number of '''Beasts''' in the trial. It is triggered when the '''third''' or '''second-to-last''' survivor is either captured, leaves the game or escapes, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
After the 20-second delay, the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
qiphmzahr7i5fee1k9l1fcxxuojcuzq
698
697
2025-06-23T19:23:06Z
Jimboslife
57184842
698
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
9jr203qhbui9vzoq3g4y4pi0hgsvd17
699
698
2025-06-23T19:24:27Z
Jimboslife
57184842
699
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
tdidaga9ks43ozeedmblyyzikfryzle
702
699
2025-06-23T19:27:43Z
Jimboslife
57184842
702
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
[[File:Hatch Audio Queue.ogg|thumb|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|Audio cue when hatch gets closed]]
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
h4xkgqq70jylsvdajqbim7ukebtwkco
703
702
2025-06-23T19:28:26Z
Jimboslife
57184842
703
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
g91g5g92baq6axz960u5fus38rlgxwa
704
703
2025-06-23T19:28:47Z
Jimboslife
57184842
704
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
</gallery>
bww3q3u8k404mldkwsgi5mhtsrq9kgp
705
704
2025-06-23T19:29:00Z
Jimboslife
57184842
705
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is captured, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''End Game Phase''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
rrn0dmd6xeroahfxxkzbckb3v7r8wmk
746
705
2025-06-23T23:08:47Z
Jimboslife
57184842
746
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
1hmz62qujubizqr40ee3z8jjcyyd1zj
761
746
2025-06-24T03:18:30Z
Jimboslife
57184842
761
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
kove25dt510s2qgyptpc8n381hi0dbh
762
761
2025-06-24T03:21:42Z
Jimboslife
57184842
762
wikitext
text/x-wiki
{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|Audio cue when hatch spawns]]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|Audio cue when hatch gets closed]]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Haunter ftf sound no heartbeat.ogg|thumb|Audio cue when hatch spawns]]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
</gallery>
[[File:Haunter ftf sound no heartbeat.ogg|thumb|Audio cue when hatch spawns]]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
</gallery>
[[File:Hatch closedd.png|thumb'''Message that shows when Hatch gets closed by Beast''']]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
[[File:Hatch closedd.png|thumb|'''Message that shows when Hatch gets closed by Beast''']]
</gallery>
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
[[File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast''']]
</gallery>
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb]]
[[File:Hatch Closed Audio Cue.ogg|thumb]]
ceofk09zb4kllj1ole62blm5ttrmtgc
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|'''Audio cue when Hatch is nearby''']]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|'''Audio cue when Hatch closes''']]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|'''Hatch audio queue''']]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|'''Audio cue when Hatch closes''']]
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{{Character
|name=Hatch
|image=[[File:Hatch Opened.png]]
|imagecaption=An opened Hatch in Haunted Mansion map
}}
== Hatch ==
The '''Hatch''' is an in-game mechanic that provides survivors with an alternative escape route when a specific number of players remain in the trial.
== Mechanic ==
The hatch spawns at a random location on the map when either '''two or one survivor''' remains, depending on the number of Beasts in the trial. It is triggered when the '''third or second-to-last survivor''' is completely frozen, escapes, or disconnects, leaving the remaining survivor(s) in play.
Once the hatch spawns, survivors can choose to continue hacking or use the hatch to escape and win the game. However, only '''1 survivor can escape through the Hatch'''.
'''Beasts''' can also close the hatch. When this occurs:
* All '''exit doors''' become inaccessible for '''20 seconds'''.
* All '''survivors’ auras''' are revealed to all Beasts for '''10 seconds'''.
* All '''computers become unhackable'''
* Hatch plays an audio queue when closed
After the ''20-second delay'', the '''[[End Game Phase]]''' begins, giving survivors '''2 minutes''' to escape by any means necessary. '''Once closed, the hatch cannot be reopened.'''
== Spawn Conditions ==
Hatch spawn rules vary based on the number of Beasts in the trial:
* '''2 Beasts''' – Hatch spawns when '''2 survivors''' remain.
* '''1 Beast''' – Hatch spawns when '''1 survivor''' remains.
== Tracking ==
The hatch spawns randomly (RNG-based) and can only be located through '''visual identification''' or by listening for its '''distinct audio cue'''.
== Notes ==
* If the exits are already open and a survivor remains, the hatch will still spawn.
* It takes both the '''survivor and the Beast 1 second''' to escape through or close the hatch.
* The hatch can be '''heard from 32 studs away'''.
* [[Seer]] Beast perk will be able to see the Hatch
* Once the hatch is '''closed''', it '''cannot be reopened'''.
* '''Computers remain hackable''' even after the hatch appears, as long as it has not been closed.
*
*
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Closed.png|'''Closed Hatch in Haunted Mansion'''
File:Hatch Opened.png|'''Open Hatch in Haunted Mansion'''
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
</gallery>
[[File:Hatch Audio Queue.ogg|thumb|left|'''Hatch audio cue''']]
[[File:Hatch Closed Audio Cue.ogg|thumb|left|'''Audio cue when Hatch is closed''']]
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== ''Haunter'' ==
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
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== ''Haunter'' ==
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
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== ''Haunter'' ==
[[File:Haunter icon.png|thumb]]
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
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== ''Haunter'' ==
[[File:Haunter icon.png|thumb]]This ability is yet to be released to the game. TBA
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
avsklqra5nlp5l5pecv08btcr66klhq
330
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2025-04-21T00:16:01Z
Jimboslife
57184842
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== ''Haunter'' ==
[[File:Haunter icon.png|thumb]]'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
835p6pcpclylevkp9bf1enrw5qjny1k
394
330
2025-04-25T07:54:05Z
Jimboslife
57184842
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' For '''30 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
qllsekzwsluxsitryc2qseedoc8uqit
477
394
2025-06-04T22:12:54Z
Jimboslife
57184842
477
wikitext
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]
* '''Active Ability:''' For 42 '''seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''60 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
5x3e0f8hnv5tp10bpn3ou2dwg3a38rd
501
477
2025-06-05T22:30:32Z
Jimboslife
57184842
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wikitext
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]
* '''Active Ability:''' For 42 '''seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
dlwbftoj0ztj972sq36d7ib3mumjzpq
549
501
2025-06-06T02:28:11Z
Jimboslife
57184842
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]
* '''Active Ability:''' For 42 '''seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter Power.png|'''Haunter's Hallucinations'''
</gallery>
lwor7q04vwlk7vk2b8ksbeay9o8wmod
550
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2025-06-06T02:35:24Z
Jimboslife
57184842
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wikitext
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]
* '''Active Ability:''' For 42 '''seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
n1fdd0i3vj1ly48u79ygbx15ztw928d
551
550
2025-06-06T02:56:35Z
Jimboslife
57184842
551
wikitext
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== ''Haunter'' ==
[[File:Haunter icon1.png|thumb]]
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
ah4b1i53ogjjojni1qj6itrg3wdfb9z
579
551
2025-06-13T22:17:37Z
Jimboslife
57184842
579
wikitext
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
rwtui0k6y321s1kupvtwx4cfdbf5v1r
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Jimboslife
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* This Beast class does not have any footsteps
* A terrifying sound will play for the duration of the ability
* The hallucinations are the Beast' avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
h7tz1gh84bybvemwe25zuvro1zbge7s
597
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2025-06-13T22:33:52Z
Jimboslife
57184842
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
1pkfig7btthh654zgrkw10em79b8izq
776
597
2025-06-24T04:01:49Z
Jimboslife
57184842
776
wikitext
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
File:Hatch closedd.png|'''Message that shows when Hatch gets closed by Beast'''
s5j7ilshipaat2n4r83u7jm7yy0radw
777
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2025-06-24T04:02:02Z
Jimboslife
57184842
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
File:Hatch closedd.png|thumb'''Message that shows when Hatch gets closed by Beast'''
nnu3q5ufnp8bw4y7zwf862dhz44hp8a
778
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
[[File:Hatch closedd.png|thumb'''Message that shows when Hatch gets closed by Beast''']]
lf7h5que1jbapotsqxxw3zznt6r60lk
779
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2025-06-24T04:03:11Z
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
[[File:Haunter ftf sound no heartbeat.ogg|thumb|Audio cue when hatch spawns]]
4osgn08m16txt6vnnk62s7jodl32j2e
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Jimboslife
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
[[File:Haunter ftf sound no heartbeat.ogg|thumb|left|Audio cue when hatch spawns]]
q35ybf7lblo35lqoyukyn95qauzqi6x
781
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2025-06-24T04:03:40Z
Jimboslife
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[[File:Haunter icon1.png|thumb]]
== ''Haunter'' ==
* '''Active Ability:''' For '''42 seconds''', Survivors will hear a constant heartbeat, fog will thicken, and hallucination of Beast's will surround the player every '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''90 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Both beasts become [[undetectable]] during the duration of the ability
* A terrifying sound will play for the duration of the ability
* The hallucinations are both Beast's avatar and will have whatever hammer and gem is equipped (gem light will also be visible)
* The hallucinations emit footsteps, making it feel like Haunter is constantly on them
* A constant heartbeat will play for the duration of the ability
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Haunter icon1.png|''Haunter Icon''
File:Haunter Power.png|''Haunter's Hallucinations''
</gallery>
[[File:Haunter ftf sound no heartbeat.ogg|thumb|left|Audio cue when ''Haunter'' is active]]
1jhrj86h5ro9vzuu6unqo2dc3y4mofw
Main Page
0
144
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2025-04-19T05:00:10Z
FANDOM
32769624
FANDOM moved page [[Main Page]] to [[10 Player Flee the Facilities Wiki]]: SEO
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#REDIRECT [[10 Player Flee the Facilities Wiki]]
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Phaser
0
188
359
2025-04-21T01:00:19Z
Jimboslife
57184842
Created page with " == '''''Watcher''''' == '''This ability is yet to be released to the game. TBA'''"
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== '''''Watcher''''' ==
'''This ability is yet to be released to the game. TBA'''
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== '''''Phaser''''' ==
'''This ability is yet to be released to the game. TBA'''
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''This ability is yet to be released to the game. TBA'''
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' 17
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are invisible to Phaser while ability is active, and the beast becomes invisible as well to survivors
* You can cancel your ability early allowing you to get a hit on survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although phaser can open doors while in power, it is limited to jumping
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can cancel your ability early allowing you to get a hit on survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping
6nvxoue5lbqugjxar7sucjt7zjj26kw
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can cancel your ability early allowing you to get a hit on survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
ly6h30uwirzz8996cmknun2t21axbvo
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can <span style="color: yellow;">'''cancel'''</span> your ability early allowing you to get a hit on survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
gzbgkjeczm4d3yupny32hnzogral0io
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can <span style="color: yellow;">'''cancel'''</span> your ability early, allowing you to hit survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
lissuhv9vgqbjrtkmkj9rd9obi6gpbs
476
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''20 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''4 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can <span style="color: yellow;">'''cancel'''</span> your ability early, allowing you to hit survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
kc5jsq4ld3z6w2zmmuxm5w7neiuc0wk
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== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You cannot hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can <span style="color: yellow;">'''cancel'''</span> your ability early, allowing you to hit survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
tlol26eknnq02lpp8kbgj7ivrymy120
555
502
2025-06-07T20:39:22Z
Jimboslife
57184842
555
wikitext
text/x-wiki
== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You can hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* You can <span style="color: yellow;">'''cancel'''</span> your ability early, allowing you to hit survivors sooner
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
j5bcankvxq4in5t0lo7r5oycyoa1uwm
556
555
2025-06-07T20:39:45Z
Jimboslife
57184842
556
wikitext
text/x-wiki
== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You can hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can open doors while in power, it is limited to jumping'
* Footsteps are louder to the beast while ''phased''
emkg9ohx2s30m30ucz5qr4nls2tq6wy
557
556
2025-06-07T20:40:06Z
Jimboslife
57184842
557
wikitext
text/x-wiki
== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You can hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can go through doors while in power, it is limited to jumping
* Footsteps are louder to the beast while ''phased''
p5r792izfmfao7r70q7sfc4vrdfwuas
562
557
2025-06-08T17:02:59Z
Jimboslife
57184842
562
wikitext
text/x-wiki
== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You can hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can go through doors while in power, it is limited to jumping
* Footsteps are louder to the beast while ''phased''
* Ability can be canceled early
* Visual steps can be seen when survivors jump
bcjx0ahycjqwulku3pt12dp6qji5oha
598
562
2025-06-13T22:34:28Z
Jimboslife
57184842
598
wikitext
text/x-wiki
== '''''Phaser''''' ==
[[File:Phaser icon1.png|thumb]]
* '''Active Ability:''' Enter a spiritual state for a short time and catch survivors by surprise
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walk speed:''' '''17'''
* '''Walk speed while power active''': '''34'''
=== Notes: ===
* Phaser's power lasts '''5 seconds'''
* You can hit survivors while in this spiritual state and your physical body gets left behind at the point you used it; your <span style="color: red;">'''terror radius and heartbeat'''</span> will get left behind while in this state
* You can phase through doors
* A sound cue is played when you enter this form, allowing survivors to hear where you are (72 studs)
* Survivors are '''invisible''' to Phaser while ability is active, and the '''beast becomes invisible''' as well to survivors
* A small speed boost is gained for '''0.5 seconds''' after exiting the spiritual state
* Although Phaser can go through doors while in power, it is limited to jumping
* Footsteps are louder to the beast while ''phased''
* Ability can be canceled early
* Visual steps can be seen when survivors jump
2pesu2sw0jl40bvd5ftqrlbhj78r0yq
Poisoner
0
165
262
2025-04-19T23:41:33Z
Jimboslife
57184842
Created page with " == ''Poisoner'' == * '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly * '''Passive Ability:''' None * '''Cooldown:''' '''64 seconds''' * '''Walkspeed:''' 17 === Notes: === * Survivors receive '''4 DPS''' while on the poison * Poison lasts '''30 seconds''' on the floor before completely disappearing * The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the p..."
262
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== ''Poisoner'' ==
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''64 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''30 seconds''' on the floor before completely disappearing
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, Although this is not recommended
7nx8ogczb3ljiexb0mgvjxpiowu2v6r
327
262
2025-04-21T00:14:09Z
Jimboslife
57184842
327
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''64 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''30 seconds''' on the floor before completely disappearing
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, Although this is not recommended
7bunju5tvkn9xe8gi9tu86n4t8ca7c3
367
327
2025-04-21T08:54:18Z
Jimboslife
57184842
367
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''64 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''30 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, Although this is not recommended
g2l48pzqm2iugr962s3g7lujf6gaxa1
393
367
2025-04-25T07:53:55Z
Jimboslife
57184842
393
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''64 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''30 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, Although this is not recommended
tc1viubmzp7mpd04yad5cbbv2crl01i
500
393
2025-06-05T22:29:42Z
Jimboslife
57184842
500
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''50 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, Although this is not recommended
gcq79yaf2lp7jmb12w7haojvk0h5knc
605
500
2025-06-13T22:50:56Z
Jimboslife
57184842
605
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''50 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
3b1wmzk508a27j9nd50rmfhpnfnwgsm
791
605
2025-06-28T23:46:19Z
Jimboslife
57184842
791
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* Duration: '''35 seconds'''
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
odmgldqm0oav1qlzbokmt36dcs1dv4n
792
791
2025-06-28T23:46:48Z
Jimboslife
57184842
792
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
pannzy8fzo4qr0g1pz036c1jdl7y96y
796
792
2025-06-29T00:01:27Z
Jimboslife
57184842
796
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
== Mechanic ==
Poisoner is a Beast class known for its deadly area control through the use of toxic ground effects. Its active ability spreads a circular wave of poison across the floor, which both slows and deals damage to any Survivors who enter the area. The poison effect deals 4 damage per second and lasts for 40 seconds before dissipating. Survivors exposed to the poison gradually move slower the longer they remain within it, often leading to their death if they cannot escape in time.
This ability has a 55-second cooldown and remains active for 35 seconds. Although Poisoner has no passive ability, its strength lies in strategic placement and timing of its poison to control zones and restrict Survivor movement.
Survivors are immune to poison while inside tubes or in a ragdoll state, and they gain five seconds of immunity after being rescued from a tube. Poison does not affect frozen Survivors inside pods, even if the poison is placed nearby. The color of the poison is determined by the Beast’s equipped gemstone.
Notably, Poisoner is the only Beast that can eliminate Survivors without needing to use a Freeze Pod, though this method is typically less efficient and not recommended for regular play.
7gwh0cq4l0ywf26wyevd82o6nstldjy
797
796
2025-06-29T00:02:00Z
Jimboslife
57184842
797
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
== Mechanic ==
Poisoner is a Beast class known for its deadly area control through the use of toxic ground effects. Its active ability spreads a circular wave of poison across the floor, which both slows and deals damage to any Survivors who enter the area. The poison effect deals 4 damage per second and lasts for 40 seconds before dissipating. Survivors exposed to the poison gradually move slower the longer they remain within it, often leading to their death if they cannot escape in time.
This ability has a 55-second cooldown and remains active for 35 seconds. Although Poisoner has no passive ability, its strength lies in strategic placement and timing of its poison to control zones and restrict Survivor movement.
Survivors are immune to poison while inside tubes or in a ragdoll state, and they gain five seconds of immunity after being rescued from a tube. Poison does not affect frozen Survivors inside pods, even if the poison is placed nearby. The color of the poison is determined by the Beast’s equipped gemstone.
Notably, Poisoner is the only Beast that can eliminate Survivors without needing to use a Freeze Pod, though this method is typically less efficient and not recommended for regular play.
8jj8cji25or0lu9k5g5o5rki4xn0nen
798
797
2025-06-29T00:03:28Z
Jimboslife
57184842
798
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
== Mechanic ==
Poisoner is a Beast class known for its deadly area control through the use of toxic ground effects. Its active ability spreads a circular wave of poison across the floor, which both slows and deals damage to any Survivors who enter the area. The poison effect deals '''4 damage per second''' and lasts for '''40 seconds''' before dissipating. Survivors exposed to the poison gradually move slower the longer they remain within it, often leading to their death if they cannot escape in time.
This ability has a '''55-second cooldown''' and remains active for '''35 seconds'''. Although Poisoner has no passive ability, its strength lies in strategic placement and timing of its poison to control zones and restrict Survivor movement. Survivors are immune to poison while inside tubes or in a ragdoll state, and they gain '''5 seconds''' of immunity after being rescued from a tube. Poison does not affect frozen Survivors inside pods, even if the poison is placed nearby. The color of the poison is determined by the Beast’s equipped gemstone. Notably, Poisoner is the only Beast that can eliminate Survivors without needing to use a Freeze Pod, though this method is typically less efficient and not recommended for regular play.
fypjxlj57bsngg5zlm6vrst4oq9s50y
799
798
2025-06-29T00:06:49Z
Jimboslife
57184842
799
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
=== Notes: ===
* Survivors receive '''4 DPS''' while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
pannzy8fzo4qr0g1pz036c1jdl7y96y
801
799
2025-06-29T00:12:02Z
Jimboslife
57184842
801
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
=== Notes: ===
* Survivors receive <span style="color: red;">'''4 DPS'''</span> while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
c1fs0zaoyx4wibquk2cii47q83pag55
802
801
2025-06-29T00:14:20Z
Jimboslife
57184842
802
wikitext
text/x-wiki
== ''Poisoner'' ==
[[File:Poisoner icon1.png|thumb]]
* '''Active Ability:''' Spread a circular wave of poison on the floor that slows and kills Survivors slowly
* '''Passive Ability:''' None
* '''Cooldown:''' '''55 seconds'''
* '''Walkspeed:''' '''17'''
* '''Duration: 35 seconds'''
=== Notes: ===
* Survivors receive <span style="color: red;">4 DPS</span> while on the poison
* Poison lasts '''40 seconds''' on the floor before completely disappearing
* Survivors will not take damage from the poison if inside a tube or rag dolled.
* Survivors will be immune to poisoner's effects for '''5 seconds''' after being saved from a tube and getting up
* Survivors in pods don't freeze if there poison is next to them
* The longer survivors stay inside the poison, the slower they get, making it almost impossible to escape the poison, resulting in death
* The poison's color is determined by the '''Beast's gemstone'''
* This is the only ability that can technically be used to eliminate Survivor's without the need of a Freeze Pod, although this is not recommended
0e1bgurfoiokgyuw75hfsm8jzkqriui
Puller
0
163
225
2025-04-19T22:59:34Z
Jimboslife
57184842
Created page with " == ''Puller'' == * '''Active Ability:''' Throw a lasso and pull Survivors towards you * '''Passive Ability:''' None * '''Cooldown:''' 12 seconds * '''Walkspeed:''' 17 === Notes: === * Puller/lasso has a maximum length of 40 studs * If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso. * If survivors get caught by the lass..."
225
wikitext
text/x-wiki
== ''Puller'' ==
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' 12 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of 40 studs
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso forever).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* If a lasso collides with any object, it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* Lasso can go through most vents if aimed properly
4rrhni0z6jrkshftp0oi571ppuq4swp
226
225
2025-04-19T23:02:04Z
Jimboslife
57184842
226
wikitext
text/x-wiki
== ''Puller'' ==
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' 12 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of 40 studs
* If a lasso collides with any object (walls, doors, etc.), it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso infinitely).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* Lasso can go through most vents if aimed properly
n8ll0p355cioxcyunyu327fhuqclmmp
256
226
2025-04-19T23:33:47Z
Jimboslife
57184842
256
wikitext
text/x-wiki
== ''Puller'' ==
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' '''12 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of '''40 studs'''
* If a lasso collides with any object (walls, doors, etc.), it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso infinitely).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* Lasso can go through most vents if aimed properly
2n8ga152krbjhad0w59lfxnry6eri63
324
256
2025-04-21T00:13:11Z
Jimboslife
57184842
324
wikitext
text/x-wiki
[[File:Puller icon.png|thumb]]
== ''Puller'' ==
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' '''12 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of '''40 studs'''
* If a lasso collides with any object (walls, doors, etc.), it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso infinitely).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* Lasso can go through most vents if aimed properly
75aoujgdcjl260f3o282rpljg9y9a29
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57184842
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== ''Puller'' ==
[[File:Puller icon.png|thumb]]
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' '''12 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of '''40 studs'''
* If a lasso collides with any object (walls, doors, etc.), it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso infinitely).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* Lasso can go through most vents if aimed properly
cn964j5hwuafygw0f1cmndvykye3wo1
391
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Jimboslife
57184842
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== ''Puller'' ==
[[File:Puller icon1.png|thumb]]
* '''Active Ability:''' Throw a lasso and pull Survivors towards you
* '''Passive Ability:''' None
* '''Cooldown:''' '''12 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* Puller/lasso has a maximum length of '''40 studs'''
* If a lasso collides with any object (walls, doors, etc.), it will stop immediately and return back to the Beast (this includes invisible barriers unfortunately).
* If the lasso latches on to a Survivor they will be "pulled" towards the Beast and they must hit them with their hammer to ragdoll Survivors. Not doing so will result in Survivors escaping the lasso.
* If survivors get caught by the lasso, they have a '''6 second grace period''' before they are able to "free themselves." (This is so Survivors don't get stuck in the lasso infinitely).
* If a Survivor is pulled towards the Beast's humanoid, they will be able to free themselves only if they are right next to them, regardless of the 6 second grace period,
* Lasso can go through most vents if aimed properly
756fbf6u3huexf4jcq2rmbef1iji42b
Runner
0
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2025-04-19T19:53:58Z
Jimboslife
57184842
Created page with "==== ''Runner'' ==== [[File:Runner icon.png|thumb]] '''Active Ability:''' Gain a short burst if speed (25) for 3 seconds '''Passive Ability:''' None '''Cooldown:''' 26 seconds '''Walkspeed:''' 17"
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==== ''Runner'' ====
[[File:Runner icon.png|thumb]]
'''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
'''Passive Ability:''' None
'''Cooldown:''' 26 seconds
'''Walkspeed:''' 17
lh12ovbf1lzy0b87wgwuha1u3q7jg4b
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Jimboslife
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== ''Runner'' ==
* '''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
* '''Passive Ability:''' None
* '''Cooldown:''' 26 seconds
* '''Walkspeed:''' 17
rs71v1ythsbp4l9s2bhnd72p515yd26
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== ''Runner'' ==
[[File:Runner icon.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
* '''Passive Ability:''' None
* '''Cooldown:''' 26 seconds
* '''Walkspeed:''' 17
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Jimboslife
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== '''''Runner''''' ==
[[File:Runner icon.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed (25) for 3 seconds
* '''Passive Ability:''' None
* '''Cooldown:''' 26 seconds
* '''Walkspeed:''' 17
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Jimboslife
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== '''''Runner''''' ==
[[File:Runner icon.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed for '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''26 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* While Runner is active, Beast cannot jump
* Runner's walkspeed is '''25'''
f5p8lxv54ie09egz998mmj3o7fjmzpx
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Jimboslife
57184842
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== '''''Runner''''' ==
[[File:Runner icon1.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed for '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''26 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* While Runner is active, Beast cannot jump
* Runner's walkspeed is '''25'''
bmb2gfp96poa8s0g3dco88uvp2tn199
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Jimboslife
57184842
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== '''''Runner''''' ==
[[File:Runner icon1.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed for '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* While Runner is active, Beast cannot jump
* Runner's walk speed is '''25'''
ql7bklq54g6dgv22e63dm2lv0tsgdgt
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Jimboslife
57184842
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== '''''Runner''''' ==
[[File:Runner icon1.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed for '''3 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* While Runner is active, Beast cannot jump
* Runner's walk speed is '''25'''
* Duration is '''2.5 seconds'''
s7fbm4p3ldjcxt9ohsm1xxllsn1pp8q
804
498
2025-06-29T02:38:35Z
Jimboslife
57184842
804
wikitext
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== '''''Runner''''' ==
[[File:Runner icon1.png|thumb]]
* '''Active Ability:''' Gain a short burst if speed for '''2.5 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''30 seconds'''
* '''Walkspeed:''' 17
=== Notes: ===
* While Runner is active, Beast cannot jump
* Runner's walk speed is '''25'''
* Duration is '''2.5 seconds'''
nka2oxj26iayznat2vjniywjzjve74y
Screamer
0
161
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2025-04-19T20:14:21Z
Jimboslife
57184842
Created page with " == '''''Screamer''''' == * '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby * '''Passive Ability:''' None * '''Cooldown:''' 100 seconds * '''Walkspeed:''' 17 This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius"
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== '''''Screamer''''' ==
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius
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== '''''Screamer''''' ==
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
==== Note: This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius ====
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
Note: This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
Note:
* This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius
* This ability is limited to 30 studs when screamer is active
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Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 100 seconds
* '''Walkspeed:''' 17
=== Note: ===
* This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius
* This ability is limited to 30 studs when screamer is active
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Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for 6 seconds that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' 36 seconds
* '''Walkspeed:''' 17
=== Note: ===
* This ability has a 3 second delay before scream is released. A visual circular aura will be shown to give survivors time to escape the beasts radius
* This ability is limited to 30 studs when screamer is active
r993uz9om88t49k9jo9qrhccuu5q9bf
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2025-04-19T23:32:02Z
Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for '''6 seconds''' that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' '''36 seconds'''
* '''Walkspeed:''' 17
=== Note: ===
* This ability has a 3 second delay before scream is released. A visual '''white circular aura''' will be shown to give survivors time to escape the Beast's radius
* This ability is limited to '''30 studs''' when screamer is active
i8yni2fixk2sdd4ama22x39ew46shgb
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2025-04-19T23:32:18Z
Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for '''6 seconds''' that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' '''36 seconds'''
* '''Walkspeed:''' 17
=== Note: ===
* This ability has a '''3 second delay''' before scream is released. A visual '''white circular aura''' will be shown to give survivors time to escape the Beast's radius
* This ability is limited to '''30 studs''' when screamer is active
d1j30s6vb472jf10cn01unrdt4isr3d
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Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for '''6 seconds''' that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' '''36 seconds'''
* '''Walkspeed:''' 17
=== Note: ===
* This ability has a '''3 second delay''' before scream is released. A visual <span style="color: white;">'''white circular aura'''</span> will be shown to give survivors time to escape the Beast's radius
* This ability is limited to '''30 studs''' when screamer is active
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Jimboslife
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== '''''Screamer''''' ==
[[File:Screamer icon.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for '''6 seconds''' that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' '''36 seconds'''
* '''Walkspeed:''' 17
=== Note: ===
* This ability is limited to '''30 studs''' when screamer is active
* This ability has a '''3 second delay''' before scream is released. A visual <span style="color: white;">'''white circular aura'''</span> will be shown to give survivors time to escape the Beast's radius
g3doa4njcxzy7a307juuynsfw2sdhr6
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2025-04-25T07:53:16Z
Jimboslife
57184842
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== '''''Screamer''''' ==
[[File:Screamer icon1.png|thumb]]
* '''Active Ability:''' Release a loud roar that can be heart map wide for '''6 seconds''' that slows all survivors nearby
* '''Passive Ability:''' None
* '''Cooldown:''' '''36 seconds'''
* '''Walkspeed:''' 17
=== Note: ===
* This ability is limited to '''30 studs''' when screamer is active
* This ability has a '''3 second delay''' before scream is released. A visual <span style="color: white;">'''white circular aura'''</span> will be shown to give survivors time to escape the Beast's radius
7w53h98uc2815uo3r137gj9zm0iz3wi
Seer
0
159
207
2025-04-19T20:09:11Z
Jimboslife
57184842
Created page with " == ''Seer'' == [[File:Seer icon.png|thumb]] * '''Active Ability:''' See all survivors and computers around the map for 10 seconds * '''Passive Ability:''' Survivors auras will be shown for 7 seconds when survivors finish or fail a computer and when they free another survivor * '''Cooldown:''' 35 seconds * '''Walkspeed:''' 17"
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== ''Seer'' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all survivors and computers around the map for 10 seconds
* '''Passive Ability:''' Survivors auras will be shown for 7 seconds when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
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== ''Seer'' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all survivors and computers auras around the map for '''10 seconds'''
* '''Passive Ability:''' Survivors auras will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
8057xuxob4vevt5k7cbiu84dim4tejr
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all survivors and computers auras around the map for '''10 seconds'''
* '''Passive Ability:''' Survivors auras will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
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Jimboslife
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: green;">survivors and computers auras</span>around the map for '''10 seconds'''
* '''Passive Ability:''' Survivors auras will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
czp258m6xsj2f20tth635zzuder6pma
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Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
pww7wsr7yig0kfry5gkb9rdljl2bedj
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Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
ry7v8tsvd3z3xj35jo3nnqj44x6jjre
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2025-04-19T23:29:08Z
Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. See Beast partner <span style="color: white;">aura</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
shr4rla0nuufhiesboojqwksc1jfqii
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Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. See Beast partner <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
cfwm5rhrz2uuajgei81ey0daw5xmhlv
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Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. See Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
erig7tb2w2blp4rrty1zl0j2y7o5j2p
388
250
2025-04-25T07:53:02Z
Jimboslife
57184842
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== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. See Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
r7z6pphuan7cctlb54a869vp5fqj1xw
499
388
2025-06-05T22:28:23Z
Jimboslife
57184842
499
wikitext
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== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
md9r5tln9ssmjnz16dflab19d1kcgp1
748
499
2025-06-23T23:12:02Z
Jimboslife
57184842
748
wikitext
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== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
np5298vc413oiexxtg1acw42lxny0hv
751
748
2025-06-24T00:17:41Z
Jimboslife
57184842
751
wikitext
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== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Seer.png|thumb|'''Hatch can be seen with Seer'''
File:Seer Beast Aura.png|thumb|'''Other Beast's aura'''
ghi3peia88asqhpfvfdyh2q0dor0xym
752
751
2025-06-24T00:17:52Z
Jimboslife
57184842
752
wikitext
text/x-wiki
== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Seer.png|'''Hatch can be seen with Seer'''
File:Seer Beast Aura.png|'''Other Beast's aura'''
t1vv5nu5c9mhqhvamkqku9s4niju35d
753
752
2025-06-24T00:18:07Z
Jimboslife
57184842
753
wikitext
text/x-wiki
== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Hatch Seer.png|'''Hatch can be seen with Seer'''
File:Seer Beast Aura.png|'''Other Beast's aura'''
</gallery>
nfs229xzov44r9xf08a7p20yclof4qp
754
753
2025-06-24T00:18:26Z
Jimboslife
57184842
754
wikitext
text/x-wiki
== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">survivors and computers auras</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">Survivors auras</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see Beast partner's <span style="color: white;">'''aura'''</span> at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">green aura</span> when ability is active
* <span style="color: red;">Hatch </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
== Gallery ==
<gallery widths="300px" heights="300px" perrow="3">
File:Hatch Seer.png|'''Hatch can be seen with Seer'''
File:Seer Beast Aura.png|'''Other Beast's aura'''
</gallery>
gex6tz2wgjk6xult5szvhf304palsnr
755
754
2025-06-24T00:19:49Z
Jimboslife
57184842
755
wikitext
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== '''''Seer''''' ==
[[File:Seer icon1.png|thumb]]
* '''Active Ability:''' See all <span style="color: red;">'''survivors and computers auras'''</span> around the map for '''10 seconds'''
* '''Passive Ability:''' <span style="color: red;">'''Survivors auras'''</span> will be shown for '''7 seconds''' when survivors finish or fail a computer and when they free another survivor. Can also see '''Beast partner's <span style="color: white;">aura</span>''' at all times
* '''Cooldown:''' 35 seconds
* '''Walkspeed:''' 17
=== Notes: ===
* Computers that have been completed will show a <span style="color: green;">'''green aura'''</span> when ability is active
* <span style="color: red;">'''Hatch''' </span>can be seen with seer
* Beast partner's <span style="color: white;">'''aura'''</span> will be visible at all times
== Gallery ==
<gallery widths="300px" heights="300px" perrow="3">
File:Hatch Seer.png|'''Hatch can be seen with Seer'''
File:Seer Beast Aura.png|'''Other Beast's aura'''
</gallery>
9xuq3trqfekgkrxjymxv0g4k17f6ybz
Stalker
0
160
209
2025-04-19T20:11:19Z
Jimboslife
57184842
Created page with " == ''Stalker'' == [[File:Stalker icon.png|thumb]] * '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds''' * '''Passive Ability:''' None * '''Cooldown:''' 45 seconds * '''Walkspeed:''' 17"
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== ''Stalker'' ==
[[File:Stalker icon.png|thumb]]
* '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' 45 seconds
* '''Walkspeed:''' 17
l00vtyaklydx1fxwfa74848ogncgmms
210
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2025-04-19T20:11:48Z
Jimboslife
57184842
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wikitext
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== '''''Stalker''''' ==
[[File:Stalker icon.png|thumb]]
* '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' 45 seconds
* '''Walkspeed:''' 17
kd2h05t3uthnmsqd8jrbf1lvnps3yqc
251
210
2025-04-19T23:31:15Z
Jimboslife
57184842
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wikitext
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== '''''Stalker''''' ==
[[File:Stalker icon.png|thumb]]
* '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
Notes:
* Stalker has no footsteps at all
* Stalker has no jump or climbing sound at all
* Stalker can still swing hammer while invisible
ez2ow0pn4jxexzh0ixbxr6bypyusox7
372
251
2025-04-24T20:05:41Z
Jimboslife
57184842
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wikitext
text/x-wiki
== '''''Stalker''''' ==
[[File:Stalker icon1.png|thumb]]
* '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
Notes:
* Stalker has no footsteps at all
* Stalker has no jump or climbing sound at all
* Stalker can still swing hammer while invisible
pd0t35thxjihh0sdolqhevnjpg6vg1r
596
372
2025-06-13T22:32:27Z
Jimboslife
57184842
596
wikitext
text/x-wiki
== '''''Stalker''''' ==
[[File:Stalker icon1.png|thumb]]
* '''Active Ability:''' Become invisible by turning off your beast music and light for '''9 seconds'''
* '''Passive Ability:''' None
* '''Cooldown:''' '''45 seconds'''
* '''Walkspeed:''' 17
Notes:
* Stalker has no footsteps at all
* Gain [[undetectable]]
* Stalker has no jump or climbing sound at all
* Stalker can still swing hammer while invisible
hbzv1rmcptir4cku0irj6hmox95twoa
Trapper
0
162
219
2025-04-19T20:18:31Z
Jimboslife
57184842
Created page with " == '''''Trapper''''' == [[File:Trapper icon.png|thumb]] * '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts * '''Passive Ability:''' None * '''Cooldown:''' None * '''Walkspeed:''' 17 === Note: === * These traps can be picked up again * Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so"
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
colkzm4xfirflshadjqcsmvfk4h1bs9
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2025-04-19T23:12:42Z
Jimboslife
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wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see auras of traps placed down and will be green when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* <nowiki><span style="color: red;">This text is red</span></nowiki> <nowiki><span style="color: #00ff00;">This text is green</span></nowiki> <nowiki><span style="color: blue;">This text is blue</span></nowiki>
5yxs0l6bxvzdue1nujhewo8msfsnu1d
231
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2025-04-19T23:12:57Z
Jimboslife
57184842
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see auras of traps placed down and will be green when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
<nowiki><span style="color: red;">This text is red</span></nowiki>
<nowiki><span style="color: #00ff00;">This text is green</span></nowiki>
<nowiki><span style="color: blue;">This text is blue</span></nowiki>
1hvybztopm1vdkpebg23dfy8745dezt
232
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2025-04-19T23:13:07Z
Jimboslife
57184842
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wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see auras of traps placed down and will be green when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
<span style="color: red;">This text is red</span>
<span style="color: #00ff00;">This text is green</span>
<span style="color: blue;">This text is blue</span>
5ydqsv6g9yev0nlzrrc793qbtb6wp5z
233
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2025-04-19T23:13:29Z
Jimboslife
57184842
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see auras</span> of traps placed down and will be green when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
<span style="color: red;">This text is red</span>
<span style="color: #00ff00;">This text is green</span>
<span style="color: blue;">This text is blue</span>
20w5dvydgs1igdqli05bjtopub43hbj
234
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2025-04-19T23:13:43Z
Jimboslife
57184842
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wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be green when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
<span style="color: red;">This text is red</span>
<span style="color: #00ff00;">This text is green</span>
<span style="color: blue;">This text is blue</span>
phsehq4g5uxlwlk8ggba4ge2mfn29s7
235
234
2025-04-19T23:14:10Z
Jimboslife
57184842
235
wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for 28 seconds when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
<span style="color: red;">This text is red</span>
<span style="color: #00ff00;">This text is green</span>
<span style="color: blue;">This text is blue</span>
1frhiefn5zd6nwsarvfv9vsddki7v4v
236
235
2025-04-19T23:14:56Z
Jimboslife
57184842
236
wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast's can see <span style="color: red;">auras</span> of disabled traps as well
c5iw67c23apjhtl9biej0en9bb91goa
237
236
2025-04-19T23:15:06Z
Jimboslife
57184842
237
wikitext
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== '''''Trapper''''' ==
[[File:Trapper icon.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast can see <span style="color: red;">auras</span> of disabled traps as well
itpsxvvpfao2gcamg7igyhtlm23u3dt
390
237
2025-04-25T07:53:26Z
Jimboslife
57184842
390
wikitext
text/x-wiki
== '''''Trapper''''' ==
[[File:Trapper icon1.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast can see <span style="color: red;">auras</span> of disabled traps as well
5loi9tfk2croh4ws37v2pf4sbl3m5me
807
390
2025-06-29T02:45:09Z
Jimboslife
57184842
807
wikitext
text/x-wiki
== '''''Trapper''''' ==
[[File:Trapper icon1.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast can see <span style="color: red;">auras</span> of disabled traps as well
=== Gallery ===
<gallery widths="150px" heights="150px" perrow="3">
File:Trapper aura.png|''Watcher Icon''
File:Trapper Green Aura.png|''Survivor being caught in a trap''
</gallery>
o6kve3u9xzahoqwfemclx6csdm7dukw
808
807
2025-06-29T02:45:50Z
Jimboslife
57184842
808
wikitext
text/x-wiki
== '''''Trapper''''' ==
[[File:Trapper icon1.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get ragdolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast can see <span style="color: red;">auras</span> of disabled traps as well
=== Gallery ===
<gallery widths="150px" heights="150px" perrow="3">
File:Trapper aura.png|''Trapper Auras when placed can be seen''
File:Trapper Green Aura.png|''Survivor being caught in a trap''
</gallery>
18lgj2ee2h9qfe2yo9sbpqpg2sfr6gr
809
808
2025-06-29T02:49:15Z
Jimboslife
57184842
809
wikitext
text/x-wiki
== '''''Trapper''''' ==
[[File:Trapper icon1.png|thumb]]
* '''Active Ability:''' Place '''7 traps''' anywhere in the map except on interactable parts
* '''Passive Ability:''' None
* '''Cooldown:''' None
* '''Walkspeed:''' 17
=== Note: ===
* These traps can be picked up again
* Traps can be disabled by survivors when getting close to then in which the process takes '''4 seconds'''
* <span style="color: red;">Disabled traps</span> can be seen by the Beast
* Beast will be able to see <span style="color: red;">auras</span> of traps placed down and will be <span style="color: #00ff00;">green</span> when a survivor is caught in one
* Survivors get rag dolled for '''28 seconds''' when caught by a trap (same result as being hit with Beast's hammer)
* Survivors will be able to disable your traps in which it takes '''4 seconds''' to do so
* Beast can see <span style="color: red;">auras</span> of disabled traps as well
=== Gallery ===
<gallery widths="150px" heights="150px" perrow="3">
File:Trapper aura.png|''Trapper Auras when placed can be seen''
File:Trapper Green Aura.png|''Survivor being caught in a trap''
</gallery>
swpnaoybrb9srsodgdhc6z6ejcoqnam
Undetectable
0
233
585
2025-06-13T22:22:36Z
Jimboslife
57184842
Created page with " == ''Mechanic'' =="
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text/x-wiki
== ''Mechanic'' ==
r24wukeiadnyf4povb1durac45l1woh
586
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2025-06-13T22:25:16Z
Jimboslife
57184842
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== ''Mechanic'' ==
The Undetectable status is a benefiting effect applied to the Beast in which is granted several stealth advantages
Undetectable has the following effects
* No Beast music
* No Beast heartbeat
* No beast gem light
1yb8ow162vp8evvxtm7w87dc71m73k9
587
586
2025-06-13T22:25:39Z
Jimboslife
57184842
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wikitext
text/x-wiki
== ''Mechanic'' ==
The Undetectable status is a benefiting effect applied to the Beast in which is granted several stealth advantages
Undetectable has the following effects
* No Beast music
* No Beast heartbeat
* No beast gem light
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
7oyfvqofvokls8sbcdsgtnp13u132qi
588
587
2025-06-13T22:25:54Z
Jimboslife
57184842
588
wikitext
text/x-wiki
== ''Mechanic'' ==
The ''Undetectable'' status is a benefiting effect applied to the Beast in which is granted several stealth advantages
Undetectable has the following effects
* No Beast music
* No Beast heartbeat
* No beast gem light
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
ccegyb2979jts2e766hkl864rsd1c8a
589
588
2025-06-13T22:27:44Z
Jimboslife
57184842
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wikitext
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== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast theme music
* No Beast heartbeat sound
* No visible gem light on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
4cefymafrgpzy2y7ryz1nkbakq7k0yd
590
589
2025-06-13T22:28:03Z
Jimboslife
57184842
590
wikitext
text/x-wiki
== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast '''theme music'''
* No Beast '''heartbeat''' sound
* No visible '''gem light''' on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
qxh4166v52c706iur0t8trzociq6o54
591
590
2025-06-13T22:29:34Z
Jimboslife
57184842
591
wikitext
text/x-wiki
== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast '''theme music'''
* No Beast '''heartbeat''' sound
* No visible <span style="color: red;">'''gem light'''</span> on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
bc9vhn7mv8mpguxluvew0gnxihaoh5c
592
591
2025-06-13T22:30:02Z
Jimboslife
57184842
592
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== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast <span style="color: red;">'''theme music'''</span>
* No Beast <span style="color: red;">'''heartbeat'''</span> sound
* No visible <span style="color: red;">'''gem light'''</span> on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
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== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast <span style="color: red;">'''theme music'''</span>
* No Beast <span style="color: red;">'''heartbeat'''</span> sound
* No visible <span style="color: red;">'''gem light'''</span> on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
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== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* No Beast <span style="color: red;">'''theme music'''</span>
* No Beast <span style="color: red;">'''heartbeat'''</span> sound
* No visible <span style="color: red;">'''gem light'''</span> on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
This effect can only be seen on [[Stalker]], [[Haunter]], [[Phaser]] and [[Watcher]]
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
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== ''Mechanic'' ==
'''''Undetectable''''' is a beneficial status effect applied to the Beast, granting enhanced stealth capabilities. While active, this effect significantly reduces the Beast's detectability by survivors.
When the Beast is under the '''''Undetectable''''' status, the following cues are removed:
* Beast <span style="color: red;">'''theme music'''</span>
* Beast <span style="color: red;">'''heartbeat'''</span> sound
* <span style="color: red;">'''Gem light'''</span> on the Beast
These changes allow the Beast to approach survivors without providing the usual audio or visual warnings.
This effect can only be seen on [[Stalker]], [[Haunter]], [[Phaser]] and [[Watcher]]
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
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Watcher
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Jimboslife
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Created page with " == ''Watcher'' == * '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become. * '''Passive Ability:''' None * '''Cooldown:''' '''None''' * '''Walkspeed:''' 14 * '''Walkspeed while power active''': '''25''' === Power In Depth: === Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will..."
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 tick per second (maximum of 30 ticks). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Table Rate(optional)
|-
! Header 1
! Header 2
! Header 3
|-
| Row 1, Cell 1
| Row 1, Cell 2
| Row 1, Cell 3
|-
| Row 2, Cell 1
| Row 2, Cell 2
| Row 2, Cell 3
|}
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 tick per second (maximum of 30 ticks). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Table Title (optional)
|-
! Header 1
! Header 2
|-
| Row 1, Cell 1
| Row 1, Cell 2
|-
| Row 2, Cell 1
| Row 2, Cell 2
|-
| Row 3, Cell 1
| Row 3, Cell 2
|}
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">white (full)</span>
to <span style="color: red;">red (drained).</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">white (full)</span>
to <span style="color: red;">red (drained)</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">white (full)</span>
to <span style="color: yellow;">red</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">white (full) to</span> to <span style="color: red;">auras</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">white (full) to</span> to <span style="color: red;">red (drained).</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. Watched Survivors are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span>
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills.
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can longer be drained for point and must go fot other Survivors in the match.
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walkspeed:''' 14
* '''Walkspeed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes due to a slow walk speed at the start '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no beast music, heartbeat, gem color, nor footsteps when Main Power is not active
* You move at a walk speed of 14 (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''red'''</span> they cannot be watched anymore for the entire match
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== ''Watcher'' ==
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes due to a slow walk speed at the start '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
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== ''Watcher'' ==
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes due to a slow walk speed at the start '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
14sem8jm3vdg2zsjf067wbv6qye2lrd
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== ''Watcher'' ==
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes due to a slow walk speed at the start '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
rd25dc944x61l2ek641nhfwkgw2icm6
362
361
2025-04-21T01:20:15Z
Jimboslife
57184842
362
wikitext
text/x-wiki
== ''Watcher'' ==
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
e9ocoxfpam01ncwkfmqk4eo3s4omayr
395
362
2025-04-25T07:54:34Z
Jimboslife
57184842
395
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points and must go for other Survivors in the match. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
iknn6k29h5wcmg4xiunrzr1pa0yifbo
474
395
2025-06-04T17:23:48Z
Jimboslife
57184842
474
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
'''<u>This ability is yet to be released to the game. TBA</u>'''
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
jyft09oyzkas0fv76847yt4g6czmig4
475
474
2025-06-04T17:27:00Z
Jimboslife
57184842
475
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 14
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
d4taem5jeuom3gkmr7stt9ltaeopl2q
482
475
2025-06-05T21:54:44Z
Jimboslife
57184842
482
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(14)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.''
While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''. Once '''reached 100%''' you will not be able to move for '''3 seconds''' and will release a loud roar heard map-wide before your main power activates (this is when you become extremely deadly). You will have a much larger terror radius and heartbeat compared to most Beast classes, meaning Survivors will be able to hear you from a larger distance.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perk [[Runner]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You move at a walk speed of '''14''' (slower than survivors)
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
eapbh7p7oy9mq3o3ucf875w4m3fc26q
554
482
2025-06-06T23:34:20Z
Jimboslife
57184842
554
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 3 points per second
|-
| 5-16 studs
| 1.5 points per second
|-
| 17-72 (max) studs
| 1 point per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
ah7gbyvxmpp7n6sr2ptvx1j9p2ns198
561
554
2025-06-08T17:01:37Z
Jimboslife
57184842
561
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
mlsjtgz8qvqsvm4czpxcm2l78juahoq
578
561
2025-06-13T22:16:42Z
Jimboslife
57184842
578
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
c4spmp6lq2mstuv0zaryunlwmvx06g8
581
578
2025-06-13T22:19:04Z
Jimboslife
57184842
581
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
oe7nandanq6pp9oj7hocidgccvbout6
582
581
2025-06-13T22:19:36Z
Jimboslife
57184842
582
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
</gallery>
rcetlgmoskpqtvpkjowy6jydi11zz74
583
582
2025-06-13T22:19:56Z
Jimboslife
57184842
583
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of 30 points). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "watch mode" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will have '''no terror radius, heartbeat, gem color, nor footsteps'''.
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
oe7nandanq6pp9oj7hocidgccvbout6
584
583
2025-06-13T22:21:22Z
Jimboslife
57184842
584
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''undetectable.''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
nq00p1ilcvqru2teqlq3ha4a2no6pg7
594
584
2025-06-13T22:30:33Z
Jimboslife
57184842
594
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You have no '''beast music, heartbeat, gem color, nor footsteps''' when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
nsyrqomnxvv3dvag9bj6cukc6zr3igc
599
594
2025-06-13T22:36:37Z
Jimboslife
57184842
599
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
</gallery>
37chnglc9uvh0idkonacdxpwg28zek3
765
599
2025-06-24T03:38:33Z
Jimboslife
57184842
765
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|''Watcher when Survivor has about 30 points''
File:Watcher Aura Red.png|
</gallery>
sursjrpkbbgqmmw8238ir11i3cshs4v
766
765
2025-06-24T03:39:03Z
Jimboslife
57184842
766
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|'''Watcher when Survivor has about 30 points'''
File:Watcher Aura Red.png|'''Watcher when Survivor has almost 0 points'''
</gallery>
1qecw3v3bfzh4kt2c88u38b0wx1tg5g
767
766
2025-06-24T03:39:19Z
Jimboslife
57184842
767
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|Watcher when Survivor has about '''30 points'''
File:Watcher Aura Red.png|Watcher when Survivor has almost '''0 points'''
</gallery>
i7fiu341ykqo8hkbnzxk5vjchief885
768
767
2025-06-24T03:40:35Z
Jimboslife
57184842
768
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is not active
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|'''Survivors aura when they have about '''30 points'''
File:Watcher Aura Red.png|'''Survivors aura when they are '''fully drained'''
</gallery>
drov40qwrbcb4uw6f6t0etb3wbdqcwh
769
768
2025-06-24T03:41:37Z
Jimboslife
57184842
769
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
=== Power In Depth: ===
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is '''not active'''
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|'''Survivors aura when they have about '''30 points'''
File:Watcher Aura Red.png|'''Survivors aura when they are '''fully drained'''
</gallery>
i68vb4uleqq6j14gk7ktifdpn1uizwz
770
769
2025-06-24T03:45:08Z
Jimboslife
57184842
770
wikitext
text/x-wiki
== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
== Power In Depth ==
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1 point per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is '''not active'''
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|'''Survivors aura when they have about '''30 points'''
File:Watcher Aura Red.png|'''Survivors aura when they are '''fully drained'''
</gallery>
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== ''Watcher'' ==
[[File:Watcher icon1.png|thumb]]
* '''Active Ability:''' Fill up your gauge by watching Survivors in your ''line of sight''. The more you watch them, the deadlier you become.
* '''Passive Ability:''' None
* '''Cooldown:''' '''None'''
* '''Walk speed:''' 13
* '''Walk speed while power active''': '''25'''
== Power In Depth ==
Watcher's power is a little more complex and is recommended for more experienced players. Any Survivor you can see within your "line of sight," your bar will start to fill up at a rate of 1.5 points per second (maximum of '''30 points'''). The closer you are to a Survivor, the faster the bar fills. Each individual survivor starts of with '''30 points''' per match. ''Watched Survivors'' are highlighted to the Beast; the color of their highlight indicates the amount of points left to drain for Survivors, ranging from <span style="color: white;">'''white (full)'''</span> to <span style="color: red;">'''red (drained).'''</span> Once a Survivor has been fully drained they can no longer be drained for points. If there are 8 Survivors in a match then there will be a '''max total of 240 points''' available to be drained from Survivors, meaning this Beast class can get their main power a total of '''8 times.'''
{| class="wikitable"
|+ Watcher Point Rate
|-
! Studs
! Seconds
|-
| 0-4 studs
| 6 points per second
|-
| 5-16 studs
| 3 points per second
|-
| 17-72 (max) studs
| 1.5 points per second
|}
This Beast class is much slower than most Beast classes, coming at a walk speed of '''(13)'''. Pressing Q will activate "''watch mode''" in which you will gain points from any survivor in your line of sight, but you will move at a way slower walk speed of '''4''' and you will not be able to hit Survivors with your hammer in this mode. Pressing Q again deactivates ''watch mode.'' While your gauge is '''under 100%''', you will be ''[[undetectable]].''
== Main Power ==
Once your gauge meter has been filled up to '''100%''', you will get a speed boost of '''25''' for '''45 seconds.''' You will be able to jump while your ability is active, unlike the Beast perks [[Runner]] and [[Phaser]].
=== Notes: ===
* You are [[undetectable]] when Main Power is '''not active'''
* You are slower than survivors
* You will not able able to hit survivors when ''watch mode'' is active
* When a Survivors aura is <span style="color: red;">'''fully red'''</span>, they cannot be ''watched'' anymore
* Each Survivor starts of with 30 points
== Gallery ==
<gallery widths="150px" heights="150px" perrow="3">
File:Watcher icon1.png|''Watcher Icon''
File:Watcher Undetectable.png|''Watcher Undetectable''
File:Watcher Aura White.png|'''Survivors aura when they have about '''30 points'''
File:Watcher Aura Red.png|'''Survivors aura when they are '''fully drained'''
</gallery>
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Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
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File:Robux High School.png
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File:Screamer icon.png
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File:Site-background-dark
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File:Site-background-light
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File:Spaceship FreezePod.png
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File:Stalker icon.png
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File:Trapper aura.png
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File:Valentines Crate.png
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File:Warhammer.png
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File:Watcher Aura Red.png
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File:Watcher icon1.png
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File:Wiki.png
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[[Category:Wiki skin images]]
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MediaWiki:Mainpage
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Main Page
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SEO
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10 Player Flee the Facilities Wiki
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MediaWiki:Wiki-description-site-meta
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A community for a Roblox game (10 Player Flee the Facilities)
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Template:-
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Redirected page to [[Template:Clear]]
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#REDIRECT [[Template:Clear]]
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Template:=
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Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>"
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<includeonly>=</includeonly><noinclude>
{{documentation}}<noinclude>
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Template:=/doc
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;Description
:This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]].
;This template cannot be substituted.
;Syntax
:Insert this template using <code>{{t|{{=}}}}</code>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:About
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<includeonly>{{#invoke:Hatnote|about}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:About
--></noinclude>
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Template:Album
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<includeonly><infobox type="Album">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="artist"><label>Artist</label></data>
<data source="released"><label>Released</label></data>
<data source="recorded"><label>Recorded</label></data>
<data source="length"><label>Length</label></data>
<data source="label"><label>Label</label></data>
<data source="producer"><label>Producer</label></data>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Album/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Album
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| artist =
| released =
| recorded =
| length =
| label =
| producer =
}}
</pre>
== Sample output ==
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
<pre>
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Book
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<includeonly><infobox type="Book">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="author"><label>Author</label></data>
<data source="illustrator"><label>Illustrator</label></data>
<data source="datePublished"><label>Published on</label></data>
<data source="publisher"><label>Publisher</label></data>
<group layout="horizontal">
<header>Publication order</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Book/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Book
| title =
| image = [e.g. "Example.jpg"]
| author =
| illustrator =
| datePublished =
| publisher =
| previous =
| next =
}}</pre>
== Sample output ==
{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
<pre>{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:CC-BY-SA
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{{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:CC-BY-SA/doc
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;Description
:This template is used to mark images with the CC-BY-SA license.
;Syntax
:Type <code>{{t|CC-BY-SA}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cast
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<includeonly><infobox>
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption" /></image>
<data><label>Born</label>
<default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default>
</data>
<data><label>Died</label>
<default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default>
</data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="appears in"><label>Appears in</label></data>
<data source="portrays"><label>Portrays</label></data>
</infobox>{{Namespace|main=[[Category:Cast]]<!--
-->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!--
-->}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Cast/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
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wikitext
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Cast
| name =
| image =
| caption =
| birthname =
| birthdate =
| birthplace =
| deathdate =
| deathplace =
| gender =
| height =
| occupation =
| appears in =
| portrays =
}}
</pre>
== Sample output ==
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
<pre>
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Character
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Character/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cite web
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<includeonly>{{
#if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}}
||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified
}}{{
#if: {{{archiveurl|}}}{{{archivedate|}}}
| {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}}
||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{authorlink|}}}
| [[{{{authorlink}}}|{{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}]]
| {{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{coauthors|}}}| <nowiki>;</nowiki> {{{coauthors}}} }}
}}{{#if: {{{author|}}}{{{last|}}}|
{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
|}}
}}{{#if: {{{last|}}}{{{author|}}}
| . }}{{
#if: {{{editor|}}}
|  {{{editor}}}:
}}{{#if: {{{archiveurl|}}}
| {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}}
| {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}}
}}{{#if: {{{language|}}} |  <span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span>
}}{{#if: {{{format|}}}
|  ({{{format|}}})
}}{{#if: {{{work|}}}
| . ''{{{work}}}''
}}{{#if: {{{pages|}}}
|  {{{pages}}}
}}{{#if: {{{publisher|}}}
| . {{{publisher}}}{{#if: {{{author|}}}{{{last|}}}
|
| {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }}
}}
}}{{#if: {{{author|}}}{{{last|}}}
||{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
}}
}}.{{#if: {{{archivedate|}}}
|  Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}.
}}{{#if: {{{accessdate|}}}
|  Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}.
}}{{#if: {{{accessmonthday|}}}
|  Retrieved on {{{accessmonthday}}}, {{{accessyear}}}.
}}{{#if: {{{accessdaymonth|}}}
|  Retrieved on {{{accessdaymonth}}} {{{accessyear}}}.
}}{{#if: {{{quote|}}}
| “{{{quote}}}”
}}</includeonly><noinclude>{{documentation}}
</noinclude>
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Template:Cite web/doc
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__NOTOC__
This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Web reference|Template:Web reference]]. It provides lower case parameters only.
A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]].
This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]]
== Usage ==
;Common form for cases where little is known about authorship of the page (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt>
;Using last, first (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using author (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, last, first
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, author
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, horizontal format (delete the ones you don't need)
<tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, vertical format
<pre>{{Cite web
| url =
| title =
| accessdate =
| accessdaymonth =
| accessmonthday =
| accessyear =
| author =
| last =
| first =
| authorlink =
| coauthors =
| date =
| year =
| month =
| format =
| work =
| publisher =
| pages =
| language =
| archiveurl =
| archivedate =
| quote =
}}</pre>
=== Required parameters ===
* '''url''': URL of online item.
* '''title''': Title of online item.
''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:''
:* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked''
''For producing a non-wikilinked date of retrieval:''
:* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.''
:* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.''
=== Optional parameters ===
* '''author''': Author
** '''last''' works with '''first''' to produce <code>last, first</code>
** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs.
** '''coauthors''': allows additional authors
* '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked.
** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked.
* '''format''': Format, e.g. PDF. HTML implied if not specified.
* '''work''': If this item is part of a larger work, name of that work.
* '''publisher''': Publisher, if any.
* '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL:
*: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code>
* '''language''': language of publication (don't specify "English" as this is the default).
* '''archiveurl''': URL of the archive location of the item (requires '''archivedate''')
* '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically.
* '''quote''': Relevant quote from online item.
== Examples ==
;Some standard use cases
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| publisher=Open Publishing
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| url=http://www.nfl.com/fans/
| title=Digest of Rules
| publisher= National Football League
| accessdate=2005-07-06
}}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/
| title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span>
;Non-linking date of retrieval (using accessmonthday and accessyear)
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</span>
;Using format
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF | accessdate=2005-07-06}}</span>
;language
* <nowiki>{{Cite web
| author=Joliet, François
| title=Honnit soit qui mal y pense
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
| language=French
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span>
;coauthors
* <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author
* <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author, no publisher
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06
}}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| language=Greek
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control | date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06
| language=Greek }}</span>
; Using archiveurl and archivedate to refer to items that went away but are available from an archive site
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11 }}</span>
* <nowiki>
{{Cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26
}}</nowiki><br/> → <span style="background:white">{{cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26}}</span>
; Using quote
* <nowiki>{{Cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</nowiki><br/>→ <span style="background:white">{{cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</span>
;No parameters (error)
* <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Clear
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<includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Clear/doc
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;Description
This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images.
The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>).
;Syntax
* To clear both sides of the page, add the code {{t|Clear}}.
* To clear only the left side of the page, add the code {{t|Clear|left}}.
* To clear only the right side of the page, add the code {{t|Clear|right}}.
You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template.
__NOTOC__
;Example
<pre style="display:table">
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
</pre>
This code produces the following result:
----
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
----
As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements.
== See also ==
* [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN]
* [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN]
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cols
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<includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Cols/doc
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;Description
This template formats the text into the specified number of columns.
;Syntax
<pre>{{cols|<# of columns>|<content>}}</pre>
Especially useful to wrap long lists of items into multiple columns.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Delete
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{{MessageBox
|header = Candidate for deletion
|type = delete
|text = This page has been nominated for removal from the wiki.
|comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion.
|class = notice hidden plainlinks
|id = delete
}}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:Delete/doc
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;Description
:This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]].
;Syntax
:Type <code>{{t|delete}}</code> on the page to be deleted.'''
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Dialogue
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<includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Dialogue
--></noinclude>
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Template:Dialogue/doc
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{{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''.
==Syntax==
This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article:
<pre>{{dialogue
|short=full
|short=full
|short=full
...
|Character|Speech
|Character|Speech
|Character|Speech
...
|cite = dialogue description
}}</pre>
These parameters are explained more fully below.
==Parameters==
'''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this:
<pre>{{dialogue
|short=full
|short=full
|short=full
...</pre>
Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.
Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this:
<pre>...
|Character|Speech|mood1=angry
|Character|Speech|mood2=quiet
|Character|Speech|mood3=ecstatic
...</pre>
Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue.
:;<code>Parameter 1</code> ''(required)'' : Character name speaking
:;<code>Parameter 2</code> ''(optional)'' : Line to speak
:;<code>Parameter 3</code> ''(optional)'' : Next character
:;<code>Parameter 4</code> ''(optional)'' : Next line
:;<code>Parameter 5</code> ''(optional)'' : Next character
:;<code>Parameter 6</code> ''(optional)'' : Next line
:;<code>Parameter 7</code> ''(optional)'' : so on...
Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless.
To write a dialogue description/source, use <code>cite =</code>
==Examples==
Here is an example of a full template usage:
<pre>{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}</pre>
The above would generate:
{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}
The below code demonstrates examples of extended use:
<pre>{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}</pre>
The above would generate:
{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}
===Notes===
You can number, bullet or indent your dialogue:
<pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre>
:{{dialogue|Me|Hello|You|Howdido!}}
<pre>#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre>
#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}
<pre>*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre>
*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}
You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Disambiguation
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{{MessageBox
| header = Disambiguation page for {{PAGENAME}}
| type = disambiguation
| text = The following is a list of links to pages that might share the same title.
| comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.
| class = notice hidden
| id = disambiguation}}
<includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Disambiguation/doc
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;Description
:Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]].
;Syntax
:Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Documentation
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<includeonly>{| class="article-table plainlinks" style="width:100%;"
|- style="font-size:18px;"
! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div>
|-
| ''Note: portions of the template sample may not be visible without values provided.''
|-
| View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]])
|-
| Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages.
|}
<div style="margin:0 1em;">
{{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude>
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Template:Documentation/doc
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==Description==
This template is used to insert descriptions on template pages.
==Syntax==
Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page.
Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage.
==Usage==
===On the Template page===
This is the normal format when used:
<pre>
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>
</pre>
''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).''
''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.''
===On the documentation page===
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]).
Normally, you will want to write something like the following on the documentation page:
<pre>
==Description==
This template is used to do something.
==Syntax==
Type <code>{{t|templatename}}</code> somewhere.
==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>
results in...
{{templatename|input}}
<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
</pre>
Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.
Note that the above example also uses the [[Template:T]] template.
<includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Episode
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<includeonly><infobox type="Episode">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="partOfSeason"><label>Season</label></data>
<data source="episodeNumber"><label>Episode</label></data>
<data source="airDate"><label>Air date</label></data>
<data source="writer"><label>Writer</label></data>
<data source="director"><label>Director</label></data>
<group layout="horizontal">
<header>Episode guide</header>
<data source="previousEpisode"><label>Previous</label></data>
<data source="nextEpisode"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Episode/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Episode
| title =
| partOfSeason =
| episodeNumber =
| image = [e.g. "Example.jpg"]
| airDate =
| writer =
| director =
| previousEpisode =
| nextEpisode =
}}</pre>
== Sample output ==
{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}<pre>{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}</pre>
<includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Event
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<includeonly><infobox type="Event">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="performers"><label>Performers</label></data>
<data source="date"><label>Date</label></data>
<data source="location"><label>Location</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Event/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Event
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| performers =
| date =
| location =
}}
</pre>
== Sample output ==
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
<pre>
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Fairuse
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{{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Fairuse/doc
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;Description
:This template is used to mark images as fair use.
;Syntax
:Type <code>{{t|fairuse}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Film
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..."
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<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption"/></image>
<group>
<data source="premiere"><label>Premiere date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="rating"><label>Rating</label></data>
<data source="runtime"><label>Runtime</label></data>
<data source="director"><label>Directed by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="music"><label>Music by</label></data>
<data source="producer"><label>Produced by</label></data>
<data source="budget"><label>Budget</label></data>
<data source="earned"><label>Box Office</label></data>
</group>
<group layout="horizontal">
<header>Series</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Film/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Film
| title =
| image =
| caption =
| premiere =
| genre =
| rating =
| runtime =
| director =
| writer =
| music =
| producer =
| budget =
| earned =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:For
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<includeonly>{{#invoke:Hatnote|For}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:From Wikimedia
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{{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:From Wikimedia/doc
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;Description
:This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project.
;Syntax
:Type <code>{{t|From Wikimedia}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Further
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<includeonly>{{#invoke:Hatnote|further}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:GFDL
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{{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:GFDL/doc
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;Description
:This template is used to mark images using the GFDL.
;Syntax
:Type <code>{{t|GFDL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Game
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<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Game/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Hatnote
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<includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Hatnote/doc
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The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:{{About|}}
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}}
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}}
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}}
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
t1fxeq2w3f5fb8ffeajoi9akea4sz4i
Template:Infobox game
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Jimboslife
57184842
Created page with "<includeonly> {| class="infobox" |- ! colspan="2" style="text-align:center; font-size:150%;" | {{{title|{{PAGENAME}}}}} |- | colspan="2" style="text-align:center;" | [[File:{{{image|}}}|300px]] |- | colspan="2" style="text-align:center;" | {{{caption|}}} |- ! Developer | {{{developer|Unknown}}} |- ! Platform | {{{platform|Roblox}}} |- ! Released | {{{released|Unknown}}} |- ! Genre | {{{genre|}}} |- ! Mode | {{{mode|}}} |- ! Version | {{{version|}}} |- ! Status | {{{statu..."
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<includeonly>
{| class="infobox"
|-
! colspan="2" style="text-align:center; font-size:150%;" | {{{title|{{PAGENAME}}}}}
|-
| colspan="2" style="text-align:center;" | [[File:{{{image|}}}|300px]]
|-
| colspan="2" style="text-align:center;" | {{{caption|}}}
|-
! Developer
| {{{developer|Unknown}}}
|-
! Platform
| {{{platform|Roblox}}}
|-
! Released
| {{{released|Unknown}}}
|-
! Genre
| {{{genre|}}}
|-
! Mode
| {{{mode|}}}
|-
! Version
| {{{version|}}}
|-
! Status
| {{{status|}}}
|}
</includeonly>
<noinclude>
This template provides an infobox for Roblox games.
[[Category:Infobox templates]]
</noinclude>
61h81iswr4opdht4f9hux98h6aplvap
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Jimboslife
57184842
Blanked the page
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wikitext
text/x-wiki
phoiac9h4m842xq45sp7s6u21eteeq1
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Jimboslife
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wikitext
text/x-wiki
<includeonly>
{| class="infobox"
|-
! colspan="2" style="text-align:center; font-size:150%;" | {{{title|{{PAGENAME}}}}}
|-
| colspan="2" style="text-align:center;" | [[File:{{{image|}}}|300px]]
|-
| colspan="2" style="text-align:center;" | {{{caption|}}}
|-
! Developer
| {{{developer|Unknown}}}
|-
! Platform
| {{{platform|Roblox}}}
|-
! Released
| {{{released|Unknown}}}
|-
! Genre
| {{{genre|}}}
|-
! Mode
| {{{mode|}}}
|-
! Version
| {{{version|}}}
|-
! Status
| {{{status|}}}
|}
</includeonly>
<noinclude>
This template provides an infobox for Roblox games.
[[Category:Infobox templates]]
</noinclude>
61h81iswr4opdht4f9hux98h6aplvap
Template:Item
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FANDOM
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text/x-wiki
<includeonly><infobox type="Item">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="type"><label>Type</label></data>
<data source="effects"><label>Effects</label></data>
<data source="source"><label>Source</label></data>
<data source="buy"><label>Cost to buy</label></data>
<data source="sell"><label>Cost to sell</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Item/doc
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text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:LGPL
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FANDOM
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Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..."
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{{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:LGPL/doc
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FANDOM
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Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..."
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;Description
:This template is used to mark images using the LGPL.
;Syntax
:Type <code>{{t|LGPL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:LicenseBox
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<includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}">
{{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}}
{{{text|''Your license text is not specified''}}}
</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:LicenseBox/doc
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;Description
:This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters:
:<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code>
:<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code>
:<code>color:</code> This is the color of the text and is currently set to: <code>#333</code>
;Syntax
:Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page.
<includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Location
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FANDOM
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<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Location/doc
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FANDOM
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text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
qmd0cmh5d7zglvtgyquk3o3tt5m6pmk
Template:MIT
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FANDOM
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Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..."
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{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
t8of9xuajsdd99s5o7jcw9k5y6jynvd
Template:MIT/doc
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Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..."
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;Description
:This template is used to mark images using the MIT license.
;Syntax
:Type <code>{{t|MIT}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
sarwfd1zwrc7us73yrclr3nzy5fj5hg
Template:Main
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FANDOM
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1 revision imported
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|main}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Main_article
--></noinclude>
py3bdxobny8dxbtbin3kzfc0o9766ws
Template:MessageBox
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1 revision imported
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{{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Ambox
--></noinclude>
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Template:MessageBox/doc
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{{T|MessageBox}} is a template for creating message boxes.
It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function.
It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]].
'''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''.
==Parameters==
For examples of how to use these parameters, see [[#Examples]].
{| class="wikitable" style="width: 100%"
! Parameter name
! Description
! Required?
! Default
|-
| <code>class</code>
| Additional classes to the root <code>.mbox</code> element.
| No
| —
|-
| <code>bordercolor</code>
| The color of the thick left-most border.
| No
| Stylesheet default
|-
| <code>type</code>
| Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]].
| No
| —
|-
| <code>bgcolor</code>
| The color of the mbox's background.
| No
| Stylesheet default
|-
| <code>style</code>
| Additional inline styles to the root <code>.mbox</code> element.
| No
| —
|-
| <code>image</code>
| An image to be added to the left of all text content.
| No
| —
|-
| <code>imagewidth</code>
| The width of the image (height automatically adjusts).
| No
| <code>60px</code>
|-
| <code>imagelink</code>
| The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable.
| No
| —
|-
| <code>header</code>
| The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show.
| No
| —
|-
| <code>text</code>
| Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>comment</code>
| Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>aside</code>
| Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>id</code>
| By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>).
| No
| —
|-
| <code>collapsed</code>
| By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default).
| No
| —
|}
==Design==
Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS.
<syntaxhighlight lang="css" class="mw-collapsible mw-collapsed">
.mbox {
/* the background of the entire box */;
background-color: ;
/* the border color of the entire box */
border-color: ;
/* the border thickness of the entire box */
border-width: ;
/* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */
border-left-color: ;
/* the rounded-ness of the corners */;
border-radius: ;
/* the baseline font-size of the mbox */
font-size: ;
}
.mbox__content {
/* the padding inside the mbox */
padding: ;
}
.mbox__content__image {
/* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */
width: ;
/* the spacing to the left of the text (i.e., the right of the image) */
padding-right: ;
}
.mbox__content__text__comment {
/* the size of the text in the "comment" parameter */
font-size: ;
}
.mbox__content__aside {
/* any particular modifications to the "aside" area can go here */
/* the maximum width of the aside area */
width: ;
}
.mbox__close {
/* the appearance of the close symbol here */
}
.mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be × */
content: '';
}
.mw-collapsed + .mbox__close {
/* modifications to the close symbol when the box is closed */
}
.mw-collapsed + .mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */
content: '';
}
</syntaxhighlight>
; Technical notes
* Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template.
== Examples ==
=== Basic MessageBox ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|id = test1
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|id = test1
}}
=== Using types ===
To use types, CSS variables must be added, such as:
<syntaxhighlight lang="css">
:root {
--type-important: rgba(200, 0, 0, 0.8);
--type-moderate: rgba(233, 124, 47, 0.8);
--type-minor: rgba(241, 197, 37, 0.8);
}
</syntaxhighlight>
If added:
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}
Depending on your styling, there may not be a visual difference in the above example.
=== With an image ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}
=== With an aside ===
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}
=== Standard/default style ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|comment = Comment text here
|image = Wiki.png
|aside = Aside text here
|id = standard
}}</pre>
Produces:
{{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}}
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
nnhlie59jtpr8xd27kdo3dnso6wmlsq
Template:Namespace
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{{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Namespace_detect
--></noinclude>
spa1w8qu0tci71xzw54lxvdgfor5ir3
Template:Namespace/doc
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This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on.
It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types:
; main : Main (i.e. article) space, where normal articles are kept.
; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc.
;user
;file
;mediawiki
;template
;help
;category
: The remaining namespaces.
; other : Any namespaces that were not specified as a parameter to the template (see explanation below).
For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated.
'''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''.
== Usage ==
This template takes one or more parameters named after the different page types as listed above. Like this:
<pre>
{{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
</pre>
If the template is on a main (article) page, it will return this:
: {{Namespace |demospace=main
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
If the template is on any other page than an article or a talk page, it will return this:
: {{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this:
<pre>
{{Namespace
| file = File page text
| category = Category page text
| other =
}}
</pre>
On any pages other than file and category pages the code above will render nothing.
<!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. -->
: {{Namespace
| file = File page text
| category = Category page text
| other =
}}
By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this:
<pre>
{{Namespace
| main =
| other = Other pages text
}}
</pre>
The code above will render nothing when on mainspace (article) pages, but will return this when on other pages:
: {{Namespace
| main =
| other = Other pages text
}}
== Demospace and page ==
For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''.
'''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this:
<pre>
{{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = {{{demospace|}}}
| page = {{{page|}}}
}}
</pre>
If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual.
== Parameters ==
List of all parameters:
<pre>
{{Namespace
| main =
...
| other =
| demospace = {{{demospace|}}} / main / talk / user /
file / mediawiki / template /
help / category / other
| page = {{{page|}}} / User:Example
}}
</pre>
== Technical details ==
If you intend to feed tables as content to the numbered parameters of this template, you need to know this:
[[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust.
<includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Navbox
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{| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;"
|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}
|}<noinclude>
{{documentation}}</noinclude>
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Template:Navbox/doc
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;Description
:This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation".
;Navbox Creation
<inputbox>
type=create
prefix=Template:
preload=Template:Navbox
editintro=Template:Navbox/doc
buttonlabel=Make your navbox!
default = Navbox Foo
</inputbox>
#Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions.
#Edit the resulting page in source mode.
#Replace <code>{{{header}}}</code> with the text you would like to appear in the header.
#Replace <code>{{{body}}}</code> with the text you would like to appear in the body.
#To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble:
<pre>|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}</pre>
Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1.
;Syntax
<pre>{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}</pre>
:Results in...
{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}
<includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Nolicense
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{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Nolicense/doc
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;Description
:This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance
;Syntax
:Type <code>{{t|Nolicense}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Other free
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{{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Other free/doc
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;Description
:This template is used to mark images with a free license not covered by other image templates.
;Syntax
:Type <code>{{t|Other free}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:PD
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{{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:PD/doc
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wikitext
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;Description
:This template is used to mark images as being in the public domain.
;Syntax
:Type <code>{{t|PD}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Permission
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{{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Permission/doc
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;Description
:This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use.
;Syntax
:Type <code>{{t|permission}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Quest
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text/x-wiki
<includeonly><infobox type="Quest">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="start"><label>Start</label></data>
<data source="end"><label>End</label></data>
<data source="prerequisites"><label>Prerequisites</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="rewards"><label>Rewards</label></data>
<group layout="horizontal">
<header>Quest progression</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Quest/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Quest
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| start =
| end =
| prerequisites =
| level =
| location =
| rewards =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
<pre>{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Quote
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{{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://starter.fandom.com/wiki/Template:Quote?oldid=4277
--></noinclude>
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Template:Quote/doc
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==Description==
To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up.
==Syntax==
<pre>
{{Quote
| quote =
| speaker =
| source =
}}
</pre>
As an alternative, these can be placed in positional order.
==Samples==
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
<pre>
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
or
<pre>
{{Quote
| When you play the game of thrones, you win or you die.
| [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Season
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<includeonly><infobox type="Season">
<title source="title"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption"/></image>
<data source="season"><label>Season</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="premiere"><label>Premiered</label></data>
<group layout="horizontal">
<header>Navigation</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Season/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Season
| title =
| image =
| caption =
| season =
| episodes =
| premiere =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:See also
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<includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:Self
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{{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Self/doc
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;Description
:This template is used to mark images as having been uploaded by the photographer or author.
;Syntax
:Type <code>{{t|self}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Series
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<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption" /></image>
<data source="release"><label>First released</label></data>
<data source="seasons"><label>Seasons</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="runtime"><label>Run time</label></data>
<data source="genre"><label>Genre</label></data>
<data source="network"><label>Network</label></data>
<data source="distrib"><label>Distributor</label></data>
<data source="creator"><label>Created by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="director"><label>Directed by</label></data>
<data source="composer"><label>Composer</label></data>
<data source="based on"><label>Based on</label></data>
<data source="exec prod"><label>Executive producer</label></data>
<data source="producer"><label>Producer</label></data>
<data source="prod co"><label>Production company</label></data>
<data source="country"><label>Country</label></data>
<data source="language"><label>Language</label></data>
</infobox></includeonly><noinclude>{{documentation}}</noinclude>
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Template:Series/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Series
| title =
| image =
| caption =
| release =
| seasons =
| episodes =
| runtime =
| genre =
| network =
| distrib =
| creator =
| writer =
| director =
| composer =
| based on =
| exec prod =
| producer =
| prod co =
| country =
| language =
}}</pre>
== Sample output ==
{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}
<pre>{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Space
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<includeonly> </includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Space/doc
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;Description
This template allows you to force a space in areas that strip whitespace.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:StructuredQuote
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Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
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<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[w:c:en.starwars:Yoda|Yoda]]
|receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]]
|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
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Template:Stub
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{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:Stub/doc
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;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:T
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<onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!--
-->{{#if:{{{2|}}}||<span style="color:#555;">''<{{{2}}}>''</span>}}<!--
-->{{#if:{{{3|}}}||<span style="color:#555;">''<{{{3}}}>''</span>}}<!--
-->{{#if:{{{4|}}}||<span style="color:#555;">''<{{{4}}}>''</span>}}<!--
-->{{#if:{{{5|}}}||<span style="color:#555;">''<{{{5}}}>''</span>}}<!--
-->{{#if:{{{6|}}}||<span style="color:#555;">''<{{{6}}}>''</span>}}<!--
-->{{#if:{{{7|}}}||<span style="color:#555;">''<{{{7}}}>''</span>}}<!--
-->{{#if:{{{8|}}}||<span style="color:#555;">''<{{{8}}}>''</span>}}<!--
-->{{#if:{{{9|}}}||<span style="color:#555;">''<{{{9}}}>''</span>}}<!--
-->{{#if:{{{10|}}}||<span style="color:#555;">''<{{{10}}}>''</span>}}<!--
-->{{#if:{{{11|}}}||<span style="color:#555;">''<{{{11}}}>''</span>}}<!--
-->{{#if:{{{12|}}}||<span style="color:#555;">''<{{{12}}}>''</span>}}<!--
-->{{#if:{{{13|}}}||<span style="color:#555;">''<{{{13}}}>''</span>}}<!--
-->{{#if:{{{14|}}}||<span style="color:#555;">''<{{{14}}}>''</span>}}<!--
-->{{#if:{{{15|}}}||<span style="color:#555;">''<{{{15}}}>''</span>}}<!--
-->{{#if:{{{16|}}}||<span style="color:#555;">''<{{{16}}}>''</span>}}<!--
-->{{#if:{{{17|}}}||<span style="color:#555;">''<{{{17}}}>''</span>}}<!--
-->{{#if:{{{18|}}}||<span style="color:#555;">''<{{{18}}}>''</span>}}<!--
-->{{#if:{{{19|}}}||<span style="color:#555;">''<{{{19}}}>''</span>}}<!--
-->{{#if:{{{20|}}}||<span style="color:#555;">''<{{{20}}}>''</span>}}<!--
-->{{#if:{{{21|}}}||<span style="color:#555;">''<{{{21}}}>''</span>}}<!--
--><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude>
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Template:T/doc
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text/x-wiki
;Description
A template link with a variable number of parameters (0-20).
;Syntax
:{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! -->
;Source
:Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license.
;Example
:{{t|t|param1|param2}}
<includeonly>[[Category:General wiki templates]]</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
d0o0c2pkih1xk8re8694zbwkjvqp9df
Template:Tocright
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wikitext
text/x-wiki
<includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Tocright/doc
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text/x-wiki
;Description
{{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Topic
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Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>"
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wikitext
text/x-wiki
<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Topic/doc
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wikitext
text/x-wiki
== Description ==
This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section.
If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed.
== Syntax ==
<pre>{{Topic}}</pre>
== Sample output ==
{{Topic}}
<includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
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Template:Trim
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wikitext
text/x-wiki
<includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Trim/doc
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wikitext
text/x-wiki
;Description
This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function.
;Syntax
<nowiki>{{trim| value }}</nowiki>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Category:Blog posts
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wikitext
text/x-wiki
This is an automatically generated list of blog posts
[[Category:Community]]
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Category:Candidates for deletion
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wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template.
'''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion.
[[Category:Maintenance]]
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Category:Community
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Created page with "[[Category:{{SITENAME}}]]"
137
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
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Category:Disambiguations
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Created page with "[[Category:{{SITENAME}}]]"
77
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
pvml10nobooyn9545o1vp0vrmapf7o2
Category:Documentation templates
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Created page with "[[Category:Templates]]"
47
wikitext
text/x-wiki
[[Category:Templates]]
0t5jiibdq6k1tam9oy4zt1yld5iz80u
Category:General wiki templates
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Created page with "[[Category:Templates]]"
46
wikitext
text/x-wiki
[[Category:Templates]]
0t5jiibdq6k1tam9oy4zt1yld5iz80u
Category:Hatnote templates with errors
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Created page with "[[Category:Maintenance]]"
114
wikitext
text/x-wiki
[[Category:Maintenance]]
it59vo5whwexpgslnlv8id1urubvc0x
Category:Image license templates
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Created page with "[[Category:Templates]]"
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wikitext
text/x-wiki
[[Category:Templates]]
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Category:Images
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Created page with "[[Category:Media]]"
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wikitext
text/x-wiki
[[Category:Media]]
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Category:Infobox templates
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Created page with "[[Category:Templates]]"
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wikitext
text/x-wiki
[[Category:Templates]]
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Category:Maintenance
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wikitext
text/x-wiki
The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
{{cols|2|
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
}}
[[Category:{{SITENAME}}]]
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Category:Media
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Created page with "[[Category:{{SITENAME}}]]"
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wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
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Category:Navbox templates
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Created page with "[[Category:Templates]]"
45
wikitext
text/x-wiki
[[Category:Templates]]
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Category:Notice templates
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Created page with "[[Category:Templates]]"
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wikitext
text/x-wiki
[[Category:Templates]]
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Category:Pages with broken file links
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wikitext
text/x-wiki
[[Category:Maintenance]]
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Category:Quote templates
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wikitext
text/x-wiki
[[Category:Templates]]
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Category:Screenshots
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text/x-wiki
[[Category:Images]]
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Category:Stubs
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text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that are incomplete and are tagged with the {{T|Stub}} template.
[[Category:Maintenance]]
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Category:Template documentation
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Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]"
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wikitext
text/x-wiki
The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template.
[[Category:Templates]]
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Category:Templates
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Created page with "[[Category:Maintenance]]"
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wikitext
text/x-wiki
[[Category:Maintenance]]
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Category:Unattributed files
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wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template.
Administrators should review files in this category and either:
* Update the file page with an appropriate if one can be easily determined.
* Delete the image, though it is good idea to give the uploader a chance to select a license first.
[[Category:Images]]
[[Category:Maintenance]]
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Category:Videos
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wikitext
text/x-wiki
[[Category:Media]]
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Category:Wiki skin images
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text/x-wiki
[[Category:Images]]
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Module:Dialogue
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]].
local Dialogue = require('Dev:Dialogue')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]]
-- The last line produces the output for the template
return Dialogue
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Module:Dialogue/doc
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text/x-wiki
This module is invoked by the {{t|Dialogue}} template.
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Module:Hatnote
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text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]].
local H = require('Dev:Hatnote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]]
-- The last line produces the output for the template
return H
owdyvs3cj9roi0zs62mvc6i1dlm6wcp
Module:Hatnote/doc
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wikitext
text/x-wiki
This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]].
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Module:Mbox
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]].
local Mbox = require('Dev:Mbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]]
-- The imported Module is overwritten locally to include default styling.
-- For a more flexible Mbox experience, delete the function below and import
-- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css
-- or paste (and modify as you like) its contents in your wiki's
-- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]])
-- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox
-- for more customization inspiration
--
-- BEGIN DELETION HERE
--
local getArgs = require('Dev:Arguments').getArgs
local localCSS = mw.loadData('Module:Mbox/data').localStyle
function Mbox.main(frame)
local args = getArgs(frame)
-- styles
local styles = {}
if args.bordercolor then
styles['border-left-color'] = args.bordercolor
elseif args.type then
styles['border-left-color'] = 'var(--type-' .. args.type .. ')'
end
if args.bgcolor then
styles['background-color'] = args.bgcolor
end
-- images
local image = args.image or ''
local imagewidth = args.imagewidth or '80px'
local imagelink = ''
if args.imagelink then
imagelink = '|link=' .. args.imagelink
end
local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink)
-- id for closure
local id = args.id or 'mbox'
local container = mw.html.create('div')
:addClass('mbox')
:addClass(args.class)
:css(styles)
:css(localCSS['mbox'])
:cssText(args.style)
local content = container:tag('div')
:addClass('mbox__content')
:css(localCSS['mbox__content'])
if args.image then
local image = content:tag('div')
:addClass('mbox__content__image')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__image'])
:wikitext(imagewikitext)
if args.collapsed then
image:addClass('mw-collapsed')
end
end
local contentwrapper = content:tag('div')
:addClass('mbox__content__wrapper')
:css(localCSS['mbox__content__wrapper'])
if args.header then
contentwrapper:tag('div')
:addClass('mbox__content__header')
:css(localCSS['mbox__content__header'])
:wikitext(args.header)
end
if args.text then
local text = contentwrapper:tag('div')
:addClass('mbox__content__text')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__text'])
:wikitext(args.text)
if args.collapsed then
text:addClass('mw-collapsed')
end
if args.comment then
text:tag('div')
:addClass('mbox__content__text__comment')
:css(localCSS['mbox__content__text__comment'])
:wikitext(args.comment)
end
end
contentwrapper:tag('span')
:addClass('mbox__close')
:addClass('mw-customtoggle-' .. id)
:css(localCSS['mbox__close'])
:attr('title', 'Dismiss')
if args.aside then
local aside = content:tag('div')
:addClass('mbox__content__aside')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__aside'])
:wikitext(args.aside)
if args.collapsed then
aside:addClass('mw-collapsed')
end
end
return container
end
--
-- END DELETION HERE
--
-- The last line produces the output for the template
return Mbox
3a5vo8p1ejar3ie3yg2yuizbamwevr6
Module:Mbox/data
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local localStyle = {
['mbox'] = {
['display'] = 'flex',
['position'] = 'relative',
['border'] = '1px solid #d6d6d6',
['border-left-width'] = '8px',
['border-left-color'] = '#d6d6d6',
['border-radius'] = '3px',
['margin-bottom'] = '5px',
['min-height'] = '32px'
},
['mbox__content'] = {
['display'] = 'table',
['box-sizing'] = 'border-box',
['width'] = '100%',
['padding'] = '8px 15px'
},
['mbox__content__image'] = {
['display'] = 'table-cell',
['width'] = '40px',
['height'] = '100%',
['text-align'] = 'center',
['vertical-align'] = 'middle',
['padding-right'] = '15px'
},
['mbox__content__wrapper'] = {
['display'] = 'table-cell',
['vertical-align'] = 'middle'
},
['mbox__content__header'] = {
['display'] = 'block',
['font-weight'] = 'bold'
},
['mbox__content__text'] = {
['display'] = 'block'
},
['mbox__content__text__comment'] = {
['font-size'] = 'small'
},
['mbox__content__aside'] = {
['display'] = 'table-cell',
['width'] = '100px',
['vertical-align'] = 'middle',
['text-align'] = 'center',
['padding-left'] = '15px',
['border-left'] = '1px solid #d6d6d6'
},
['mbox__close'] = {
['position'] = 'absolute',
['right'] = '0',
['top'] = '0',
['padding'] = '2px 7px',
['font-weight'] = 'bold',
['font-size'] = '16px',
['color'] = '#bbb',
['cursor'] = 'pointer',
['transition'] = 'all .15s ease-in'
}
}
return { localStyle = localStyle }
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Module:Mbox/data/doc
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wikitext
text/x-wiki
This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes.
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Module:Mbox/doc
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wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}.
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Module:Namespace detect
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]].
local NS = require('Dev:Namespace_detect')
-- Local configuration can be modified in
-- [[Module:Namespace detect/data]] and
-- [[Module:Namespace detect/config]]
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]]
-- The last line produces the output for the template
return NS
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Module:Namespace detect/config
828
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsConfiguration = require('Dev:Namespace_detect/config')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/config
-- The last line produces the output for the template
return nsConfiguration
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Module:Namespace detect/config/doc
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Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..."
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This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language.
To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line.
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Module:Namespace detect/data
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsData = require('Dev:Namespace_detect/data')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/data
-- The last line produces the output for the template
return nsData
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Module:Namespace detect/data/doc
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Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons."
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This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons.
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Module:Namespace detect/doc
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This module is invoked by the {{t|Namespace}} template.
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Module:Navbox
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]].
local N = require('Dev:Navbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]]
-- The last line produces the output for the template
return N
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Module:Navbox/doc
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This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users.
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Module:Quote
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]].
local Quote = require('Dev:Quote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]]
-- The last line produces the output for the template
return Quote
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Module:Quote/doc
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This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}.
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Blog:Recent posts
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Created article for recent blog posts
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<bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist>
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